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Side by Side Diff: src/gpu/GrOvalRenderer.cpp

Issue 671023002: Added varying struct (Closed) Base URL: https://skia.googlesource.com/skia.git@gp_emit_struct
Patch Set: cleanup Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrOvalRenderer.h" 8 #include "GrOvalRenderer.h"
9 9
10 #include "gl/builders/GrGLProgramBuilder.h" 10 #include "gl/builders/GrGLProgramBuilder.h"
(...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after
87 87
88 inline bool isStroked() const { return fStroke; } 88 inline bool isStroked() const { return fStroke; }
89 89
90 class GLProcessor : public GrGLGeometryProcessor { 90 class GLProcessor : public GrGLGeometryProcessor {
91 public: 91 public:
92 GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor& ) 92 GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor& )
93 : INHERITED (factory) {} 93 : INHERITED (factory) {}
94 94
95 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { 95 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
96 const CircleEdgeEffect& circleEffect = args.fGP.cast<CircleEdgeEffec t>(); 96 const CircleEdgeEffect& circleEffect = args.fGP.cast<CircleEdgeEffec t>();
97 const char *vsName, *fsName; 97 GrGLVertToFrag v(kVec4f_GrSLType);
98 args.fPB->addVarying(kVec4f_GrSLType, "CircleEdge", &vsName, &fsName ); 98 args.fPB->addVarying("CircleEdge", &v);
99 99
100 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();; 100 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();;
101 vsBuilder->codeAppendf("\t%s = %s;\n", vsName, circleEffect.inCircle Edge().c_str()); 101 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), circleEffect.inCircleE dge().c_str());
102 102
103 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde r(); 103 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde r();
104 fsBuilder->codeAppendf("\tfloat d = length(%s.xy);\n", fsName); 104 fsBuilder->codeAppendf("float d = length(%s.xy);", v.fsIn());
105 fsBuilder->codeAppendf("\tfloat edgeAlpha = clamp(%s.z - d, 0.0, 1.0 );\n", fsName); 105 fsBuilder->codeAppendf("float edgeAlpha = clamp(%s.z - d, 0.0, 1.0); ", v.fsIn());
106 if (circleEffect.isStroked()) { 106 if (circleEffect.isStroked()) {
107 fsBuilder->codeAppendf("\tfloat innerAlpha = clamp(d - %s.w, 0.0 , 1.0);\n", fsName); 107 fsBuilder->codeAppendf("float innerAlpha = clamp(d - %s.w, 0.0, 1.0);",
108 fsBuilder->codeAppend("\tedgeAlpha *= innerAlpha;\n"); 108 v.fsIn());
109 fsBuilder->codeAppend("edgeAlpha *= innerAlpha;");
109 } 110 }
110 111
111 fsBuilder->codeAppendf("\t%s = %s;\n", args.fOutput, 112 fsBuilder->codeAppendf("%s = %s;\n", args.fOutput,
112 (GrGLSLExpr4(args.fInput) * GrGLSLExpr1("edge Alpha")).c_str()); 113 (GrGLSLExpr4(args.fInput) * GrGLSLExpr1("edge Alpha")).c_str());
113 } 114 }
114 115
115 static void GenKey(const GrProcessor& processor, const GrGLCaps&, 116 static void GenKey(const GrProcessor& processor, const GrGLCaps&,
116 GrProcessorKeyBuilder* b) { 117 GrProcessorKeyBuilder* b) {
