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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrCustomCoordsTextureEffect.h" | 8 #include "GrCustomCoordsTextureEffect.h" |
| 9 #include "gl/builders/GrGLProgramBuilder.h" | 9 #include "gl/builders/GrGLProgramBuilder.h" |
| 10 #include "gl/GrGLProcessor.h" | 10 #include "gl/GrGLProcessor.h" |
| 11 #include "gl/GrGLSL.h" | 11 #include "gl/GrGLSL.h" |
| 12 #include "gl/GrGLTexture.h" | 12 #include "gl/GrGLTexture.h" |
| 13 #include "gl/GrGLGeometryProcessor.h" | 13 #include "gl/GrGLGeometryProcessor.h" |
| 14 #include "GrTBackendProcessorFactory.h" | 14 #include "GrTBackendProcessorFactory.h" |
| 15 #include "GrTexture.h" | 15 #include "GrTexture.h" |
| 16 | 16 |
| 17 class GrGLCustomCoordsTextureEffect : public GrGLGeometryProcessor { | 17 class GrGLCustomCoordsTextureEffect : public GrGLGeometryProcessor { |
| 18 public: | 18 public: |
| 19 GrGLCustomCoordsTextureEffect(const GrBackendProcessorFactory& factory, cons
t GrProcessor&) | 19 GrGLCustomCoordsTextureEffect(const GrBackendProcessorFactory& factory, cons
t GrProcessor&) |
| 20 : INHERITED (factory) {} | 20 : INHERITED (factory) {} |
| 21 | 21 |
| 22 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { | 22 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { |
| 23 const GrCustomCoordsTextureEffect& customCoordsTextureEffect = | 23 const GrCustomCoordsTextureEffect& customCoordsTextureEffect = |
| 24 args.fGP.cast<GrCustomCoordsTextureEffect>(); | 24 args.fGP.cast<GrCustomCoordsTextureEffect>(); |
| 25 SkASSERT(1 == customCoordsTextureEffect.getVertexAttribs().count()); | 25 SkASSERT(1 == customCoordsTextureEffect.getVertexAttribs().count()); |
| 26 | 26 |
| 27 SkString fsCoordName; | 27 GrGLVertToFrag v("TextureCoords", kVec2f_GrSLType); |
| 28 const char* vsVaryingName; | 28 args.fPB->addVarying(&v); |
| 29 const char* fsVaryingNamePtr; | |
| 30 args.fPB->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName, &
fsVaryingNamePtr); | |
| 31 fsCoordName = fsVaryingNamePtr; | |
| 32 | 29 |
| 33 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 30 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
| 34 const GrShaderVar& inTextureCoords = customCoordsTextureEffect.inTexture
Coords(); | 31 const GrShaderVar& inTextureCoords = customCoordsTextureEffect.inTexture
Coords(); |
| 35 vsBuilder->codeAppendf("\t%s = %s;\n", vsVaryingName, inTextureCoords.c_
str()); | 32 vsBuilder->codeAppendf("\t%s = %s;\n", v.vsOut(), inTextureCoords.c_str(
)); |
| 36 | 33 |
| 37 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); | 34 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
| 38 fsBuilder->codeAppendf("\t%s = ", args.fOutput); | 35 fsBuilder->codeAppendf("\t%s = ", args.fOutput); |
| 39 fsBuilder->appendTextureLookupAndModulate(args.fInput, | 36 fsBuilder->appendTextureLookupAndModulate(args.fInput, |
| 40 args.fSamplers[0], | 37 args.fSamplers[0], |
| 41 fsCoordName.c_str(), | 38 v.fsIn(), |
| 42 kVec2f_GrSLType); | 39 kVec2f_GrSLType); |
| 43 fsBuilder->codeAppend(";\n"); | 40 fsBuilder->codeAppend(";\n"); |
| 44 } | 41 } |
| 45 | 42 |
| 46 virtual void setData(const GrGLProgramDataManager&, | 43 virtual void setData(const GrGLProgramDataManager&, |
| 47 const GrProcessor&) SK_OVERRIDE {} | 44 const GrProcessor&) SK_OVERRIDE {} |
| 48 | 45 |
| 49 private: | 46 private: |
| 50 typedef GrGLGeometryProcessor INHERITED; | 47 typedef GrGLGeometryProcessor INHERITED; |
| 51 }; | 48 }; |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 94 }; | 91 }; |
| 95 SkShader::TileMode tileModes[] = { | 92 SkShader::TileMode tileModes[] = { |
| 96 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 93 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 97 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 94 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 98 }; | 95 }; |
| 99 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil
erp_FilterMode : | 96 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil
erp_FilterMode : |
| 100 GrTextureParams::kNon
e_FilterMode); | 97 GrTextureParams::kNon
e_FilterMode); |
| 101 | 98 |
| 102 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params); | 99 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params); |
| 103 } | 100 } |
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