| Index: src/gpu/gl/builders/GrGLProgramBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.cpp b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
|
| index a628febb6962336b0165dd750a1577f76686e5d1..28d15174238d8ad198cc6a3dee39866cb2ef4a8a 100644
|
| --- a/src/gpu/gl/builders/GrGLProgramBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
|
| @@ -126,13 +126,19 @@ GrGLProgramBuilder::GrGLProgramBuilder(GrGpuGL* gpu,
|
| , fUniforms(kVarsPerBlock) {
|
| }
|
|
|
| -void GrGLProgramBuilder::addVarying(GrSLType type,
|
| - const char* name,
|
| - const char** vsOutName,
|
| - const char** fsInName,
|
| +void GrGLProgramBuilder::addVarying(const char* name,
|
| + GrGLVarying* varying,
|
| GrGLShaderVar::Precision fsPrecision) {
|
| - SkString* fsInputName = fVS.addVarying(type, name, vsOutName);
|
| - fFS.addVarying(type, fsInputName->c_str(), fsInName, fsPrecision);
|
| + SkASSERT(varying);
|
| + if (varying->vsVarying()) {
|
| + fVS.addVarying(name, varying);
|
| + }
|
| + if (fOptState.hasGeometryProcessor() && fOptState.getGeometryProcessor()->willUseGeoShader()) {
|
| + fGS.addVarying(name, varying);
|
| + }
|
| + if (varying->fsVarying()) {
|
| + fFS.addVarying(varying, fsPrecision);
|
| + }
|
| }
|
|
|
| void GrGLProgramBuilder::nameVariable(SkString* out, char prefix, const char* name) {
|
| @@ -362,9 +368,8 @@ void GrGLProgramBuilder::emitTransforms(const GrFragmentStage& effectStage,
|
| suffixedVaryingName.appendf("_%i", t);
|
| varyingName = suffixedVaryingName.c_str();
|
| }
|
| - const char* vsVaryingName;
|
| - const char* fsVaryingName;
|
| - this->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingName);
|
| + GrGLVertToFrag v(varyingType);
|
| + this->addVarying(varyingName, &v);
|
|
|
| const GrGLShaderVar& coords =
|
| kPosition_GrCoordSet == effect->coordTransform(t).sourceCoords() ?
|
| @@ -375,13 +380,13 @@ void GrGLProgramBuilder::emitTransforms(const GrFragmentStage& effectStage,
|
| SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType);
|
| if (kVec2f_GrSLType == varyingType) {
|
| fVS.codeAppendf("%s = (%s * vec3(%s, 1)).xy;",
|
| - vsVaryingName, uniName, coords.c_str());
|
| + v.vsOut(), uniName, coords.c_str());
|
| } else {
|
| fVS.codeAppendf("%s = %s * vec3(%s, 1);",
|
| - vsVaryingName, uniName, coords.c_str());
|
| + v.vsOut(), uniName, coords.c_str());
|
| }
|
| SkNEW_APPEND_TO_TARRAY(outCoords, GrGLProcessor::TransformedCoords,
|
| - (SkString(fsVaryingName), varyingType));
|
| + (SkString(v.fsIn()), varyingType));
|
| }
|
| }
|
|
|
|
|