117 const CircleEdgeEffect& circleEffect = processor.cast<CircleEdgeEffe ct>(); 118 const CircleEdgeEffect& circleEffect = processor.cast<CircleEdgeEffe ct>();
118 b->add32(circleEffect.isStroked()); 119 b->add32(circleEffect.isStroked());
119 } 120 }
120 121
121 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {} 122 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {}
(...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after
199 inline bool isStroked() const { return fStroke; } 200 inline bool isStroked() const { return fStroke; }
200 201
201 class GLProcessor : public GrGLGeometryProcessor { 202 class GLProcessor : public GrGLGeometryProcessor {
202 public: 203 public:
203 GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor& ) 204 GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor& )
204 : INHERITED (factory) {} 205 : INHERITED (factory) {}
205 206
206 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { 207 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
207 const EllipseEdgeEffect& ellipseEffect = args.fGP.cast<EllipseEdgeEf fect>(); 208 const EllipseEdgeEffect& ellipseEffect = args.fGP.cast<EllipseEdgeEf fect>();
208 209
209 const char *vsOffsetName, *fsOffsetName; 210 GrGLVertToFrag ellipseOffsets(kVec2f_GrSLType);
210 const char *vsRadiiName, *fsRadiiName; 211 args.fPB->addVarying("EllipseOffsets", &ellipseOffsets);
211
212 args.fPB->addVarying(kVec2f_GrSLType, "EllipseOffsets", &vsOffsetNam e, &fsOffsetName);
213 212
214 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); 213 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
215 vsBuilder->codeAppendf("%s = %s;", vsOffsetName, 214 vsBuilder->codeAppendf("%s = %s;", ellipseOffsets.vsOut(),
216 ellipseEffect.inEllipseOffset().c_str()); 215 ellipseEffect.inEllipseOffset().c_str());
217 216
218 args.fPB->addVarying(kVec4f_GrSLType, "EllipseRadii", &vsRadiiName, &fsRadiiName); 217 GrGLVertToFrag ellipseRadii(kVec4f_GrSLType);
219 vsBuilder->codeAppendf("%s = %s;", vsRadiiName, ellipseEffect.inElli pseRadii().c_str()); 218 args.fPB->addVarying("EllipseRadii", &ellipseRadii);
219 vsBuilder->codeAppendf("%s = %s;", ellipseRadii.vsOut(),
220 ellipseEffect.inEllipseRadii().c_str());
220 221
221 // for outer curve 222 // for outer curve
222 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde r(); 223 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde r();
223 fsBuilder->codeAppendf("\tvec2 scaledOffset = %s*%s.xy;\n", fsOffset Name, fsRadiiName); 224 fsBuilder->codeAppendf("vec2 scaledOffset = %s*%s.xy;", ellipseOffse ts.fsIn(),
224 fsBuilder->codeAppend("\tfloat test = dot(scaledOffset, scaledOffset ) - 1.0;\n"); 225 ellipseRadii.fsIn());
225 fsBuilder->codeAppendf("\tvec2 grad = 2.0*scaledOffset*%s.xy;\n", fs RadiiName); 226 fsBuilder->codeAppend("float test = dot(scaledOffset, scaledOffset) - 1.0;");
226 fsBuilder->codeAppend("\tfloat grad_dot = dot(grad, grad);\n"); 227 fsBuilder->codeAppendf("vec2 grad = 2.0*scaledOffset*%s.xy;", ellips eRadii.fsIn());
228 fsBuilder->codeAppend("float grad_dot = dot(grad, grad);");
229
227 // avoid calling inversesqrt on zero. 230 // avoid calling inversesqrt on zero.
