Index: source/libvpx/vp9/encoder/vp9_ssim.c |
=================================================================== |
--- source/libvpx/vp9/encoder/vp9_ssim.c (revision 292608) |
+++ source/libvpx/vp9/encoder/vp9_ssim.c (working copy) |
@@ -43,6 +43,24 @@ |
} |
} |
+#if CONFIG_VP9_HIGHBITDEPTH |
+void vp9_highbd_ssim_parms_8x8_c(uint16_t *s, int sp, uint16_t *r, int rp, |
+ uint32_t *sum_s, uint32_t *sum_r, |
+ uint32_t *sum_sq_s, uint32_t *sum_sq_r, |
+ uint32_t *sum_sxr) { |
+ int i, j; |
+ for (i = 0; i < 8; i++, s += sp, r += rp) { |
+ for (j = 0; j < 8; j++) { |
+ *sum_s += s[j]; |
+ *sum_r += r[j]; |
+ *sum_sq_s += s[j] * s[j]; |
+ *sum_sq_r += r[j] * r[j]; |
+ *sum_sxr += s[j] * r[j]; |
+ } |
+ } |
+} |
+#endif // CONFIG_VP9_HIGHBITDEPTH |
+ |
static const int64_t cc1 = 26634; // (64^2*(.01*255)^2 |
static const int64_t cc2 = 239708; // (64^2*(.03*255)^2 |
@@ -73,6 +91,22 @@ |
return similarity(sum_s, sum_r, sum_sq_s, sum_sq_r, sum_sxr, 64); |
} |
+#if CONFIG_VP9_HIGHBITDEPTH |
+static double highbd_ssim_8x8(uint16_t *s, int sp, uint16_t *r, int rp, |
+ unsigned int bd) { |
+ uint32_t sum_s = 0, sum_r = 0, sum_sq_s = 0, sum_sq_r = 0, sum_sxr = 0; |
+ const int oshift = bd - 8; |
+ vp9_highbd_ssim_parms_8x8(s, sp, r, rp, &sum_s, &sum_r, &sum_sq_s, &sum_sq_r, |
+ &sum_sxr); |
+ return similarity(sum_s >> oshift, |
+ sum_r >> oshift, |
+ sum_sq_s >> (2 * oshift), |
+ sum_sq_r >> (2 * oshift), |
+ sum_sxr >> (2 * oshift), |
+ 64); |
+} |
+#endif // CONFIG_VP9_HIGHBITDEPTH |
+ |
// We are using a 8x8 moving window with starting location of each 8x8 window |
// on the 4x4 pixel grid. Such arrangement allows the windows to overlap |
// block boundaries to penalize blocking artifacts. |
@@ -94,6 +128,31 @@ |
ssim_total /= samples; |
return ssim_total; |
} |
+ |
+#if CONFIG_VP9_HIGHBITDEPTH |
+double vp9_highbd_ssim2(uint8_t *img1, uint8_t *img2, int stride_img1, |
+ int stride_img2, int width, int height, |
+ unsigned int bd) { |
+ int i, j; |
+ int samples = 0; |
+ double ssim_total = 0; |
+ |
+ // sample point start with each 4x4 location |
+ for (i = 0; i <= height - 8; |
+ i += 4, img1 += stride_img1 * 4, img2 += stride_img2 * 4) { |
+ for (j = 0; j <= width - 8; j += 4) { |
+ double v = highbd_ssim_8x8(CONVERT_TO_SHORTPTR(img1 + j), stride_img1, |
+ CONVERT_TO_SHORTPTR(img2 + j), stride_img2, |
+ bd); |
+ ssim_total += v; |
+ samples++; |
+ } |
+ } |
+ ssim_total /= samples; |
+ return ssim_total; |
+} |
+#endif // CONFIG_VP9_HIGHBITDEPTH |
+ |
double vp9_calc_ssim(YV12_BUFFER_CONFIG *source, YV12_BUFFER_CONFIG *dest, |
double *weight) { |
double a, b, c; |
@@ -141,3 +200,55 @@ |
return ssim_all; |
} |
+ |
+#if CONFIG_VP9_HIGHBITDEPTH |
+double vp9_highbd_calc_ssim(YV12_BUFFER_CONFIG *source, |
+ YV12_BUFFER_CONFIG *dest, |
+ double *weight, unsigned int bd) { |
+ double a, b, c; |
+ double ssimv; |
+ |
+ a = vp9_highbd_ssim2(source->y_buffer, dest->y_buffer, |
+ source->y_stride, dest->y_stride, |
+ source->y_crop_width, source->y_crop_height, bd); |
+ |
+ b = vp9_highbd_ssim2(source->u_buffer, dest->u_buffer, |
+ source->uv_stride, dest->uv_stride, |
+ source->uv_crop_width, source->uv_crop_height, bd); |
+ |
+ c = vp9_highbd_ssim2(source->v_buffer, dest->v_buffer, |
+ source->uv_stride, dest->uv_stride, |
+ source->uv_crop_width, source->uv_crop_height, bd); |
+ |
+ ssimv = a * .8 + .1 * (b + c); |
+ |
+ *weight = 1; |
+ |
+ return ssimv; |
+} |
+ |
+double vp9_highbd_calc_ssimg(YV12_BUFFER_CONFIG *source, |
+ YV12_BUFFER_CONFIG *dest, double *ssim_y, |
+ double *ssim_u, double *ssim_v, unsigned int bd) { |
+ double ssim_all = 0; |
+ double a, b, c; |
+ |
+ a = vp9_highbd_ssim2(source->y_buffer, dest->y_buffer, |
+ source->y_stride, dest->y_stride, |
+ source->y_crop_width, source->y_crop_height, bd); |
+ |
+ b = vp9_highbd_ssim2(source->u_buffer, dest->u_buffer, |
+ source->uv_stride, dest->uv_stride, |
+ source->uv_crop_width, source->uv_crop_height, bd); |
+ |
+ c = vp9_highbd_ssim2(source->v_buffer, dest->v_buffer, |
+ source->uv_stride, dest->uv_stride, |
+ source->uv_crop_width, source->uv_crop_height, bd); |
+ *ssim_y = a; |
+ *ssim_u = b; |
+ *ssim_v = c; |
+ ssim_all = (a * 4 + b + c) / 6; |
+ |
+ return ssim_all; |
+} |
+#endif // CONFIG_VP9_HIGHBITDEPTH |