Index: src/core/SkResourceCache.cpp |
diff --git a/src/core/SkResourceCache.cpp b/src/core/SkResourceCache.cpp |
index f7a810ec87a05027af859bb071f00a2be86324b8..1eb53cd8c6b4b504cdb7fb4674f9c7d4666cbb1c 100644 |
--- a/src/core/SkResourceCache.cpp |
+++ b/src/core/SkResourceCache.cpp |
@@ -10,6 +10,8 @@ |
#include "SkMipMap.h" |
#include "SkPixelRef.h" |
+#include <stddef.h> |
+ |
// This can be defined by the caller's build system |
//#define SK_USE_DISCARDABLE_SCALEDIMAGECACHE |
@@ -21,12 +23,22 @@ |
#define SK_DEFAULT_IMAGE_CACHE_LIMIT (2 * 1024 * 1024) |
#endif |
-void SkResourceCache::Key::init(size_t length) { |
+void SkResourceCache::Key::init(void* nameSpace, size_t length) { |
SkASSERT(SkAlign4(length) == length); |
- // 2 is fCount32 and fHash |
- fCount32 = SkToS32(2 + (length >> 2)); |
- // skip both of our fields whe computing the murmur |
- fHash = SkChecksum::Murmur3(this->as32() + 2, (fCount32 - 2) << 2); |
+ |
+ // fCount32 and fHash are not hashed |
+ static const int kUnhashedLocal32s = 2; |
+ static const int kLocal32s = kUnhashedLocal32s + (sizeof(fNamespace) >> 2); |
+ |
+ SK_COMPILE_ASSERT(sizeof(Key) == (kLocal32s << 2), unaccounted_key_locals); |
+ SK_COMPILE_ASSERT(sizeof(Key) == offsetof(Key, fNamespace) + sizeof(fNamespace), |
+ namespace_field_must_be_last); |
+ |
+ fCount32 = SkToS32(kLocal32s + (length >> 2)); |
+ fNamespace = nameSpace; |
+ // skip unhashed fields when computing the murmur |
+ fHash = SkChecksum::Murmur3(this->as32() + kUnhashedLocal32s, |
+ (fCount32 - kUnhashedLocal32s) << 2); |
} |
#include "SkTDynamicHash.h" |