228 fsBuilder->codeAppend("\tgrad_dot = max(grad_dot, 1.0e-4);\n"); 231 fsBuilder->codeAppend("grad_dot = max(grad_dot, 1.0e-4);");
229 fsBuilder->codeAppend("\tfloat invlen = inversesqrt(grad_dot);\n"); 232 fsBuilder->codeAppend("float invlen = inversesqrt(grad_dot);");
230 fsBuilder->codeAppend("\tfloat edgeAlpha = clamp(0.5-test*invlen, 0. 0, 1.0);\n"); 233 fsBuilder->codeAppend("float edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);");
231 234
232 // for inner curve 235 // for inner curve
233 if (ellipseEffect.isStroked()) { 236 if (ellipseEffect.isStroked()) {
234 fsBuilder->codeAppendf("\tscaledOffset = %s*%s.zw;\n", fsOffsetN ame, fsRadiiName); 237 fsBuilder->codeAppendf("scaledOffset = %s*%s.zw;",
235 fsBuilder->codeAppend("\ttest = dot(scaledOffset, scaledOffset) - 1.0;\n"); 238 ellipseOffsets.fsIn(), ellipseRadii.fsIn( ));
236 fsBuilder->codeAppendf("\tgrad = 2.0*scaledOffset*%s.zw;\n", fsR adiiName); 239 fsBuilder->codeAppend("test = dot(scaledOffset, scaledOffset) - 1.0;");
237 fsBuilder->codeAppend("\tinvlen = inversesqrt(dot(grad, grad));\ n"); 240 fsBuilder->codeAppendf("grad = 2.0*scaledOffset*%s.zw;",
238 fsBuilder->codeAppend("\tedgeAlpha *= clamp(0.5+test*invlen, 0.0 , 1.0);\n"); 241 ellipseRadii.fsIn());
242 fsBuilder->codeAppend("invlen = inversesqrt(dot(grad, grad));");
243 fsBuilder->codeAppend("edgeAlpha *= clamp(0.5+test*invlen, 0.0, 1.0);");
239 } 244 }
240 245
241 fsBuilder->codeAppendf("\t%s = %s;\n", args.fOutput, 246 fsBuilder->codeAppendf("%s = %s;", args.fOutput,
242 (GrGLSLExpr4(args.fInput) * GrGLSLExpr1("edge Alpha")).c_str()); 247 (GrGLSLExpr4(args.fInput) * GrGLSLExpr1("edge Alpha")).c_str());
243 } 248 }
244 249
245 static void GenKey(const GrProcessor& processor, const GrGLCaps&, 250 static void GenKey(const GrProcessor& processor, const GrGLCaps&,
246 GrProcessorKeyBuilder* b) { 251 GrProcessorKeyBuilder* b) {
247 const EllipseEdgeEffect& ellipseEffect = processor.cast<EllipseEdgeE ffect>(); 252 const EllipseEdgeEffect& ellipseEffect = processor.cast<EllipseEdgeE ffect>();
248 b->add32(ellipseEffect.isStroked()); 253 b->add32(ellipseEffect.isStroked());
249 } 254 }
250 255
251 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE { 256 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {
(...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after
341 inline Mode getMode() const { return fMode; } 346 inline Mode getMode() const { return fMode; }
342 347
343 class GLProcessor : public GrGLGeometryProcessor { 348 class GLProcessor : public GrGLGeometryProcessor {
344 public: 349 public:
345 GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor& ) 350 GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor& )
346 : INHERITED (factory) {} 351 : INHERITED (factory) {}
347 352
348 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { 353 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
349 const DIEllipseEdgeEffect& ellipseEffect = args.fGP.cast<DIEllipseEd geEffect>(); 354 const DIEllipseEdgeEffect& ellipseEffect = args.fGP.cast<DIEllipseEd geEffect>();
350 355
351 const char *vsOffsetName0, *fsOffsetName0; 356 GrGLVertToFrag offsets0(kVec2f_GrSLType);
352 args.fPB->addVarying(kVec2f_GrSLType, "EllipseOffsets0", 357 args.fPB->addVarying("EllipseOffsets0", &offsets0);
