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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef BASE_SYNCHRONIZATION_WAITABLE_EVENT_WATCHER_H_ | 5 #ifndef BASE_SYNCHRONIZATION_WAITABLE_EVENT_WATCHER_H_ |
| 6 #define BASE_SYNCHRONIZATION_WAITABLE_EVENT_WATCHER_H_ | 6 #define BASE_SYNCHRONIZATION_WAITABLE_EVENT_WATCHER_H_ |
| 7 | 7 |
| 8 #include "base/base_export.h" | 8 #include "base/base_export.h" |
| 9 #include "build/build_config.h" | 9 #include "build/build_config.h" |
| 10 | 10 |
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| 60 | 60 |
| 61 class BASE_EXPORT WaitableEventWatcher | 61 class BASE_EXPORT WaitableEventWatcher |
| 62 #if defined(OS_WIN) | 62 #if defined(OS_WIN) |
| 63 : public win::ObjectWatcher::Delegate { | 63 : public win::ObjectWatcher::Delegate { |
| 64 #else | 64 #else |
| 65 : public MessageLoop::DestructionObserver { | 65 : public MessageLoop::DestructionObserver { |
| 66 #endif | 66 #endif |
| 67 public: | 67 public: |
| 68 typedef Callback<void(WaitableEvent*)> EventCallback; | 68 typedef Callback<void(WaitableEvent*)> EventCallback; |
| 69 WaitableEventWatcher(); | 69 WaitableEventWatcher(); |
| 70 virtual ~WaitableEventWatcher(); | 70 ~WaitableEventWatcher() override; |
| 71 | 71 |
| 72 // When @event is signaled, the given callback is called on the thread of the | 72 // When @event is signaled, the given callback is called on the thread of the |
| 73 // current message loop when StartWatching is called. | 73 // current message loop when StartWatching is called. |
| 74 bool StartWatching(WaitableEvent* event, const EventCallback& callback); | 74 bool StartWatching(WaitableEvent* event, const EventCallback& callback); |
| 75 | 75 |
| 76 // Cancel the current watch. Must be called from the same thread which | 76 // Cancel the current watch. Must be called from the same thread which |
| 77 // started the watch. | 77 // started the watch. |
| 78 // | 78 // |
| 79 // Does nothing if no event is being watched, nor if the watch has completed. | 79 // Does nothing if no event is being watched, nor if the watch has completed. |
| 80 // The callback will *not* be called for the current watch after this | 80 // The callback will *not* be called for the current watch after this |
| 81 // function returns. Since the callback runs on the same thread as this | 81 // function returns. Since the callback runs on the same thread as this |
| 82 // function, it cannot be called during this function either. | 82 // function, it cannot be called during this function either. |
| 83 void StopWatching(); | 83 void StopWatching(); |
| 84 | 84 |
| 85 // Return the currently watched event, or NULL if no object is currently being | 85 // Return the currently watched event, or NULL if no object is currently being |
| 86 // watched. | 86 // watched. |
| 87 WaitableEvent* GetWatchedEvent(); | 87 WaitableEvent* GetWatchedEvent(); |
| 88 | 88 |
| 89 // Return the callback that will be invoked when the event is | 89 // Return the callback that will be invoked when the event is |
| 90 // signaled. | 90 // signaled. |
| 91 const EventCallback& callback() const { return callback_; } | 91 const EventCallback& callback() const { return callback_; } |
| 92 | 92 |
| 93 private: | 93 private: |
| 94 #if defined(OS_WIN) | 94 #if defined(OS_WIN) |
| 95 virtual void OnObjectSignaled(HANDLE h) override; | 95 virtual void OnObjectSignaled(HANDLE h) override; |
| 96 win::ObjectWatcher watcher_; | 96 win::ObjectWatcher watcher_; |
| 97 #else | 97 #else |
| 98 // Implementation of MessageLoop::DestructionObserver | 98 // Implementation of MessageLoop::DestructionObserver |
| 99 virtual void WillDestroyCurrentMessageLoop() override; | 99 void WillDestroyCurrentMessageLoop() override; |
| 100 | 100 |
| 101 MessageLoop* message_loop_; | 101 MessageLoop* message_loop_; |
| 102 scoped_refptr<Flag> cancel_flag_; | 102 scoped_refptr<Flag> cancel_flag_; |
| 103 AsyncWaiter* waiter_; | 103 AsyncWaiter* waiter_; |
| 104 base::Closure internal_callback_; | 104 base::Closure internal_callback_; |
| 105 scoped_refptr<WaitableEvent::WaitableEventKernel> kernel_; | 105 scoped_refptr<WaitableEvent::WaitableEventKernel> kernel_; |
| 106 #endif | 106 #endif |
| 107 | 107 |
| 108 WaitableEvent* event_; | 108 WaitableEvent* event_; |
| 109 EventCallback callback_; | 109 EventCallback callback_; |
| 110 }; | 110 }; |
| 111 | 111 |
| 112 } // namespace base | 112 } // namespace base |
| 113 | 113 |
| 114 #endif // BASE_SYNCHRONIZATION_WAITABLE_EVENT_WATCHER_H_ | 114 #endif // BASE_SYNCHRONIZATION_WAITABLE_EVENT_WATCHER_H_ |
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