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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/shader.h" | 5 #include "cc/output/shader.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
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702 bgTexCoord.x /= backdropRect.z; | 702 bgTexCoord.x /= backdropRect.z; |
703 bgTexCoord.y /= backdropRect.w; | 703 bgTexCoord.y /= backdropRect.w; |
704 return TextureLookup(s_backdropTexture, bgTexCoord); | 704 return TextureLookup(s_backdropTexture, bgTexCoord); |
705 } | 705 } |
706 | 706 |
707 vec4 ApplyBlendMode(vec4 src) { | 707 vec4 ApplyBlendMode(vec4 src) { |
708 vec4 dst = GetBackdropColor(); | 708 vec4 dst = GetBackdropColor(); |
709 return Blend(src, dst); | 709 return Blend(src, dst); |
710 } | 710 } |
711 // clang-format off | 711 // clang-format off |
712 ); | 712 ); // NOLINT(whitespace/parens) |
713 // clang-format on | 713 // clang-format on |
714 | 714 |
715 return "precision mediump float;" + GetHelperFunctions() + | 715 return "precision mediump float;" + GetHelperFunctions() + |
716 GetBlendFunction() + kFunctionApplyBlendMode + shader_string; | 716 GetBlendFunction() + kFunctionApplyBlendMode + shader_string; |
717 } | 717 } |
718 | 718 |
719 std::string FragmentTexBlendMode::GetHelperFunctions() const { | 719 std::string FragmentTexBlendMode::GetHelperFunctions() const { |
720 // clang-format off | 720 // clang-format off |
721 static const std::string kFunctionHardLight = SHADER0( | 721 static const std::string kFunctionHardLight = SHADER0( |
722 // clang-format on | 722 // clang-format on |
723 vec3 hardLight(vec4 src, vec4 dst) { | 723 vec3 hardLight(vec4 src, vec4 dst) { |
724 vec3 result; | 724 vec3 result; |
725 result.r = | 725 result.r = |
726 (2.0 * src.r <= src.a) | 726 (2.0 * src.r <= src.a) |
727 ? (2.0 * src.r * dst.r) | 727 ? (2.0 * src.r * dst.r) |
728 : (src.a * dst.a - 2.0 * (dst.a - dst.r) * (src.a - src.r)); | 728 : (src.a * dst.a - 2.0 * (dst.a - dst.r) * (src.a - src.r)); |
729 result.g = | 729 result.g = |
730 (2.0 * src.g <= src.a) | 730 (2.0 * src.g <= src.a) |
731 ? (2.0 * src.g * dst.g) | 731 ? (2.0 * src.g * dst.g) |
732 : (src.a * dst.a - 2.0 * (dst.a - dst.g) * (src.a - src.g)); | 732 : (src.a * dst.a - 2.0 * (dst.a - dst.g) * (src.a - src.g)); |
733 result.b = | 733 result.b = |
734 (2.0 * src.b <= src.a) | 734 (2.0 * src.b <= src.a) |
735 ? (2.0 * src.b * dst.b) | 735 ? (2.0 * src.b * dst.b) |
736 : (src.a * dst.a - 2.0 * (dst.a - dst.b) * (src.a - src.b)); | 736 : (src.a * dst.a - 2.0 * (dst.a - dst.b) * (src.a - src.b)); |
737 result.rgb += src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a); | 737 result.rgb += src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a); |
738 return result; | 738 return result; |
739 } | 739 } |
740 // clang-format off | 740 // clang-format off |
741 ); | 741 ); // NOLINT(whitespace/parens) |
742 | 742 |
743 static const std::string kFunctionColorDodgeComponent = SHADER0( | 743 static const std::string kFunctionColorDodgeComponent = SHADER0( |
744 // clang-format on | 744 // clang-format on |
745 float getColorDodgeComponent( | 745 float getColorDodgeComponent( |
746 float srcc, float srca, float dstc, float dsta) { | 746 float srcc, float srca, float dstc, float dsta) { |
747 if (0.0 == dstc) | 747 if (0.0 == dstc) |
748 return srcc * (1.0 - dsta); | 748 return srcc * (1.0 - dsta); |
749 float d = srca - srcc; | 749 float d = srca - srcc; |
750 if (0.0 == d) | 750 if (0.0 == d) |
751 return srca * dsta + srcc * (1.0 - dsta) + dstc * (1.0 - srca); | 751 return srca * dsta + srcc * (1.0 - dsta) + dstc * (1.0 - srca); |
752 d = min(dsta, dstc * srca / d); | 752 d = min(dsta, dstc * srca / d); |
753 return d * srca + srcc * (1.0 - dsta) + dstc * (1.0 - srca); | 753 return d * srca + srcc * (1.0 - dsta) + dstc * (1.0 - srca); |