353 &vsOffsetName0, &fsOffsetName0);
354 358
355 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); 359 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
356 vsBuilder->codeAppendf("%s = %s;", vsOffsetName0, 360 vsBuilder->codeAppendf("%s = %s;", offsets0.vsOut(),
357 ellipseEffect.inEllipseOffsets0().c_str()); 361 ellipseEffect.inEllipseOffsets0().c_str());
358 const char *vsOffsetName1, *fsOffsetName1; 362
359 args.fPB->addVarying(kVec2f_GrSLType, "EllipseOffsets1", 363 GrGLVertToFrag offsets1(kVec2f_GrSLType);
360 &vsOffsetName1, &fsOffsetName1); 364 args.fPB->addVarying("EllipseOffsets1", &offsets1);
361 vsBuilder->codeAppendf("\t%s = %s;\n", vsOffsetName1, 365 vsBuilder->codeAppendf("%s = %s;", offsets1.vsOut(),
362 ellipseEffect.inEllipseOffsets1().c_str()); 366 ellipseEffect.inEllipseOffsets1().c_str());
363 367
364 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde r(); 368 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde r();
365 SkAssertResult(fsBuilder->enableFeature( 369 SkAssertResult(fsBuilder->enableFeature(
366 GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature) ); 370 GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature) );
367 // for outer curve 371 // for outer curve
368 fsBuilder->codeAppendf("\tvec2 scaledOffset = %s.xy;\n", fsOffsetNam e0); 372 fsBuilder->codeAppendf("vec2 scaledOffset = %s.xy;", offsets0.fsIn() );
369 fsBuilder->codeAppend("\tfloat test = dot(scaledOffset, scaledOffset ) - 1.0;\n"); 373 fsBuilder->codeAppend("float test = dot(scaledOffset, scaledOffset) - 1.0;");
370 fsBuilder->codeAppendf("\tvec2 duvdx = dFdx(%s);\n", fsOffsetName0); 374 fsBuilder->codeAppendf("vec2 duvdx = dFdx(%s);", offsets0.fsIn());
371 fsBuilder->codeAppendf("\tvec2 duvdy = dFdy(%s);\n", fsOffsetName0); 375 fsBuilder->codeAppendf("vec2 duvdy = dFdy(%s);", offsets0.fsIn());
372 fsBuilder->codeAppendf("\tvec2 grad = vec2(2.0*%s.x*duvdx.x + 2.0*%s .y*duvdx.y,\n" 376 fsBuilder->codeAppendf("vec2 grad = vec2(2.0*%s.x*duvdx.x + 2.0*%s.y *duvdx.y,"
373 "\t 2.0*%s.x*duvdy.x + 2.0*%s .y*duvdy.y);\n", 377 " 2.0*%s.x*duvdy.x + 2.0*%s.y *duvdy.y);",
374 fsOffsetName0, fsOffsetName0, fsOffsetName0, fsOffsetName0); 378 offsets0.fsIn(), offsets0.fsIn(), offsets0.fs In(), offsets0.fsIn());
375 379
376 fsBuilder->codeAppend("\tfloat grad_dot = dot(grad, grad);\n"); 380 fsBuilder->codeAppend("float grad_dot = dot(grad, grad);");
377 // avoid calling inversesqrt on zero. 381 // avoid calling inversesqrt on zero.
378 fsBuilder->codeAppend("\tgrad_dot = max(grad_dot, 1.0e-4);\n"); 382 fsBuilder->codeAppend("grad_dot = max(grad_dot, 1.0e-4);");
379 fsBuilder->codeAppend("\tfloat invlen = inversesqrt(grad_dot);\n"); 383 fsBuilder->codeAppend("float invlen = inversesqrt(grad_dot);");
380 if (kHairline == ellipseEffect.getMode()) { 384 if (kHairline == ellipseEffect.getMode()) {
381 // can probably do this with one step 385 // can probably do this with one step
382 fsBuilder->codeAppend("\tfloat edgeAlpha = clamp(1.0-test*invlen , 0.0, 1.0);\n"); 386 fsBuilder->codeAppend("float edgeAlpha = clamp(1.0-test*invlen, 0.0, 1.0);");
383 fsBuilder->codeAppend("\tedgeAlpha *= clamp(1.0+test*invlen, 0.0 , 1.0);\n"); 387 fsBuilder->codeAppend("edgeAlpha *= clamp(1.0+test*invlen, 0.0, 1.0);");
