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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ | 5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ |
6 #define UI_COMPOSITOR_COMPOSITOR_H_ | 6 #define UI_COMPOSITOR_COMPOSITOR_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
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27 | 27 |
28 class SkBitmap; | 28 class SkBitmap; |
29 | 29 |
30 namespace base { | 30 namespace base { |
31 class MessageLoopProxy; | 31 class MessageLoopProxy; |
32 class RunLoop; | 32 class RunLoop; |
33 } | 33 } |
34 | 34 |
35 namespace cc { | 35 namespace cc { |
36 class ContextProvider; | 36 class ContextProvider; |
37 class GpuMemoryBufferManager; | |
38 class Layer; | 37 class Layer; |
39 class LayerTreeDebugState; | 38 class LayerTreeDebugState; |
40 class LayerTreeHost; | 39 class LayerTreeHost; |
41 class SharedBitmapManager; | 40 class SharedBitmapManager; |
42 class SurfaceIdAllocator; | 41 class SurfaceIdAllocator; |
43 } | 42 } |
44 | 43 |
45 namespace gfx { | 44 namespace gfx { |
46 class Rect; | 45 class Rect; |
47 class Size; | 46 class Size; |
48 } | 47 } |
49 | 48 |
50 namespace gpu { | 49 namespace gpu { |
| 50 class GpuMemoryBufferManager; |
51 struct Mailbox; | 51 struct Mailbox; |
52 } | 52 } |
53 | 53 |
54 namespace ui { | 54 namespace ui { |
55 | 55 |
56 class Compositor; | 56 class Compositor; |
57 class CompositorVSyncManager; | 57 class CompositorVSyncManager; |
58 class Layer; | 58 class Layer; |
59 class Reflector; | 59 class Reflector; |
60 class Texture; | 60 class Texture; |
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89 virtual void RemoveCompositor(Compositor* compositor) = 0; | 89 virtual void RemoveCompositor(Compositor* compositor) = 0; |
90 | 90 |
91 // When true, the factory uses test contexts that do not do real GL | 91 // When true, the factory uses test contexts that do not do real GL |
92 // operations. | 92 // operations. |
93 virtual bool DoesCreateTestContexts() = 0; | 93 virtual bool DoesCreateTestContexts() = 0; |
94 | 94 |
95 // Gets the shared bitmap manager for software mode. | 95 // Gets the shared bitmap manager for software mode. |
96 virtual cc::SharedBitmapManager* GetSharedBitmapManager() = 0; | 96 virtual cc::SharedBitmapManager* GetSharedBitmapManager() = 0; |
97 | 97 |
98 // Gets the GPU memory buffer manager. | 98 // Gets the GPU memory buffer manager. |
99 virtual cc::GpuMemoryBufferManager* GetGpuMemoryBufferManager() = 0; | 99 virtual gpu::GpuMemoryBufferManager* GetGpuMemoryBufferManager() = 0; |
100 | 100 |
101 // Gets the compositor message loop, or NULL if not using threaded | 101 // Gets the compositor message loop, or NULL if not using threaded |
102 // compositing. | 102 // compositing. |
103 virtual base::MessageLoopProxy* GetCompositorMessageLoop() = 0; | 103 virtual base::MessageLoopProxy* GetCompositorMessageLoop() = 0; |
104 | 104 |
105 // Creates a Surface ID allocator with a new namespace. | 105 // Creates a Surface ID allocator with a new namespace. |
106 virtual scoped_ptr<cc::SurfaceIdAllocator> CreateSurfaceIdAllocator() = 0; | 106 virtual scoped_ptr<cc::SurfaceIdAllocator> CreateSurfaceIdAllocator() = 0; |
107 }; | 107 }; |
108 | 108 |
109 // This class represents a lock on the compositor, that can be used to prevent | 109 // This class represents a lock on the compositor, that can be used to prevent |
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338 LayerAnimatorCollection layer_animator_collection_; | 338 LayerAnimatorCollection layer_animator_collection_; |
339 | 339 |
340 base::WeakPtrFactory<Compositor> schedule_draw_factory_; | 340 base::WeakPtrFactory<Compositor> schedule_draw_factory_; |
341 | 341 |
342 DISALLOW_COPY_AND_ASSIGN(Compositor); | 342 DISALLOW_COPY_AND_ASSIGN(Compositor); |
343 }; | 343 }; |
344 | 344 |
345 } // namespace ui | 345 } // namespace ui |
346 | 346 |
347 #endif // UI_COMPOSITOR_COMPOSITOR_H_ | 347 #endif // UI_COMPOSITOR_COMPOSITOR_H_ |
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