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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MOJO_EDK_SYSTEM_WAITER_TEST_UTILS_H_ | 5 #ifndef MOJO_EDK_SYSTEM_WAITER_TEST_UTILS_H_ |
| 6 #define MOJO_EDK_SYSTEM_WAITER_TEST_UTILS_H_ | 6 #define MOJO_EDK_SYSTEM_WAITER_TEST_UTILS_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
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| 42 // |Waiter::Init()|, |AddWaiter()|, and |RemoveWaiter()| are done in the main | 42 // |Waiter::Init()|, |AddWaiter()|, and |RemoveWaiter()| are done in the main |
| 43 // (test) thread, not the waiter thread (as would actually happen in real code). | 43 // (test) thread, not the waiter thread (as would actually happen in real code). |
| 44 // (We accept this unrealism for simplicity, since |WaiterList| is | 44 // (We accept this unrealism for simplicity, since |WaiterList| is |
| 45 // thread-unsafe so making it more realistic would require adding nontrivial | 45 // thread-unsafe so making it more realistic would require adding nontrivial |
| 46 // synchronization machinery.) | 46 // synchronization machinery.) |
| 47 class SimpleWaiterThread : public base::SimpleThread { | 47 class SimpleWaiterThread : public base::SimpleThread { |
| 48 public: | 48 public: |
| 49 // For the duration of the lifetime of this object, |*result| belongs to it | 49 // For the duration of the lifetime of this object, |*result| belongs to it |
| 50 // (in the sense that it will write to it whenever it wants). | 50 // (in the sense that it will write to it whenever it wants). |
| 51 SimpleWaiterThread(MojoResult* result, uint32_t* context); | 51 SimpleWaiterThread(MojoResult* result, uint32_t* context); |
| 52 virtual ~SimpleWaiterThread(); // Joins the thread. | 52 ~SimpleWaiterThread() override; // Joins the thread. |
| 53 | 53 |
| 54 Waiter* waiter() { return &waiter_; } | 54 Waiter* waiter() { return &waiter_; } |
| 55 | 55 |
| 56 private: | 56 private: |
| 57 virtual void Run() override; | 57 void Run() override; |
| 58 | 58 |
| 59 MojoResult* const result_; | 59 MojoResult* const result_; |
| 60 uint32_t* const context_; | 60 uint32_t* const context_; |
| 61 Waiter waiter_; | 61 Waiter waiter_; |
| 62 | 62 |
| 63 DISALLOW_COPY_AND_ASSIGN(SimpleWaiterThread); | 63 DISALLOW_COPY_AND_ASSIGN(SimpleWaiterThread); |
| 64 }; | 64 }; |
| 65 | 65 |
| 66 // This is a more complex and realistic thread that has a |Waiter|, on which it | 66 // This is a more complex and realistic thread that has a |Waiter|, on which it |
| 67 // waits for the given deadline (with the given flags). Unlike | 67 // waits for the given deadline (with the given flags). Unlike |
| 68 // |SimpleWaiterThread|, it requires the machinery of |Dispatcher|. | 68 // |SimpleWaiterThread|, it requires the machinery of |Dispatcher|. |
| 69 class WaiterThread : public base::SimpleThread { | 69 class WaiterThread : public base::SimpleThread { |
| 70 public: | 70 public: |
| 71 // Note: |*did_wait_out|, |*result_out|, |*context_out| and | 71 // Note: |*did_wait_out|, |*result_out|, |*context_out| and |
| 72 // |*signals_state_out| "belong" to this object (i.e., may be modified by, on | 72 // |*signals_state_out| "belong" to this object (i.e., may be modified by, on |
| 73 // some other thread) while it's alive. | 73 // some other thread) while it's alive. |
| 74 WaiterThread(scoped_refptr<Dispatcher> dispatcher, | 74 WaiterThread(scoped_refptr<Dispatcher> dispatcher, |
| 75 MojoHandleSignals handle_signals, | 75 MojoHandleSignals handle_signals, |
| 76 MojoDeadline deadline, | 76 MojoDeadline deadline, |
| 77 uint32_t context, | 77 uint32_t context, |
| 78 bool* did_wait_out, | 78 bool* did_wait_out, |
| 79 MojoResult* result_out, | 79 MojoResult* result_out, |
| 80 uint32_t* context_out, | 80 uint32_t* context_out, |
| 81 HandleSignalsState* signals_state_out); | 81 HandleSignalsState* signals_state_out); |
| 82 virtual ~WaiterThread(); | 82 ~WaiterThread() override; |
| 83 | 83 |
| 84 private: | 84 private: |
| 85 virtual void Run() override; | 85 void Run() override; |
| 86 | 86 |
| 87 const scoped_refptr<Dispatcher> dispatcher_; | 87 const scoped_refptr<Dispatcher> dispatcher_; |
| 88 const MojoHandleSignals handle_signals_; | 88 const MojoHandleSignals handle_signals_; |
| 89 const MojoDeadline deadline_; | 89 const MojoDeadline deadline_; |
| 90 const uint32_t context_; | 90 const uint32_t context_; |
| 91 bool* const did_wait_out_; | 91 bool* const did_wait_out_; |
| 92 MojoResult* const result_out_; | 92 MojoResult* const result_out_; |
| 93 uint32_t* const context_out_; | 93 uint32_t* const context_out_; |
| 94 HandleSignalsState* const signals_state_out_; | 94 HandleSignalsState* const signals_state_out_; |
| 95 | 95 |
| 96 Waiter waiter_; | 96 Waiter waiter_; |
| 97 | 97 |
| 98 DISALLOW_COPY_AND_ASSIGN(WaiterThread); | 98 DISALLOW_COPY_AND_ASSIGN(WaiterThread); |
| 99 }; | 99 }; |
| 100 | 100 |
| 101 } // namespace test | 101 } // namespace test |
| 102 } // namespace system | 102 } // namespace system |
| 103 } // namespace mojo | 103 } // namespace mojo |
| 104 | 104 |
| 105 #endif // MOJO_EDK_SYSTEM_WAITER_TEST_UTILS_H_ | 105 #endif // MOJO_EDK_SYSTEM_WAITER_TEST_UTILS_H_ |
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