Index: Source/core/rendering/RenderLayer.h |
diff --git a/Source/core/rendering/RenderLayer.h b/Source/core/rendering/RenderLayer.h |
index 60979f88b24fb5211ca80e564ba44695d672f4ce..9a55d8e62b716157c0c9879df8c8fef34616b880 100644 |
--- a/Source/core/rendering/RenderLayer.h |
+++ b/Source/core/rendering/RenderLayer.h |
@@ -228,7 +228,7 @@ public: |
LayoutRect physicalBoundingBoxIncludingReflectionAndStackingChildren(const RenderLayer* ancestorLayer, const LayoutPoint& offsetFromRoot) const; |
LayoutRect fragmentsBoundingBox(const RenderLayer* ancestorLayer) const; |
- LayoutRect boundingBoxForCompositingOverlapTest() const { return overlapBoundsIncludeChildren() ? boundingBoxForCompositing() : flippedLogicalBoundingBox(); } |
+ LayoutRect boundingBoxForCompositingOverlapTest() const; |
// If true, this layer's children are included in its bounds for overlap testing. |
// We can't rely on the children's positions if this layer has a filter that could have moved the children's pixels around. |
@@ -539,7 +539,6 @@ public: |
private: |
// Bounding box in the coordinates of this layer. |
LayoutRect logicalBoundingBox() const; |
- LayoutRect flippedLogicalBoundingBox() const; |
bool hasOverflowControls() const; |