| OLD | NEW |
| (Empty) |
| 1 /* | |
| 2 * Copyright 2013 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #include "SkForceLinking.h" | |
| 9 #include "SkImageDecoder.h" | |
| 10 | |
| 11 // This method is required to fool the linker into not discarding the pre-main | |
| 12 // initialization and registration of the decoder classes. Passing true will | |
| 13 // cause memory leaks. | |
| 14 int SkForceLinking(bool doNotPassTrue) { | |
| 15 if (doNotPassTrue) { | |
| 16 SkASSERT(false); | |
| 17 CreateJPEGImageDecoder(); | |
| 18 CreateWEBPImageDecoder(); | |
| 19 CreateBMPImageDecoder(); | |
| 20 CreateICOImageDecoder(); | |
| 21 CreateWBMPImageDecoder(); | |
| 22 // Only link hardware texture codecs on platforms that build them. See i
mages.gyp | |
| 23 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK | |
| 24 CreatePKMImageDecoder(); | |
| 25 CreateKTXImageDecoder(); | |
| 26 CreateASTCImageDecoder(); | |
| 27 #endif | |
| 28 // Only link GIF and PNG on platforms that build them. See images.gyp | |
| 29 #if !defined(SK_BUILD_FOR_MAC) && !defined(SK_BUILD_FOR_WIN) && !defined(SK_BUIL
D_FOR_NACL) \ | |
| 30 && !defined(SK_BUILD_FOR_IOS) | |
| 31 CreateGIFImageDecoder(); | |
| 32 #endif | |
| 33 #if !defined(SK_BUILD_FOR_MAC) && !defined(SK_BUILD_FOR_WIN) && !defined(SK_BUIL
D_FOR_IOS) | |
| 34 CreatePNGImageDecoder(); | |
| 35 #endif | |
| 36 #if defined(SK_BUILD_FOR_IOS) | |
| 37 CreatePNGImageEncoder_IOS(); | |
| 38 #endif | |
| 39 return -1; | |
| 40 } | |
| 41 return 0; | |
| 42 } | |
| OLD | NEW |