754 } | 754 } |
755 // clang-format off | 755 // clang-format off |
756 ); | 756 ); // NOLINT(whitespace/parens) |
757 | 757 |
758 static const std::string kFunctionColorBurnComponent = SHADER0( | 758 static const std::string kFunctionColorBurnComponent = SHADER0( |
759 // clang-format on | 759 // clang-format on |
760 float getColorBurnComponent( | 760 float getColorBurnComponent( |
761 float srcc, float srca, float dstc, float dsta) { | 761 float srcc, float srca, float dstc, float dsta) { |
762 if (dsta == dstc) | 762 if (dsta == dstc) |
763 return srca * dsta + srcc * (1.0 - dsta) + dstc * (1.0 - srca); | 763 return srca * dsta + srcc * (1.0 - dsta) + dstc * (1.0 - srca); |
764 if (0.0 == srcc) | 764 if (0.0 == srcc) |
765 return dstc * (1.0 - srca); | 765 return dstc * (1.0 - srca); |
766 float d = max(0.0, dsta - (dsta - dstc) * srca / srcc); | 766 float d = max(0.0, dsta - (dsta - dstc) * srca / srcc); |
767 return srca * d + srcc * (1.0 - dsta) + dstc * (1.0 - srca); | 767 return srca * d + srcc * (1.0 - dsta) + dstc * (1.0 - srca); |
768 } | 768 } |
769 // clang-format off | 769 // clang-format off |
770 ); | 770 ); // NOLINT(whitespace/parens) |
771 | 771 |
772 static const std::string kFunctionSoftLightComponentPosDstAlpha = SHADER0( | 772 static const std::string kFunctionSoftLightComponentPosDstAlpha = SHADER0( |
773 // clang-format on | 773 // clang-format on |
774 float getSoftLightComponent( | 774 float getSoftLightComponent( |
775 float srcc, float srca, float dstc, float dsta) { | 775 float srcc, float srca, float dstc, float dsta) { |
776 if (2.0 * srcc <= srca) { | 776 if (2.0 * srcc <= srca) { |
777 return (dstc * dstc * (srca - 2.0 * srcc)) / dsta + | 777 return (dstc * dstc * (srca - 2.0 * srcc)) / dsta + |
778 (1.0 - dsta) * srcc + dstc * (-srca + 2.0 * srcc + 1.0); | 778 (1.0 - dsta) * srcc + dstc * (-srca + 2.0 * srcc + 1.0); |
779 } else if (4.0 * dstc <= dsta) { | 779 } else if (4.0 * dstc <= dsta) { |
780 float DSqd = dstc * dstc; | 780 float DSqd = dstc * dstc; |
781 float DCub = DSqd * dstc; | 781 float DCub = DSqd * dstc; |
782 float DaSqd = dsta * dsta; | 782 float DaSqd = dsta * dsta; |
783 float DaCub = DaSqd * dsta; | 783 float DaCub = DaSqd * dsta; |
784 return (-DaCub * srcc + | 784 return (-DaCub * srcc + |
785 DaSqd * (srcc - dstc * (3.0 * srca - 6.0 * srcc - 1.0)) + | 785 DaSqd * (srcc - dstc * (3.0 * srca - 6.0 * srcc - 1.0)) + |
786 12.0 * dsta * DSqd * (srca - 2.0 * srcc) - | 786 12.0 * dsta * DSqd * (srca - 2.0 * srcc) - |
787 16.0 * DCub * (srca - 2.0 * srcc)) / | 787 16.0 * DCub * (srca - 2.0 * srcc)) / |
788 DaSqd; | 788 DaSqd; |
789 } else { | 789 } else { |
790 return -sqrt(dsta * dstc) * (srca - 2.0 * srcc) - dsta * srcc + | 790 return -sqrt(dsta * dstc) * (srca - 2.0 * srcc) - dsta * srcc + |
791 dstc * (srca - 2.0 * srcc + 1.0) + srcc; | 791 dstc * (srca - 2.0 * srcc + 1.0) + srcc; |
792 } | 792 } |
793 } | 793 } |
794 // clang-format off | 794 // clang-format off |
795 ); | 795 ); // NOLINT(whitespace/parens) |
796 | 796 |
797 static const std::string kFunctionLum = SHADER0( | 797 static const std::string kFunctionLum = SHADER0( |
798 // clang-format on | 798 // clang-format on |
799 float luminance(vec3 color) { return dot(vec3(0.3, 0.59, 0.11), color); } | 799 float luminance(vec3 color) { return dot(vec3(0.3, 0.59, 0.11), color); } |
800 | 800 |
801 vec3 set_luminance(vec3 hueSat, float alpha, vec3 lumColor) { | 801 vec3 set_luminance(vec3 hueSat, float alpha, vec3 lumColor) { |
802 float diff = luminance(lumColor - hueSat); | 802 float diff = luminance(lumColor - hueSat); |
803 vec3 outColor = hueSat + diff; | 803 vec3 outColor = hueSat + diff; |
804 float outLum = luminance(outColor); | 804 float outLum = luminance(outColor); |
