Index: src/compiler/ia32/code-generator-ia32.cc |
diff --git a/src/compiler/ia32/code-generator-ia32.cc b/src/compiler/ia32/code-generator-ia32.cc |
index a4f1e0373a133dd8a16e8dbb4ceda924c4726aab..87d8c1813012fb80c66bfa9d58910b1b1fbb6220 100644 |
--- a/src/compiler/ia32/code-generator-ia32.cc |
+++ b/src/compiler/ia32/code-generator-ia32.cc |
@@ -776,7 +776,7 @@ void CodeGenerator::AssembleDeoptimizerCall(int deoptimization_id) { |
void CodeGenerator::AssemblePrologue() { |
CallDescriptor* descriptor = linkage()->GetIncomingDescriptor(); |
- Frame* frame = code_->frame(); |
+ Frame* frame = this->frame(); |
int stack_slots = frame->GetSpillSlotCount(); |
if (descriptor->kind() == CallDescriptor::kCallAddress) { |
// Assemble a prologue similar the to cdecl calling convention. |