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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_BASE_FLAGS_H_ | 5 #ifndef V8_BASE_FLAGS_H_ |
| 6 #define V8_BASE_FLAGS_H_ | 6 #define V8_BASE_FLAGS_H_ |
| 7 | 7 |
| 8 #include "src/base/compiler-specific.h" | 8 #include "src/base/compiler-specific.h" |
| 9 | 9 |
| 10 namespace v8 { | 10 namespace v8 { |
| 11 namespace base { | 11 namespace base { |
| 12 | 12 |
| 13 // The Flags class provides a type-safe way of storing OR-combinations of enum | 13 // The Flags class provides a type-safe way of storing OR-combinations of enum |
| 14 // values. The Flags<T, S> class is a template class, where T is an enum type, | 14 // values. The Flags<T, S> class is a template class, where T is an enum type, |
| 15 // and S is the underlying storage type (usually int). | 15 // and S is the underlying storage type (usually int). |
| 16 // | 16 // |
| 17 // The traditional C++ approach for storing OR-combinations of enum values is to | 17 // The traditional C++ approach for storing OR-combinations of enum values is to |
| 18 // use an int or unsigned int variable. The inconvenience with this approach is | 18 // use an int or unsigned int variable. The inconvenience with this approach is |
| 19 // that there's no type checking at all; any enum value can be OR'd with any | 19 // that there's no type checking at all; any enum value can be OR'd with any |
| 20 // other enum value and passed on to a function that takes an int or unsigned | 20 // other enum value and passed on to a function that takes an int or unsigned |
| 21 // int. | 21 // int. |
| 22 template <typename T, typename S = int> | 22 template <typename T, typename S = int> |
| 23 class Flags FINAL { | 23 class Flags FINAL { |
| 24 public: | 24 public: |
| 25 typedef T flag_type; | 25 typedef T flag_type; |
| 26 typedef S mask_type; | 26 typedef S mask_type; |
| 27 | 27 |
| 28 Flags() : mask_(0) {} | 28 Flags() : mask_(0) {} |
| 29 Flags(flag_type flag) : mask_(flag) {} // NOLINT(runtime/explicit) | 29 Flags(flag_type flag) // NOLINT(runtime/explicit) |
| 30 explicit Flags(mask_type mask) : mask_(mask) {} | 30 : mask_(static_cast<S>(flag)) {} |
| 31 explicit Flags(mask_type mask) : mask_(static_cast<S>(mask)) {} |
| 31 | 32 |
| 32 Flags& operator&=(const Flags& flags) { | 33 Flags& operator&=(const Flags& flags) { |
| 33 mask_ &= flags.mask_; | 34 mask_ &= flags.mask_; |
| 34 return *this; | 35 return *this; |
| 35 } | 36 } |
| 36 Flags& operator|=(const Flags& flags) { | 37 Flags& operator|=(const Flags& flags) { |
| 37 mask_ |= flags.mask_; | 38 mask_ |= flags.mask_; |
| 38 return *this; | 39 return *this; |
| 39 } | 40 } |
| 40 Flags& operator^=(const Flags& flags) { | 41 Flags& operator^=(const Flags& flags) { |
| (...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 101 inline Type operator^(Type::flag_type lhs, const Type& rhs) { \ | 102 inline Type operator^(Type::flag_type lhs, const Type& rhs) { \ |
| 102 return rhs ^ lhs; \ | 103 return rhs ^ lhs; \ |
| 103 } inline void operator^(Type::flag_type lhs, Type::mask_type rhs) \ | 104 } inline void operator^(Type::flag_type lhs, Type::mask_type rhs) \ |
| 104 ALLOW_UNUSED_TYPE; \ | 105 ALLOW_UNUSED_TYPE; \ |
| 105 inline void operator^(Type::flag_type lhs, Type::mask_type rhs) {} | 106 inline void operator^(Type::flag_type lhs, Type::mask_type rhs) {} |
| 106 | 107 |
| 107 } // namespace base | 108 } // namespace base |
| 108 } // namespace v8 | 109 } // namespace v8 |
| 109 | 110 |
| 110 #endif // V8_BASE_FLAGS_H_ | 111 #endif // V8_BASE_FLAGS_H_ |
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