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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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34 static PassRefPtr<SVGTextRunRenderingContext> create(RenderObject* renderer) | 34 static PassRefPtr<SVGTextRunRenderingContext> create(RenderObject* renderer) |
35 { | 35 { |
36 return adoptRef(new SVGTextRunRenderingContext(renderer)); | 36 return adoptRef(new SVGTextRunRenderingContext(renderer)); |
37 } | 37 } |
38 | 38 |
39 RenderObject* renderer() const { return m_renderer; } | 39 RenderObject* renderer() const { return m_renderer; } |
40 | 40 |
41 #if ENABLE(SVG_FONTS) | 41 #if ENABLE(SVG_FONTS) |
42 virtual GlyphData glyphDataForCharacter(const Font&, const TextRun&, SimpleS
haper&, UChar32 character, bool mirror, int currentCharacter, unsigned& advanceL
ength) override; | 42 virtual GlyphData glyphDataForCharacter(const Font&, const TextRun&, SimpleS
haper&, UChar32 character, bool mirror, int currentCharacter, unsigned& advanceL
ength) override; |
43 virtual void drawSVGGlyphs(GraphicsContext*, const TextRun&, const SimpleFon
tData*, const GlyphBuffer&, int from, int to, const FloatPoint&) const override; | 43 virtual void drawSVGGlyphs(GraphicsContext*, const TextRun&, const SimpleFon
tData*, const GlyphBuffer&, int from, int to, const FloatPoint&) const override; |
44 virtual float floatWidthUsingSVGFont(const Font&, const TextRun&, unsigned&
charsConsumed, Glyph& glyphId) const override; | 44 virtual float floatWidthUsingSVGFont(const Font&, const TextRun&, int& chars
Consumed, Glyph& glyphId) const override; |
45 #else | 45 #else |
46 virtual GlyphData glyphDataForCharacter(const Font&, const TextRun&, SimpleS
haper&, UChar32 character, bool mirror, int currentCharacter, unsigned& advanceL
ength) override { return 0; } | 46 virtual GlyphData glyphDataForCharacter(const Font&, const TextRun&, SimpleS
haper&, UChar32 character, bool mirror, int currentCharacter, unsigned& advanceL
ength) override { return 0; } |
47 virtual void drawSVGGlyphs(GraphicsContext*, const TextRun&, const SimpleFon
tData*, const GlyphBuffer&, int from, int to, const FloatPoint&) const override
{ } | 47 virtual void drawSVGGlyphs(GraphicsContext*, const TextRun&, const SimpleFon
tData*, const GlyphBuffer&, int from, int to, const FloatPoint&) const override
{ } |
48 virtual float floatWidthUsingSVGFont(const Font&, const TextRun&, unsigned&
charsConsumed, Glyph& glyphId) const override { return 0; } | 48 virtual float floatWidthUsingSVGFont(const Font&, const TextRun&, int& chars
Consumed, Glyph& glyphId) const override { return 0; } |
49 #endif | 49 #endif |
50 | 50 |
51 private: | 51 private: |
52 SVGTextRunRenderingContext(RenderObject* renderer) | 52 SVGTextRunRenderingContext(RenderObject* renderer) |
53 : m_renderer(renderer) | 53 : m_renderer(renderer) |
54 { | 54 { |
55 } | 55 } |
56 | 56 |
57 virtual ~SVGTextRunRenderingContext() { } | 57 virtual ~SVGTextRunRenderingContext() { } |
58 | 58 |
59 RenderObject* m_renderer; | 59 RenderObject* m_renderer; |
60 }; | 60 }; |
61 | 61 |
62 inline bool textRunNeedsRenderingContext(const Font& font) | 62 inline bool textRunNeedsRenderingContext(const Font& font) |
63 { | 63 { |
64 // Only save the extra data if SVG Fonts are used, which depend on them. | 64 // Only save the extra data if SVG Fonts are used, which depend on them. |
65 // FIXME: SVG Fonts won't work as segmented fonts at the moment, if that's f
ixed, we need to check for them as well below. | 65 // FIXME: SVG Fonts won't work as segmented fonts at the moment, if that's f
ixed, we need to check for them as well below. |
66 ASSERT(font.primaryFont()); | 66 ASSERT(font.primaryFont()); |
67 return font.primaryFont()->isSVGFont(); | 67 return font.primaryFont()->isSVGFont(); |
68 } | 68 } |
69 | 69 |
70 } // namespace blink | 70 } // namespace blink |
71 | 71 |
72 #endif // SVGTextRunRenderingContext_h | 72 #endif // SVGTextRunRenderingContext_h |
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