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| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org> |
| 3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> |
| 4 * Copyright (C) 2014 Google, Inc. | 4 * Copyright (C) 2014 Google, Inc. |
| 5 * | 5 * |
| 6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
| 7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
| 8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
| 9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
| 10 * | 10 * |
| 11 * This library is distributed in the hope that it will be useful, | 11 * This library is distributed in the hope that it will be useful, |
| 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 14 * Library General Public License for more details. | 14 * Library General Public License for more details. |
| 15 * | 15 * |
| 16 * You should have received a copy of the GNU Library General Public License | 16 * You should have received a copy of the GNU Library General Public License |
| 17 * along with this library; see the file COPYING.LIB. If not, write to | 17 * along with this library; see the file COPYING.LIB. If not, write to |
| 18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 19 * Boston, MA 02110-1301, USA. | 19 * Boston, MA 02110-1301, USA. |
| 20 */ | 20 */ |
| 21 | 21 |
| 22 #include "config.h" | 22 #include "config.h" |
| 23 | 23 |
| 24 #include "core/svg/SVGGraphicsElement.h" | 24 #include "core/svg/SVGGraphicsElement.h" |
| 25 | 25 |
| 26 #include "core/SVGNames.h" | 26 #include "core/SVGNames.h" |
| 27 #include "core/css/resolver/StyleResolver.h" | 27 #include "core/css/resolver/StyleResolver.h" |
| 28 #include "core/rendering/svg/RenderSVGPath.h" | 28 #include "core/rendering/svg/RenderSVGPath.h" |
| 29 #include "core/rendering/svg/RenderSVGResource.h" | |
| 30 #include "core/rendering/svg/SVGPathData.h" | 29 #include "core/rendering/svg/SVGPathData.h" |
| 31 #include "core/svg/SVGElementRareData.h" | 30 #include "core/svg/SVGElementRareData.h" |
| 32 #include "platform/transforms/AffineTransform.h" | 31 #include "platform/transforms/AffineTransform.h" |
| 33 | 32 |
| 34 namespace blink { | 33 namespace blink { |
| 35 | 34 |
| 36 SVGGraphicsElement::SVGGraphicsElement(const QualifiedName& tagName, Document& d
ocument, ConstructionType constructionType) | 35 SVGGraphicsElement::SVGGraphicsElement(const QualifiedName& tagName, Document& d
ocument, ConstructionType constructionType) |
| 37 : SVGElement(tagName, document, constructionType) | 36 : SVGElement(tagName, document, constructionType) |
| 38 , SVGTests(this) | 37 , SVGTests(this) |
| 39 , m_transform(SVGAnimatedTransformList::create(this, SVGNames::transformAttr
, SVGTransformList::create())) | 38 , m_transform(SVGAnimatedTransformList::create(this, SVGNames::transformAttr
, SVGTransformList::create())) |
| (...skipping 156 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 196 lazyReattachIfAttached(); | 195 lazyReattachIfAttached(); |
| 197 return; | 196 return; |
| 198 } | 197 } |
| 199 | 198 |
| 200 RenderObject* object = renderer(); | 199 RenderObject* object = renderer(); |
| 201 if (!object) | 200 if (!object) |
| 202 return; | 201 return; |
| 203 | 202 |
| 204 if (attrName == SVGNames::transformAttr) { | 203 if (attrName == SVGNames::transformAttr) { |
| 205 object->setNeedsTransformUpdate(); | 204 object->setNeedsTransformUpdate(); |
| 206 RenderSVGResource::markForLayoutAndParentResourceInvalidation(object); | 205 markForLayoutAndParentResourceInvalidation(object); |
| 207 return; | 206 return; |
| 208 } | 207 } |
| 209 | 208 |
| 210 ASSERT_NOT_REACHED(); | 209 ASSERT_NOT_REACHED(); |
| 211 } | 210 } |
| 212 | 211 |
| 213 SVGElement* SVGGraphicsElement::nearestViewportElement() const | 212 SVGElement* SVGGraphicsElement::nearestViewportElement() const |
| 214 { | 213 { |
| 215 for (Element* current = parentOrShadowHostElement(); current; current = curr
ent->parentOrShadowHostElement()) { | 214 for (Element* current = parentOrShadowHostElement(); current; current = curr
ent->parentOrShadowHostElement()) { |
| 216 if (isViewportElement(*current)) | 215 if (isViewportElement(*current)) |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 253 } | 252 } |
| 254 | 253 |
| 255 void SVGGraphicsElement::toClipPath(Path& path) | 254 void SVGGraphicsElement::toClipPath(Path& path) |
| 256 { | 255 { |
| 257 updatePathFromGraphicsElement(this, path); | 256 updatePathFromGraphicsElement(this, path); |
| 258 // FIXME: How do we know the element has done a layout? | 257 // FIXME: How do we know the element has done a layout? |
| 259 path.transform(animatedLocalTransform()); | 258 path.transform(animatedLocalTransform()); |
| 260 } | 259 } |
| 261 | 260 |
| 262 } | 261 } |
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