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Side by Side Diff: net/socket/unix_domain_client_socket_posix.h

Issue 667923003: Standardize usage of virtual/override/final in net/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_ 5 #ifndef NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
6 #define NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_ 6 #define NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
(...skipping 14 matching lines...) Expand all
25 class NET_EXPORT UnixDomainClientSocket : public StreamSocket { 25 class NET_EXPORT UnixDomainClientSocket : public StreamSocket {
26 public: 26 public:
27 // Builds a client socket with |socket_path|. The caller should call Connect() 27 // Builds a client socket with |socket_path|. The caller should call Connect()
28 // to connect to a server socket. 28 // to connect to a server socket.
29 UnixDomainClientSocket(const std::string& socket_path, 29 UnixDomainClientSocket(const std::string& socket_path,
30 bool use_abstract_namespace); 30 bool use_abstract_namespace);
31 // Builds a client socket with socket libevent which is already connected. 31 // Builds a client socket with socket libevent which is already connected.
32 // UnixDomainServerSocket uses this after it accepts a connection. 32 // UnixDomainServerSocket uses this after it accepts a connection.
33 explicit UnixDomainClientSocket(scoped_ptr<SocketLibevent> socket); 33 explicit UnixDomainClientSocket(scoped_ptr<SocketLibevent> socket);
34 34
35 virtual ~UnixDomainClientSocket(); 35 ~UnixDomainClientSocket() override;
36 36
37 // Fills |address| with |socket_path| and its length. For Android or Linux 37 // Fills |address| with |socket_path| and its length. For Android or Linux
38 // platform, this supports abstract namespaces. 38 // platform, this supports abstract namespaces.
39 static bool FillAddress(const std::string& socket_path, 39 static bool FillAddress(const std::string& socket_path,
40 bool use_abstract_namespace, 40 bool use_abstract_namespace,
41 SockaddrStorage* address); 41 SockaddrStorage* address);
42 42
43 // StreamSocket implementation. 43 // StreamSocket implementation.
44 virtual int Connect(const CompletionCallback& callback) override; 44 int Connect(const CompletionCallback& callback) override;
45 virtual void Disconnect() override; 45 void Disconnect() override;
46 virtual bool IsConnected() const override; 46 bool IsConnected() const override;
47 virtual bool IsConnectedAndIdle() const override; 47 bool IsConnectedAndIdle() const override;
48 virtual int GetPeerAddress(IPEndPoint* address) const override; 48 int GetPeerAddress(IPEndPoint* address) const override;
49 virtual int GetLocalAddress(IPEndPoint* address) const override; 49 int GetLocalAddress(IPEndPoint* address) const override;
50 virtual const BoundNetLog& NetLog() const override; 50 const BoundNetLog& NetLog() const override;
51 virtual void SetSubresourceSpeculation() override; 51 void SetSubresourceSpeculation() override;
52 virtual void SetOmniboxSpeculation() override; 52 void SetOmniboxSpeculation() override;
53 virtual bool WasEverUsed() const override; 53 bool WasEverUsed() const override;
54 virtual bool UsingTCPFastOpen() const override; 54 bool UsingTCPFastOpen() const override;
55 virtual bool WasNpnNegotiated() const override; 55 bool WasNpnNegotiated() const override;
56 virtual NextProto GetNegotiatedProtocol() const override; 56 NextProto GetNegotiatedProtocol() const override;
57 virtual bool GetSSLInfo(SSLInfo* ssl_info) override; 57 bool GetSSLInfo(SSLInfo* ssl_info) override;
58 58
59 // Socket implementation. 59 // Socket implementation.
60 virtual int Read(IOBuffer* buf, int buf_len, 60 int Read(IOBuffer* buf,
61 const CompletionCallback& callback) override; 61 int buf_len,
62 virtual int Write(IOBuffer* buf, int buf_len, 62 const CompletionCallback& callback) override;
63 const CompletionCallback& callback) override; 63 int Write(IOBuffer* buf,
64 virtual int SetReceiveBufferSize(int32 size) override; 64 int buf_len,
65 virtual int SetSendBufferSize(int32 size) override; 65 const CompletionCallback& callback) override;
66 int SetReceiveBufferSize(int32 size) override;
67 int SetSendBufferSize(int32 size) override;
66 68
67 // Releases ownership of underlying SocketDescriptor to caller. 69 // Releases ownership of underlying SocketDescriptor to caller.
68 // Internal state is reset so that this object can be used again. 70 // Internal state is reset so that this object can be used again.
69 // Socket must be connected in order to release it. 71 // Socket must be connected in order to release it.
70 SocketDescriptor ReleaseConnectedSocket(); 72 SocketDescriptor ReleaseConnectedSocket();
71 73
72 private: 74 private:
73 const std::string socket_path_; 75 const std::string socket_path_;
74 const bool use_abstract_namespace_; 76 const bool use_abstract_namespace_;
75 scoped_ptr<SocketLibevent> socket_; 77 scoped_ptr<SocketLibevent> socket_;
76 // This net log is just to comply StreamSocket::NetLog(). It throws away 78 // This net log is just to comply StreamSocket::NetLog(). It throws away
77 // everything. 79 // everything.
78 BoundNetLog net_log_; 80 BoundNetLog net_log_;
79 81
80 DISALLOW_COPY_AND_ASSIGN(UnixDomainClientSocket); 82 DISALLOW_COPY_AND_ASSIGN(UnixDomainClientSocket);
81 }; 83 };
82 84
83 } // namespace net 85 } // namespace net
84 86
85 #endif // NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_ 87 #endif // NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
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