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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ | 5 #ifndef CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ |
6 #define CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ | 6 #define CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ |
7 | 7 |
8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
9 #include "base/memory/shared_memory.h" | 9 #include "base/memory/shared_memory.h" |
10 #include "content/common/gamepad_messages.h" | 10 #include "content/common/gamepad_messages.h" |
11 #include "content/public/renderer/renderer_gamepad_provider.h" | 11 #include "content/public/renderer/renderer_gamepad_provider.h" |
12 #include "third_party/WebKit/public/platform/WebGamepads.h" | 12 #include "third_party/WebKit/public/platform/WebGamepads.h" |
13 | 13 |
14 namespace content { | 14 namespace content { |
15 | 15 |
16 struct GamepadHardwareBuffer; | 16 struct GamepadHardwareBuffer; |
17 | 17 |
18 class GamepadSharedMemoryReader : public RendererGamepadProvider { | 18 class GamepadSharedMemoryReader : public RendererGamepadProvider { |
19 public: | 19 public: |
20 explicit GamepadSharedMemoryReader(RenderThread* thread); | 20 explicit GamepadSharedMemoryReader(RenderThread* thread); |
21 virtual ~GamepadSharedMemoryReader(); | 21 ~GamepadSharedMemoryReader() override; |
22 | 22 |
23 // RendererGamepadProvider implementation. | 23 // RendererGamepadProvider implementation. |
24 virtual void SampleGamepads( | 24 void SampleGamepads(blink::WebGamepads& gamepads) override; |
25 blink::WebGamepads& gamepads) override; | 25 bool OnControlMessageReceived(const IPC::Message& message) override; |
26 virtual bool OnControlMessageReceived(const IPC::Message& message) override; | 26 void Start(blink::WebPlatformEventListener* listener) override; |
27 virtual void Start(blink::WebPlatformEventListener* listener) override; | |
28 | 27 |
29 protected: | 28 protected: |
30 // PlatformEventObserver protected methods. | 29 // PlatformEventObserver protected methods. |
31 virtual void SendStartMessage() override; | 30 void SendStartMessage() override; |
32 virtual void SendStopMessage() override; | 31 void SendStopMessage() override; |
33 | 32 |
34 private: | 33 private: |
35 void OnGamepadConnected(int index, const blink::WebGamepad& gamepad); | 34 void OnGamepadConnected(int index, const blink::WebGamepad& gamepad); |
36 void OnGamepadDisconnected(int index, const blink::WebGamepad& gamepad); | 35 void OnGamepadDisconnected(int index, const blink::WebGamepad& gamepad); |
37 | 36 |
38 base::SharedMemoryHandle renderer_shared_memory_handle_; | 37 base::SharedMemoryHandle renderer_shared_memory_handle_; |
39 scoped_ptr<base::SharedMemory> renderer_shared_memory_; | 38 scoped_ptr<base::SharedMemory> renderer_shared_memory_; |
40 GamepadHardwareBuffer* gamepad_hardware_buffer_; | 39 GamepadHardwareBuffer* gamepad_hardware_buffer_; |
41 | 40 |
42 bool ever_interacted_with_; | 41 bool ever_interacted_with_; |
43 | 42 |
44 DISALLOW_COPY_AND_ASSIGN(GamepadSharedMemoryReader); | 43 DISALLOW_COPY_AND_ASSIGN(GamepadSharedMemoryReader); |
45 }; | 44 }; |
46 | 45 |
47 } // namespace content | 46 } // namespace content |
48 | 47 |
49 #endif // CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ | 48 #endif // CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ |
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