Index: Source/modules/webaudio/ScriptProcessorNode.cpp |
diff --git a/Source/modules/webaudio/ScriptProcessorNode.cpp b/Source/modules/webaudio/ScriptProcessorNode.cpp |
index 696a1600d5acde95cbf05f7ef281f38752566e8e..76ba5a0f99727e5cc9184d8c5fb305cf41acc00f 100644 |
--- a/Source/modules/webaudio/ScriptProcessorNode.cpp |
+++ b/Source/modules/webaudio/ScriptProcessorNode.cpp |
@@ -38,6 +38,7 @@ |
#include "modules/webaudio/AudioProcessingEvent.h" |
#include "public/platform/Platform.h" |
#include "wtf/Float32Array.h" |
+#include "wtf/UnretainedPtr.h" |
namespace blink { |
@@ -230,7 +231,7 @@ void ScriptProcessorNode::process(size_t framesToProcess) |
} else if (context()->executionContext()) { |
// Fire the event on the main thread, not this one (which is the realtime audio thread). |
m_doubleBufferIndexForEvent = m_doubleBufferIndex; |
- context()->executionContext()->postTask(createCrossThreadTask(&ScriptProcessorNode::fireProcessEvent, this)); |
+ context()->executionContext()->postTask(createCrossThreadTask(&ScriptProcessorNode::fireProcessEvent, UnretainedPtr<ScriptProcessorNode>(this))); |
} |
swapBuffers(); |