OLD | NEW |
1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/solid_color_layer_impl.h" | 5 #include "cc/layers/solid_color_layer_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "cc/layers/append_quads_data.h" | 9 #include "cc/layers/append_quads_data.h" |
10 #include "cc/quads/solid_color_draw_quad.h" | 10 #include "cc/quads/solid_color_draw_quad.h" |
(...skipping 18 matching lines...) Expand all Loading... |
29 | 29 |
30 void SolidColorLayerImpl::AppendSolidQuads( | 30 void SolidColorLayerImpl::AppendSolidQuads( |
31 RenderPass* render_pass, | 31 RenderPass* render_pass, |
32 const Occlusion& occlusion_in_content_space, | 32 const Occlusion& occlusion_in_content_space, |
33 SharedQuadState* shared_quad_state, | 33 SharedQuadState* shared_quad_state, |
34 const gfx::Rect& visible_content_rect, | 34 const gfx::Rect& visible_content_rect, |
35 SkColor color, | 35 SkColor color, |
36 AppendQuadsData* append_quads_data) { | 36 AppendQuadsData* append_quads_data) { |
37 // We create a series of smaller quads instead of just one large one so that | 37 // We create a series of smaller quads instead of just one large one so that |
38 // the culler can reduce the total pixels drawn. | 38 // the culler can reduce the total pixels drawn. |
39 int width = visible_content_rect.width(); | 39 int right = visible_content_rect.right(); |
40 int height = visible_content_rect.height(); | 40 int bottom = visible_content_rect.bottom(); |
41 for (int x = visible_content_rect.x(); x < visible_content_rect.right(); | 41 for (int x = visible_content_rect.x(); x < visible_content_rect.right(); |
42 x += kSolidQuadTileSize) { | 42 x += kSolidQuadTileSize) { |
43 for (int y = visible_content_rect.y(); y < visible_content_rect.bottom(); | 43 for (int y = visible_content_rect.y(); y < visible_content_rect.bottom(); |
44 y += kSolidQuadTileSize) { | 44 y += kSolidQuadTileSize) { |
45 gfx::Rect quad_rect(x, | 45 gfx::Rect quad_rect(x, |
46 y, | 46 y, |
47 std::min(width - x, kSolidQuadTileSize), | 47 std::min(right - x, kSolidQuadTileSize), |
48 std::min(height - y, kSolidQuadTileSize)); | 48 std::min(bottom - y, kSolidQuadTileSize)); |
49 gfx::Rect visible_quad_rect = | 49 gfx::Rect visible_quad_rect = |
50 occlusion_in_content_space.GetUnoccludedContentRect(quad_rect); | 50 occlusion_in_content_space.GetUnoccludedContentRect(quad_rect); |
51 if (visible_quad_rect.IsEmpty()) | 51 if (visible_quad_rect.IsEmpty()) |
52 continue; | 52 continue; |
53 | 53 |
54 append_quads_data->visible_content_area += | 54 append_quads_data->visible_content_area += |
55 visible_quad_rect.width() * visible_quad_rect.height(); | 55 visible_quad_rect.width() * visible_quad_rect.height(); |
56 | 56 |
57 SolidColorDrawQuad* quad = | 57 SolidColorDrawQuad* quad = |
58 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); | 58 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
(...skipping 22 matching lines...) Expand all Loading... |
81 gfx::Rect(content_bounds()), | 81 gfx::Rect(content_bounds()), |
82 background_color(), | 82 background_color(), |
83 append_quads_data); | 83 append_quads_data); |
84 } | 84 } |
85 | 85 |
86 const char* SolidColorLayerImpl::LayerTypeAsString() const { | 86 const char* SolidColorLayerImpl::LayerTypeAsString() const { |
87 return "cc::SolidColorLayerImpl"; | 87 return "cc::SolidColorLayerImpl"; |
88 } | 88 } |
89 | 89 |
90 } // namespace cc | 90 } // namespace cc |
OLD | NEW |