805 float minComp = min(min(outColor.r, outColor.g), outColor.b); | 805 float minComp = min(min(outColor.r, outColor.g), outColor.b); |
806 float maxComp = max(max(outColor.r, outColor.g), outColor.b); | 806 float maxComp = max(max(outColor.r, outColor.g), outColor.b); |
807 if (minComp < 0.0) { | 807 if (minComp < 0.0) { |
808 outColor = outLum + | 808 outColor = outLum + |
809 ((outColor - vec3(outLum, outLum, outLum)) * outLum) / | 809 ((outColor - vec3(outLum, outLum, outLum)) * outLum) / |
810 (outLum - minComp); | 810 (outLum - minComp); |
811 } | 811 } |
812 if (maxComp > alpha) { | 812 if (maxComp > alpha) { |
813 outColor = | 813 outColor = |
814 outLum + | 814 outLum + |
815 ((outColor - vec3(outLum, outLum, outLum)) * (alpha - outLum)) / | 815 ((outColor - vec3(outLum, outLum, outLum)) * (alpha - outLum)) / |
816 (maxComp - outLum); | 816 (maxComp - outLum); |
817 } | 817 } |
818 return outColor; | 818 return outColor; |
819 } | 819 } |
820 // clang-format off | 820 // clang-format off |
821 ); | 821 ); // NOLINT(whitespace/parens) |
822 | 822 |
823 static const std::string kFunctionSat = SHADER0( | 823 static const std::string kFunctionSat = SHADER0( |
824 // clang-format on | 824 // clang-format on |
825 float saturation(vec3 color) { | 825 float saturation(vec3 color) { |
826 return max(max(color.r, color.g), color.b) - | 826 return max(max(color.r, color.g), color.b) - |
827 min(min(color.r, color.g), color.b); | 827 min(min(color.r, color.g), color.b); |
828 } | 828 } |
829 | 829 |
830 vec3 set_saturation_helper( | 830 vec3 set_saturation_helper( |
831 float minComp, float midComp, float maxComp, float sat) { | 831 float minComp, float midComp, float maxComp, float sat) { |
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859 } else if (hueLumColor.g <= hueLumColor.b) { | 859 } else if (hueLumColor.g <= hueLumColor.b) { |
860 hueLumColor.gbr = set_saturation_helper( | 860 hueLumColor.gbr = set_saturation_helper( |
861 hueLumColor.g, hueLumColor.b, hueLumColor.r, sat); | 861 hueLumColor.g, hueLumColor.b, hueLumColor.r, sat); |
862 } else { | 862 } else { |
863 hueLumColor.bgr = set_saturation_helper( | 863 hueLumColor.bgr = set_saturation_helper( |
864 hueLumColor.b, hueLumColor.g, hueLumColor.r, sat); | 864 hueLumColor.b, hueLumColor.g, hueLumColor.r, sat); |
865 } | 865 } |
866 return hueLumColor; | 866 return hueLumColor; |
867 } | 867 } |
868 // clang-format off | 868 // clang-format off |
869 ); | 869 ); // NOLINT(whitespace/parens) |
870 // clang-format on | 870 // clang-format on |
871 | 871 |
872 switch (blend_mode_) { | 872 switch (blend_mode_) { |
873 case BlendModeOverlay: | 873 case BlendModeOverlay: |
874 case BlendModeHardLight: | 874 case BlendModeHardLight: |
875 return kFunctionHardLight; | 875 return kFunctionHardLight; |
876 case BlendModeColorDodge: | 876 case BlendModeColorDodge: |
877 return kFunctionColorDodgeComponent; | 877 return kFunctionColorDodgeComponent; |
878 case BlendModeColorBurn: | 878 case BlendModeColorBurn: |
879 return kFunctionColorBurnComponent; | 879 return kFunctionColorBurnComponent; |
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1979 vec2 coord = mod(floor(texCoord * frequency * 2.0), 2.0); | 1979 vec2 coord = mod(floor(texCoord * frequency * 2.0), 2.0); |
1980 float picker = abs(coord.x - coord.y); // NOLINT | 1980 float picker = abs(coord.x - coord.y); // NOLINT |
1981 gl_FragColor = mix(color1, color2, picker) * alpha; | 1981 gl_FragColor = mix(color1, color2, picker) * alpha; |
1982 } | 1982 } |
1983 // clang-format off | 1983 // clang-format off |
1984 ); // NOLINT(whitespace/parens) | 1984 ); // NOLINT(whitespace/parens) |
1985 // clang-format on | 1985 // clang-format on |
1986 } | 1986 } |
1987 | 1987 |
1988 } // namespace cc | 1988 } // namespace cc |
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