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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/screen.h" | 5 #include "ui/gfx/screen.h" |
6 | 6 |
7 #import <ApplicationServices/ApplicationServices.h> | 7 #import <ApplicationServices/ApplicationServices.h> |
8 #import <Cocoa/Cocoa.h> | 8 #import <Cocoa/Cocoa.h> |
9 | 9 |
10 #include <map> | 10 #include <map> |
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84 | 84 |
85 class ScreenMac : public gfx::Screen { | 85 class ScreenMac : public gfx::Screen { |
86 public: | 86 public: |
87 ScreenMac() { | 87 ScreenMac() { |
88 displays_ = BuildDisplaysFromQuartz(); | 88 displays_ = BuildDisplaysFromQuartz(); |
89 | 89 |
90 CGDisplayRegisterReconfigurationCallback( | 90 CGDisplayRegisterReconfigurationCallback( |
91 ScreenMac::DisplayReconfigurationCallBack, this); | 91 ScreenMac::DisplayReconfigurationCallBack, this); |
92 } | 92 } |
93 | 93 |
94 virtual bool IsDIPEnabled() override { | 94 bool IsDIPEnabled() override { return true; } |
95 return true; | |
96 } | |
97 | 95 |
98 virtual gfx::Point GetCursorScreenPoint() override { | 96 gfx::Point GetCursorScreenPoint() override { |
99 NSPoint mouseLocation = [NSEvent mouseLocation]; | 97 NSPoint mouseLocation = [NSEvent mouseLocation]; |
100 // Flip coordinates to gfx (0,0 in top-left corner) using primary screen. | 98 // Flip coordinates to gfx (0,0 in top-left corner) using primary screen. |
101 NSScreen* screen = [[NSScreen screens] objectAtIndex:0]; | 99 NSScreen* screen = [[NSScreen screens] objectAtIndex:0]; |
102 mouseLocation.y = NSMaxY([screen frame]) - mouseLocation.y; | 100 mouseLocation.y = NSMaxY([screen frame]) - mouseLocation.y; |
103 return gfx::Point(mouseLocation.x, mouseLocation.y); | 101 return gfx::Point(mouseLocation.x, mouseLocation.y); |
104 } | 102 } |
105 | 103 |
106 virtual gfx::NativeWindow GetWindowUnderCursor() override { | 104 gfx::NativeWindow GetWindowUnderCursor() override { |
107 NOTIMPLEMENTED(); | 105 NOTIMPLEMENTED(); |
108 return gfx::NativeWindow(); | 106 return gfx::NativeWindow(); |
109 } | 107 } |
110 | 108 |
111 virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) | 109 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override { |
112 override { | |
113 NOTIMPLEMENTED(); | 110 NOTIMPLEMENTED(); |
114 return gfx::NativeWindow(); | 111 return gfx::NativeWindow(); |
115 } | 112 } |
116 | 113 |
117 virtual int GetNumDisplays() const override { | 114 int GetNumDisplays() const override { return GetAllDisplays().size(); } |
118 return GetAllDisplays().size(); | |
119 | 115 |
120 } | 116 std::vector<gfx::Display> GetAllDisplays() const override { |
121 | |
122 virtual std::vector<gfx::Display> GetAllDisplays() const override { | |
123 return displays_; | 117 return displays_; |
124 } | 118 } |
125 | 119 |
126 virtual gfx::Display GetDisplayNearestWindow( | 120 gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override { |
127 gfx::NativeView view) const override { | |
128 NSWindow* window = nil; | 121 NSWindow* window = nil; |
129 #if !defined(USE_AURA) | 122 #if !defined(USE_AURA) |
130 if (view) | 123 if (view) |
131 window = [view window]; | 124 window = [view window]; |
132 #endif | 125 #endif |
133 if (!window) | 126 if (!window) |
134 return GetPrimaryDisplay(); | 127 return GetPrimaryDisplay(); |
135 NSScreen* match_screen = [window screen]; | 128 NSScreen* match_screen = [window screen]; |
136 if (!match_screen) | 129 if (!match_screen) |
137 return GetPrimaryDisplay(); | 130 return GetPrimaryDisplay(); |
138 return GetDisplayForScreen(match_screen); | 131 return GetDisplayForScreen(match_screen); |
139 } | 132 } |
140 | 133 |
141 virtual gfx::Display GetDisplayNearestPoint( | 134 gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override { |