384 } else { 388 } else {
385 fsBuilder->codeAppend("\tfloat edgeAlpha = clamp(0.5-test*invlen , 0.0, 1.0);\n"); 389 fsBuilder->codeAppend("float edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);");
386 } 390 }
387 391
388 // for inner curve 392 // for inner curve
389 if (kStroke == ellipseEffect.getMode()) { 393 if (kStroke == ellipseEffect.getMode()) {
390 fsBuilder->codeAppendf("\tscaledOffset = %s.xy;\n", fsOffsetName 1); 394 fsBuilder->codeAppendf("scaledOffset = %s.xy;", offsets1.fsIn()) ;
391 fsBuilder->codeAppend("\ttest = dot(scaledOffset, scaledOffset) - 1.0;\n"); 395 fsBuilder->codeAppend("test = dot(scaledOffset, scaledOffset) - 1.0;");
392 fsBuilder->codeAppendf("\tduvdx = dFdx(%s);\n", fsOffsetName1); 396 fsBuilder->codeAppendf("duvdx = dFdx(%s);", offsets1.fsIn());
393 fsBuilder->codeAppendf("\tduvdy = dFdy(%s);\n", fsOffsetName1); 397 fsBuilder->codeAppendf("duvdy = dFdy(%s);", offsets1.fsIn());
394 fsBuilder->codeAppendf("\tgrad = vec2(2.0*%s.x*duvdx.x + 2.0*%s. y*duvdx.y,\n" 398 fsBuilder->codeAppendf("grad = vec2(2.0*%s.x*duvdx.x + 2.0*%s.y* duvdx.y,"
395 "\t 2.0*%s.x*duvdy.x + 2.0*%s. y*duvdy.y);\n", 399 " 2.0*%s.x*duvdy.x + 2.0*%s.y* duvdy.y);",
396 fsOffsetName1, fsOffsetName1, fsOffsetNam e1, fsOffsetName1); 400 offsets1.fsIn(), offsets1.fsIn(), offsets 1.fsIn(),
397 fsBuilder->codeAppend("\tinvlen = inversesqrt(dot(grad, grad));\ n"); 401 offsets1.fsIn());
398 fsBuilder->codeAppend("\tedgeAlpha *= clamp(0.5+test*invlen, 0.0 , 1.0);\n"); 402 fsBuilder->codeAppend("invlen = inversesqrt(dot(grad, grad));");
403 fsBuilder->codeAppend("edgeAlpha *= clamp(0.5+test*invlen, 0.0, 1.0);");
399 } 404 }
400 405
401 fsBuilder->codeAppendf("\t%s = %s;\n", args.fOutput, 406 fsBuilder->codeAppendf("%s = %s;", args.fOutput,
402 (GrGLSLExpr4(args.fInput) * GrGLSLExpr1("edge Alpha")).c_str()); 407 (GrGLSLExpr4(args.fInput) * GrGLSLExpr1("edge Alpha")).c_str());
403 } 408 }
404 409
405 static void GenKey(const GrProcessor& processor, const GrGLCaps&, 410 static void GenKey(const GrProcessor& processor, const GrGLCaps&,
406 GrProcessorKeyBuilder* b) { 411 GrProcessorKeyBuilder* b) {
407 const DIEllipseEdgeEffect& ellipseEffect = processor.cast<DIEllipseE dgeEffect>(); 412 const DIEllipseEdgeEffect& ellipseEffect = processor.cast<DIEllipseE dgeEffect>();
408 413
409 b->add32(ellipseEffect.getMode()); 414 b->add32(ellipseEffect.getMode());
410 } 415 }
411 416
(...skipping 822 matching lines...) Expand 10 before | Expand all | Expand 10 after
1234 // drop out the middle quad if we're stroked 1239 // drop out the middle quad if we're stroked
1235 int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 : 1240 int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 :
1236 SK_ARRAY_COUNT(gRRectIndices); 1241 SK_ARRAY_COUNT(gRRectIndices);
1237 target->setIndexSourceToBuffer(indexBuffer); 1242 target->setIndexSourceToBuffer(indexBuffer);
1238 target->drawIndexedInstances(kTriangles_GrPrimitiveType, 1, 16, indexCnt , &bounds); 1243 target->drawIndexedInstances(kTriangles_GrPrimitiveType, 1, 16, indexCnt , &bounds);
1239 } 1244 }
1240 1245
1241 target->resetIndexSource(); 1246 target->resetIndexSource();
1242 return true; 1247 return true;
1243 } 1248 }
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