| Index: source/libvpx/vp9/encoder/vp9_ssim.c
|
| ===================================================================
|
| --- source/libvpx/vp9/encoder/vp9_ssim.c (revision 292608)
|
| +++ source/libvpx/vp9/encoder/vp9_ssim.c (working copy)
|
| @@ -43,6 +43,24 @@
|
| }
|
| }
|
|
|
| +#if CONFIG_VP9_HIGHBITDEPTH
|
| +void vp9_highbd_ssim_parms_8x8_c(uint16_t *s, int sp, uint16_t *r, int rp,
|
| + uint32_t *sum_s, uint32_t *sum_r,
|
| + uint32_t *sum_sq_s, uint32_t *sum_sq_r,
|
| + uint32_t *sum_sxr) {
|
| + int i, j;
|
| + for (i = 0; i < 8; i++, s += sp, r += rp) {
|
| + for (j = 0; j < 8; j++) {
|
| + *sum_s += s[j];
|
| + *sum_r += r[j];
|
| + *sum_sq_s += s[j] * s[j];
|
| + *sum_sq_r += r[j] * r[j];
|
| + *sum_sxr += s[j] * r[j];
|
| + }
|
| + }
|
| +}
|
| +#endif // CONFIG_VP9_HIGHBITDEPTH
|
| +
|
| static const int64_t cc1 = 26634; // (64^2*(.01*255)^2
|
| static const int64_t cc2 = 239708; // (64^2*(.03*255)^2
|
|
|
| @@ -73,6 +91,22 @@
|
| return similarity(sum_s, sum_r, sum_sq_s, sum_sq_r, sum_sxr, 64);
|
| }
|
|
|
| +#if CONFIG_VP9_HIGHBITDEPTH
|
| +static double highbd_ssim_8x8(uint16_t *s, int sp, uint16_t *r, int rp,
|
| + unsigned int bd) {
|
| + uint32_t sum_s = 0, sum_r = 0, sum_sq_s = 0, sum_sq_r = 0, sum_sxr = 0;
|
| + const int oshift = bd - 8;
|
| + vp9_highbd_ssim_parms_8x8(s, sp, r, rp, &sum_s, &sum_r, &sum_sq_s, &sum_sq_r,
|
| + &sum_sxr);
|
| + return similarity(sum_s >> oshift,
|
| + sum_r >> oshift,
|
| + sum_sq_s >> (2 * oshift),
|
| + sum_sq_r >> (2 * oshift),
|
| + sum_sxr >> (2 * oshift),
|
| + 64);
|
| +}
|
| +#endif // CONFIG_VP9_HIGHBITDEPTH
|
| +
|
| // We are using a 8x8 moving window with starting location of each 8x8 window
|
| // on the 4x4 pixel grid. Such arrangement allows the windows to overlap
|
| // block boundaries to penalize blocking artifacts.
|
| @@ -94,6 +128,31 @@
|
| ssim_total /= samples;
|
| return ssim_total;
|
| }
|
| +
|
| +#if CONFIG_VP9_HIGHBITDEPTH
|
| +double vp9_highbd_ssim2(uint8_t *img1, uint8_t *img2, int stride_img1,
|
| + int stride_img2, int width, int height,
|
| + unsigned int bd) {
|
| + int i, j;
|
| + int samples = 0;
|
| + double ssim_total = 0;
|
| +
|
| + // sample point start with each 4x4 location
|
| + for (i = 0; i <= height - 8;
|
| + i += 4, img1 += stride_img1 * 4, img2 += stride_img2 * 4) {
|
| + for (j = 0; j <= width - 8; j += 4) {
|
| + double v = highbd_ssim_8x8(CONVERT_TO_SHORTPTR(img1 + j), stride_img1,
|
| + CONVERT_TO_SHORTPTR(img2 + j), stride_img2,
|
| + bd);
|
| + ssim_total += v;
|
| + samples++;
|
| + }
|
| + }
|
| + ssim_total /= samples;
|
| + return ssim_total;
|
| +}
|
| +#endif // CONFIG_VP9_HIGHBITDEPTH
|
| +
|
| double vp9_calc_ssim(YV12_BUFFER_CONFIG *source, YV12_BUFFER_CONFIG *dest,
|
| double *weight) {
|
| double a, b, c;
|
| @@ -141,3 +200,55 @@
|
|
|
| return ssim_all;
|
| }
|
| +
|
| +#if CONFIG_VP9_HIGHBITDEPTH
|
| +double vp9_highbd_calc_ssim(YV12_BUFFER_CONFIG *source,
|
| + YV12_BUFFER_CONFIG *dest,
|
| + double *weight, unsigned int bd) {
|
| + double a, b, c;
|
| + double ssimv;
|
| +
|
| + a = vp9_highbd_ssim2(source->y_buffer, dest->y_buffer,
|
| + source->y_stride, dest->y_stride,
|
| + source->y_crop_width, source->y_crop_height, bd);
|
| +
|
| + b = vp9_highbd_ssim2(source->u_buffer, dest->u_buffer,
|
| + source->uv_stride, dest->uv_stride,
|
| + source->uv_crop_width, source->uv_crop_height, bd);
|
| +
|
| + c = vp9_highbd_ssim2(source->v_buffer, dest->v_buffer,
|
| + source->uv_stride, dest->uv_stride,
|
| + source->uv_crop_width, source->uv_crop_height, bd);
|
| +
|
| + ssimv = a * .8 + .1 * (b + c);
|
| +
|
| + *weight = 1;
|
| +
|
| + return ssimv;
|
| +}
|
| +
|
| +double vp9_highbd_calc_ssimg(YV12_BUFFER_CONFIG *source,
|
| + YV12_BUFFER_CONFIG *dest, double *ssim_y,
|
| + double *ssim_u, double *ssim_v, unsigned int bd) {
|
| + double ssim_all = 0;
|
| + double a, b, c;
|
| +
|
| + a = vp9_highbd_ssim2(source->y_buffer, dest->y_buffer,
|
| + source->y_stride, dest->y_stride,
|
| + source->y_crop_width, source->y_crop_height, bd);
|
| +
|
| + b = vp9_highbd_ssim2(source->u_buffer, dest->u_buffer,
|
| + source->uv_stride, dest->uv_stride,
|
| + source->uv_crop_width, source->uv_crop_height, bd);
|
| +
|
| + c = vp9_highbd_ssim2(source->v_buffer, dest->v_buffer,
|
| + source->uv_stride, dest->uv_stride,
|
| + source->uv_crop_width, source->uv_crop_height, bd);
|
| + *ssim_y = a;
|
| + *ssim_u = b;
|
| + *ssim_v = c;
|
| + ssim_all = (a * 4 + b + c) / 6;
|
| +
|
| + return ssim_all;
|
| +}
|
| +#endif // CONFIG_VP9_HIGHBITDEPTH
|
|
|