| Index: gpu/tools/compositor_model_bench/render_tree.h
|
| diff --git a/gpu/tools/compositor_model_bench/render_tree.h b/gpu/tools/compositor_model_bench/render_tree.h
|
| index e28cb80189eeb8bedbc62f95e8f924a1974e6a3d..6b43fbe77f90f9d270ad1321c95818499ff572c3 100644
|
| --- a/gpu/tools/compositor_model_bench/render_tree.h
|
| +++ b/gpu/tools/compositor_model_bench/render_tree.h
|
| @@ -136,8 +136,8 @@ class RenderNode {
|
| class ContentLayerNode : public RenderNode {
|
| public:
|
| ContentLayerNode();
|
| - virtual ~ContentLayerNode();
|
| - virtual void Accept(RenderNodeVisitor* v) override;
|
| + ~ContentLayerNode() override;
|
| + void Accept(RenderNodeVisitor* v) override;
|
|
|
| void set_skipsDraw(bool skips) {
|
| skipsDraw_ = skips;
|
| @@ -155,9 +155,9 @@ class ContentLayerNode : public RenderNode {
|
| class CCNode : public RenderNode {
|
| public:
|
| CCNode();
|
| - virtual ~CCNode();
|
| + ~CCNode() override;
|
|
|
| - virtual void Accept(RenderNodeVisitor* v) override;
|
| + void Accept(RenderNodeVisitor* v) override;
|
|
|
| ShaderID vertex_shader() {
|
| return vertex_shader_;
|
|
|