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Side by Side Diff: src/gpu/effects/GrCustomCoordsTextureEffect.cpp

Issue 671023002: Added varying struct (Closed) Base URL: https://skia.googlesource.com/skia.git@gp_emit_struct
Patch Set: cleanup Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrCustomCoordsTextureEffect.h" 8 #include "GrCustomCoordsTextureEffect.h"
9 #include "gl/builders/GrGLProgramBuilder.h" 9 #include "gl/builders/GrGLProgramBuilder.h"
10 #include "gl/GrGLProcessor.h" 10 #include "gl/GrGLProcessor.h"
11 #include "gl/GrGLSL.h" 11 #include "gl/GrGLSL.h"
12 #include "gl/GrGLTexture.h" 12 #include "gl/GrGLTexture.h"
13 #include "gl/GrGLGeometryProcessor.h" 13 #include "gl/GrGLGeometryProcessor.h"
14 #include "GrTBackendProcessorFactory.h" 14 #include "GrTBackendProcessorFactory.h"
15 #include "GrTexture.h" 15 #include "GrTexture.h"
16 16
17 class GrGLCustomCoordsTextureEffect : public GrGLGeometryProcessor { 17 class GrGLCustomCoordsTextureEffect : public GrGLGeometryProcessor {
18 public: 18 public:
19 GrGLCustomCoordsTextureEffect(const GrBackendProcessorFactory& factory, cons t GrProcessor&) 19 GrGLCustomCoordsTextureEffect(const GrBackendProcessorFactory& factory, cons t GrProcessor&)
20 : INHERITED (factory) {} 20 : INHERITED (factory) {}
21 21
22 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { 22 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
23 const GrCustomCoordsTextureEffect& customCoordsTextureEffect = 23 const GrCustomCoordsTextureEffect& customCoordsTextureEffect =
24 args.fGP.cast<GrCustomCoordsTextureEffect>(); 24 args.fGP.cast<GrCustomCoordsTextureEffect>();
25 SkASSERT(1 == customCoordsTextureEffect.getVertexAttribs().count()); 25 SkASSERT(1 == customCoordsTextureEffect.getVertexAttribs().count());
26 26
27 SkString fsCoordName; 27 GrGLVertToFrag v(kVec2f_GrSLType);
28 const char* vsVaryingName; 28 args.fPB->addVarying("TextureCoords", &v);
29 const char* fsVaryingNamePtr;
30 args.fPB->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName, & fsVaryingNamePtr);
31 fsCoordName = fsVaryingNamePtr;
32 29
33 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); 30 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
34 const GrShaderVar& inTextureCoords = customCoordsTextureEffect.inTexture Coords(); 31 const GrShaderVar& inTextureCoords = customCoordsTextureEffect.inTexture Coords();
35 vsBuilder->codeAppendf("\t%s = %s;\n", vsVaryingName, inTextureCoords.c_ str()); 32 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), inTextureCoords.c_str());
36 33
37 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); 34 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
38 fsBuilder->codeAppendf("\t%s = ", args.fOutput); 35 fsBuilder->codeAppendf("%s = ", args.fOutput);
39 fsBuilder->appendTextureLookupAndModulate(args.fInput, 36 fsBuilder->appendTextureLookupAndModulate(args.fInput,
40 args.fSamplers[0], 37 args.fSamplers[0],
41 fsCoordName.c_str(), 38 v.fsIn(),
42 kVec2f_GrSLType); 39 kVec2f_GrSLType);
43 fsBuilder->codeAppend(";\n"); 40 fsBuilder->codeAppend(";");
44 } 41 }
45 42
46 virtual void setData(const GrGLProgramDataManager&, 43 virtual void setData(const GrGLProgramDataManager&,
47 const GrProcessor&) SK_OVERRIDE {} 44 const GrProcessor&) SK_OVERRIDE {}
48 45
49 private: 46 private:
50 typedef GrGLGeometryProcessor INHERITED; 47 typedef GrGLGeometryProcessor INHERITED;
51 }; 48 };
52 49
53 /////////////////////////////////////////////////////////////////////////////// 50 ///////////////////////////////////////////////////////////////////////////////
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
94 }; 91 };
95 SkShader::TileMode tileModes[] = { 92 SkShader::TileMode tileModes[] = {
96 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 93 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
97 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 94 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
98 }; 95 };
99 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil erp_FilterMode : 96 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil erp_FilterMode :
100 GrTextureParams::kNon e_FilterMode); 97 GrTextureParams::kNon e_FilterMode);
101 98
102 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params); 99 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params);
103 } 100 }
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