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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_CODE_GENERATOR_H_ | 5 #ifndef V8_COMPILER_CODE_GENERATOR_H_ |
6 #define V8_COMPILER_CODE_GENERATOR_H_ | 6 #define V8_COMPILER_CODE_GENERATOR_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 | 9 |
10 #include "src/compiler/gap-resolver.h" | 10 #include "src/compiler/gap-resolver.h" |
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22 public: | 22 public: |
23 explicit CodeGenerator(InstructionSequence* code); | 23 explicit CodeGenerator(InstructionSequence* code); |
24 | 24 |
25 // Generate native code. | 25 // Generate native code. |
26 Handle<Code> GenerateCode(); | 26 Handle<Code> GenerateCode(); |
27 | 27 |
28 InstructionSequence* code() const { return code_; } | 28 InstructionSequence* code() const { return code_; } |
29 Frame* frame() const { return code()->frame(); } | 29 Frame* frame() const { return code()->frame(); } |
30 Isolate* isolate() const { return zone()->isolate(); } | 30 Isolate* isolate() const { return zone()->isolate(); } |
31 Linkage* linkage() const { return code()->linkage(); } | 31 Linkage* linkage() const { return code()->linkage(); } |
32 Schedule* schedule() const { return code()->schedule(); } | |
33 | 32 |
34 private: | 33 private: |
35 MacroAssembler* masm() { return &masm_; } | 34 MacroAssembler* masm() { return &masm_; } |
36 GapResolver* resolver() { return &resolver_; } | 35 GapResolver* resolver() { return &resolver_; } |
37 SafepointTableBuilder* safepoints() { return &safepoints_; } | 36 SafepointTableBuilder* safepoints() { return &safepoints_; } |
38 Zone* zone() const { return code()->zone(); } | 37 Zone* zone() const { return code()->zone(); } |
39 | 38 |
40 // Checks if {block} will appear directly after {current_block_} when | 39 // Checks if {block} will appear directly after {current_block_} when |
41 // assembling code, in which case, a fall-through can be used. | 40 // assembling code, in which case, a fall-through can be used. |
42 bool IsNextInAssemblyOrder(BasicBlock::RpoNumber block) const { | 41 bool IsNextInAssemblyOrder(BasicBlock::RpoNumber block) const { |
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127 ZoneDeque<Handle<Object> > deoptimization_literals_; | 126 ZoneDeque<Handle<Object> > deoptimization_literals_; |
128 TranslationBuffer translations_; | 127 TranslationBuffer translations_; |
129 int last_lazy_deopt_pc_; | 128 int last_lazy_deopt_pc_; |
130 }; | 129 }; |
131 | 130 |
132 } // namespace compiler | 131 } // namespace compiler |
133 } // namespace internal | 132 } // namespace internal |
134 } // namespace v8 | 133 } // namespace v8 |
135 | 134 |
136 #endif // V8_COMPILER_CODE_GENERATOR_H | 135 #endif // V8_COMPILER_CODE_GENERATOR_H |
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