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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_INSTRUCTION_SELECTOR_H_ | 5 #ifndef V8_COMPILER_INSTRUCTION_SELECTOR_H_ |
| 6 #define V8_COMPILER_INSTRUCTION_SELECTOR_H_ | 6 #define V8_COMPILER_INSTRUCTION_SELECTOR_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 | 9 |
| 10 #include "src/compiler/common-operator.h" | 10 #include "src/compiler/common-operator.h" |
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| 78 | 78 |
| 79 bool IsSupported(CpuFeature feature) const { | 79 bool IsSupported(CpuFeature feature) const { |
| 80 return features_.Contains(feature); | 80 return features_.Contains(feature); |
| 81 } | 81 } |
| 82 | 82 |
| 83 // Returns the features supported on the target platform. | 83 // Returns the features supported on the target platform. |
| 84 static Features SupportedFeatures() { | 84 static Features SupportedFeatures() { |
| 85 return Features(CpuFeatures::SupportedFeatures()); | 85 return Features(CpuFeatures::SupportedFeatures()); |
| 86 } | 86 } |
| 87 | 87 |
| 88 // Checks if {node} is currently live. | |
| 89 bool IsLive(Node* node) const { return !IsDefined(node) && IsUsed(node); } | |
| 90 | |
| 91 private: | |
| 92 friend class OperandGenerator; | |
| 93 | |
| 94 // =========================================================================== | 88 // =========================================================================== |
| 95 // ============ Architecture-independent graph covering methods. ============= | 89 // ============ Architecture-independent graph covering methods. ============= |
| 96 // =========================================================================== | 90 // =========================================================================== |
| 97 | 91 |
| 98 // Checks if {block} will appear directly after {current_block_} when | |
| 99 // assembling code, in which case, a fall-through can be used. | |
| 100 bool IsNextInAssemblyOrder(const BasicBlock* block) const; | |
| 101 | |
| 102 // Used in pattern matching during code generation. | 92 // Used in pattern matching during code generation. |
| 103 // Check if {node} can be covered while generating code for the current | 93 // Check if {node} can be covered while generating code for the current |
| 104 // instruction. A node can be covered if the {user} of the node has the only | 94 // instruction. A node can be covered if the {user} of the node has the only |
| 105 // edge and the two are in the same basic block. | 95 // edge and the two are in the same basic block. |
| 106 bool CanCover(Node* user, Node* node) const; | 96 bool CanCover(Node* user, Node* node) const; |
| 107 | 97 |
| 108 // Checks if {node} was already defined, and therefore code was already | 98 // Checks if {node} was already defined, and therefore code was already |
| 109 // generated for it. | 99 // generated for it. |
| 110 bool IsDefined(Node* node) const; | 100 bool IsDefined(Node* node) const; |
| 111 | 101 |
| 112 // Inform the instruction selection that {node} was just defined. | |
| 113 void MarkAsDefined(Node* node); | |
| 114 | |
| 115 // Checks if {node} has any uses, and therefore code has to be generated for | 102 // Checks if {node} has any uses, and therefore code has to be generated for |
| 116 // it. | 103 // it. |
| 117 bool IsUsed(Node* node) const; | 104 bool IsUsed(Node* node) const; |
| 118 | 105 |
| 106 // Checks if {node} is currently live. |
| 107 bool IsLive(Node* node) const { return !IsDefined(node) && IsUsed(node); } |
| 108 |
| 109 private: |
| 110 friend class OperandGenerator; |
| 111 |
| 112 // Checks if {block} will appear directly after {current_block_} when |
| 113 // assembling code, in which case, a fall-through can be used. |
| 114 bool IsNextInAssemblyOrder(const BasicBlock* block) const; |
| 115 |
| 116 // Inform the instruction selection that {node} was just defined. |
| 117 void MarkAsDefined(Node* node); |
| 118 |
| 119 // Inform the instruction selection that {node} has at least one use and we | 119 // Inform the instruction selection that {node} has at least one use and we |
| 120 // will need to generate code for it. | 120 // will need to generate code for it. |
| 121 void MarkAsUsed(Node* node); | 121 void MarkAsUsed(Node* node); |
| 122 | 122 |
| 123 // Checks if {node} is marked as double. | 123 // Checks if {node} is marked as double. |
| 124 bool IsDouble(const Node* node) const; | 124 bool IsDouble(const Node* node) const; |
| 125 | 125 |
| 126 // Inform the register allocator of a double result. | 126 // Inform the register allocator of a double result. |
| 127 void MarkAsDouble(Node* node); | 127 void MarkAsDouble(Node* node); |
| 128 | 128 |
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| 202 ZoneDeque<Instruction*> instructions_; | 202 ZoneDeque<Instruction*> instructions_; |
| 203 BoolVector defined_; | 203 BoolVector defined_; |
| 204 BoolVector used_; | 204 BoolVector used_; |
| 205 }; | 205 }; |
| 206 | 206 |
| 207 } // namespace compiler | 207 } // namespace compiler |
| 208 } // namespace internal | 208 } // namespace internal |
| 209 } // namespace v8 | 209 } // namespace v8 |
| 210 | 210 |
| 211 #endif // V8_COMPILER_INSTRUCTION_SELECTOR_H_ | 211 #endif // V8_COMPILER_INSTRUCTION_SELECTOR_H_ |
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