| Index: src/compiler/ia32/code-generator-ia32.cc
|
| diff --git a/src/compiler/ia32/code-generator-ia32.cc b/src/compiler/ia32/code-generator-ia32.cc
|
| index a4f1e0373a133dd8a16e8dbb4ceda924c4726aab..87d8c1813012fb80c66bfa9d58910b1b1fbb6220 100644
|
| --- a/src/compiler/ia32/code-generator-ia32.cc
|
| +++ b/src/compiler/ia32/code-generator-ia32.cc
|
| @@ -776,7 +776,7 @@ void CodeGenerator::AssembleDeoptimizerCall(int deoptimization_id) {
|
|
|
| void CodeGenerator::AssemblePrologue() {
|
| CallDescriptor* descriptor = linkage()->GetIncomingDescriptor();
|
| - Frame* frame = code_->frame();
|
| + Frame* frame = this->frame();
|
| int stack_slots = frame->GetSpillSlotCount();
|
| if (descriptor->kind() == CallDescriptor::kCallAddress) {
|
| // Assemble a prologue similar the to cdecl calling convention.
|
|
|