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Side by Side Diff: src/gpu/GrDrawTarget.h

Issue 66813002: Revert "Do not apply hairline optimization for paths if nv_path_rendering is used" (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2010 Google Inc. 2 * Copyright 2010 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrDrawTarget_DEFINED 8 #ifndef GrDrawTarget_DEFINED
9 #define GrDrawTarget_DEFINED 9 #define GrDrawTarget_DEFINED
10 10
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93 * following assumptions are made: 93 * following assumptions are made:
94 * 1. The caller intends to somehow specify coverage. This can be 94 * 1. The caller intends to somehow specify coverage. This can be
95 * specified either by enabling a coverage stage on the GrDrawState or 95 * specified either by enabling a coverage stage on the GrDrawState or
96 * via the vertex layout. 96 * via the vertex layout.
97 * 2. Other than enabling coverage stages or enabling coverage in the 97 * 2. Other than enabling coverage stages or enabling coverage in the
98 * layout, the current configuration of the target's GrDrawState is as 98 * layout, the current configuration of the target's GrDrawState is as
99 * it will be at draw time. 99 * it will be at draw time.
100 */ 100 */
101 bool canApplyCoverage() const; 101 bool canApplyCoverage() const;
102 102
103 /** When we're using coverage AA but the blend is incompatible (given gpu
104 * limitations) we should disable AA. */
105 bool shouldDisableCoverageAAForBlend() {
106 // Enable below if we should draw with AA even when it produces
107 // incorrect blending.
108 // return false;
109 return !this->canApplyCoverage();
110 }
111
112 /** 103 /**
113 * Given the current draw state and hw support, will HW AA lines be used (if 104 * Given the current draw state and hw support, will HW AA lines be used (if
114 * a line primitive type is drawn)? 105 * a line primitive type is drawn)?
115 */ 106 */
116 bool willUseHWAALines() const; 107 bool willUseHWAALines() const;
117 108
118 /** 109 /**
119 * There are three types of "sources" of geometry (vertices and indices) for 110 * There are three types of "sources" of geometry (vertices and indices) for
120 * draw calls made on the target. When performing an indexed draw, the 111 * draw calls made on the target. When performing an indexed draw, the
121 * indices and vertices can use different source types. Once a source is 112 * indices and vertices can use different source types. Once a source is
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886 const GrClipData* fClip; 877 const GrClipData* fClip;
887 GrDrawState* fDrawState; 878 GrDrawState* fDrawState;
888 GrDrawState fDefaultDraw State; 879 GrDrawState fDefaultDraw State;
889 // The context owns us, not vice-versa, so this ptr is not ref'ed by DrawTar get. 880 // The context owns us, not vice-versa, so this ptr is not ref'ed by DrawTar get.
890 GrContext* fContext; 881 GrContext* fContext;
891 882
892 typedef SkRefCnt INHERITED; 883 typedef SkRefCnt INHERITED;
893 }; 884 };
894 885
895 #endif 886 #endif
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