142 const gfx::Point& point) const override { | |
143 NSPoint ns_point = NSPointFromCGPoint(point.ToCGPoint()); | 135 NSPoint ns_point = NSPointFromCGPoint(point.ToCGPoint()); |
144 | 136 |
145 NSArray* screens = [NSScreen screens]; | 137 NSArray* screens = [NSScreen screens]; |
146 NSScreen* primary = [screens objectAtIndex:0]; | 138 NSScreen* primary = [screens objectAtIndex:0]; |
147 ns_point.y = NSMaxY([primary frame]) - ns_point.y; | 139 ns_point.y = NSMaxY([primary frame]) - ns_point.y; |
148 for (NSScreen* screen in screens) { | 140 for (NSScreen* screen in screens) { |
149 if (NSMouseInRect(ns_point, [screen frame], NO)) | 141 if (NSMouseInRect(ns_point, [screen frame], NO)) |
150 return GetDisplayForScreen(screen); | 142 return GetDisplayForScreen(screen); |
151 } | 143 } |
152 return GetPrimaryDisplay(); | 144 return GetPrimaryDisplay(); |
153 } | 145 } |
154 | 146 |
155 // Returns the display that most closely intersects the provided bounds. | 147 // Returns the display that most closely intersects the provided bounds. |
156 virtual gfx::Display GetDisplayMatching( | 148 gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const override { |
157 const gfx::Rect& match_rect) const override { | |
158 NSScreen* match_screen = GetMatchingScreen(match_rect); | 149 NSScreen* match_screen = GetMatchingScreen(match_rect); |
159 return GetDisplayForScreen(match_screen); | 150 return GetDisplayForScreen(match_screen); |
160 } | 151 } |
161 | 152 |
162 // Returns the primary display. | 153 // Returns the primary display. |
163 virtual gfx::Display GetPrimaryDisplay() const override { | 154 gfx::Display GetPrimaryDisplay() const override { |
164 // Primary display is defined as the display with the menubar, | 155 // Primary display is defined as the display with the menubar, |
165 // which is always at index 0. | 156 // which is always at index 0. |
166 NSScreen* primary = [[NSScreen screens] objectAtIndex:0]; | 157 NSScreen* primary = [[NSScreen screens] objectAtIndex:0]; |
167 gfx::Display display = GetDisplayForScreen(primary); | 158 gfx::Display display = GetDisplayForScreen(primary); |
168 return display; | 159 return display; |
169 } | 160 } |
170 | 161 |
171 virtual void AddObserver(gfx::DisplayObserver* observer) override { | 162 void AddObserver(gfx::DisplayObserver* observer) override { |
172 change_notifier_.AddObserver(observer); | 163 change_notifier_.AddObserver(observer); |
173 } | 164 } |
174 | 165 |
175 virtual void RemoveObserver(gfx::DisplayObserver* observer) override { | 166 void RemoveObserver(gfx::DisplayObserver* observer) override { |
176 change_notifier_.RemoveObserver(observer); | 167 change_notifier_.RemoveObserver(observer); |
177 } | 168 } |
178 | 169 |
179 static void DisplayReconfigurationCallBack(CGDirectDisplayID display, | 170 static void DisplayReconfigurationCallBack(CGDirectDisplayID display, |
180 CGDisplayChangeSummaryFlags flags, | 171 CGDisplayChangeSummaryFlags flags, |
181 void* userInfo) { | 172 void* userInfo) { |
182 if (flags & kCGDisplayBeginConfigurationFlag) | 173 if (flags & kCGDisplayBeginConfigurationFlag) |
183 return; | 174 return; |
184 | 175 |
185 static_cast<ScreenMac*>(userInfo)->HandleDisplayReconfiguration(); | 176 static_cast<ScreenMac*>(userInfo)->HandleDisplayReconfiguration(); |
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275 | 266 |
276 namespace gfx { | 267 namespace gfx { |
277 | 268 |
278 #if !defined(USE_AURA) | 269 #if !defined(USE_AURA) |
279 Screen* CreateNativeScreen() { | 270 Screen* CreateNativeScreen() { |
280 return new ScreenMac; | 271 return new ScreenMac; |
281 } | 272 } |
282 #endif | 273 #endif |
283 | 274 |
284 } | 275 } |
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