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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLProgram.h" | 8 #include "GrGLProgram.h" |
9 | 9 |
10 #include "GrAllocator.h" | 10 #include "GrAllocator.h" |
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200 SharedGLState* sharedState) { | 200 SharedGLState* sharedState) { |
201 const GrDrawState& drawState = fGpu->getDrawState(); | 201 const GrDrawState& drawState = fGpu->getDrawState(); |
202 | 202 |
203 GrColor color; | 203 GrColor color; |
204 GrColor coverage; | 204 GrColor coverage; |
205 if (blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag) { | 205 if (blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag) { |
206 color = 0; | 206 color = 0; |
207 coverage = 0; | 207 coverage = 0; |
208 } else if (blendOpts & GrDrawState::kEmitCoverage_BlendOptFlag) { | 208 } else if (blendOpts & GrDrawState::kEmitCoverage_BlendOptFlag) { |
209 color = 0xffffffff; | 209 color = 0xffffffff; |
210 coverage = drawState.getCoverageColor(); | 210 coverage = drawState.getCoverage(); |
211 } else { | 211 } else { |
212 color = drawState.getColor(); | 212 color = drawState.getColor(); |
213 coverage = drawState.getCoverageColor(); | 213 coverage = drawState.getCoverage(); |
214 } | 214 } |
215 | 215 |
216 this->setColor(drawState, color, sharedState); | 216 this->setColor(drawState, color, sharedState); |
217 this->setCoverage(drawState, coverage, sharedState); | 217 this->setCoverage(drawState, coverage, sharedState); |
218 this->setMatrixAndRenderTargetHeight(drawState); | 218 this->setMatrixAndRenderTargetHeight(drawState); |
219 | 219 |
220 if (NULL != dstCopy) { | 220 if (NULL != dstCopy) { |
221 if (fUniformHandles.fDstCopyTopLeftUni.isValid()) { | 221 if (fUniformHandles.fDstCopyTopLeftUni.isValid()) { |
222 fUniformManager.set2f(fUniformHandles.fDstCopyTopLeftUni, | 222 fUniformManager.set2f(fUniformHandles.fDstCopyTopLeftUni, |
223 static_cast<GrGLfloat>(dstCopy->offset().fX), | 223 static_cast<GrGLfloat>(dstCopy->offset().fX), |
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349 | 349 |
350 fMatrixState.fViewMatrix = drawState.getViewMatrix(); | 350 fMatrixState.fViewMatrix = drawState.getViewMatrix(); |
351 fMatrixState.fRenderTargetSize = size; | 351 fMatrixState.fRenderTargetSize = size; |
352 fMatrixState.fRenderTargetOrigin = rt->origin(); | 352 fMatrixState.fRenderTargetOrigin = rt->origin(); |
353 | 353 |
354 GrGLfloat viewMatrix[3 * 3]; | 354 GrGLfloat viewMatrix[3 * 3]; |
355 fMatrixState.getGLMatrix<3>(viewMatrix); | 355 fMatrixState.getGLMatrix<3>(viewMatrix); |
356 fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, viewMatrix); | 356 fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, viewMatrix); |
357 } | 357 } |
358 } | 358 } |
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