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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_ANIMATION_SLIDE_ANIMATION_H_ | 5 #ifndef UI_GFX_ANIMATION_SLIDE_ANIMATION_H_ |
6 #define UI_GFX_ANIMATION_SLIDE_ANIMATION_H_ | 6 #define UI_GFX_ANIMATION_SLIDE_ANIMATION_H_ |
7 | 7 |
8 #include "ui/gfx/animation/linear_animation.h" | 8 #include "ui/gfx/animation/linear_animation.h" |
9 #include "ui/gfx/animation/tween.h" | 9 #include "ui/gfx/animation/tween.h" |
10 | 10 |
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40 // if (animation_->is_animating()) { | 40 // if (animation_->is_animating()) { |
41 // hover_image_.SetOpacity(animation_->GetCurrentValue()); | 41 // hover_image_.SetOpacity(animation_->GetCurrentValue()); |
42 // } | 42 // } |
43 // } | 43 // } |
44 // private: | 44 // private: |
45 // scoped_ptr<SlideAnimation> animation_; | 45 // scoped_ptr<SlideAnimation> animation_; |
46 // } | 46 // } |
47 class GFX_EXPORT SlideAnimation : public LinearAnimation { | 47 class GFX_EXPORT SlideAnimation : public LinearAnimation { |
48 public: | 48 public: |
49 explicit SlideAnimation(AnimationDelegate* target); | 49 explicit SlideAnimation(AnimationDelegate* target); |
50 virtual ~SlideAnimation(); | 50 ~SlideAnimation() override; |
51 | 51 |
52 // Set the animation back to the 0 state. | 52 // Set the animation back to the 0 state. |
53 virtual void Reset(); | 53 virtual void Reset(); |
54 virtual void Reset(double value); | 54 virtual void Reset(double value); |
55 | 55 |
56 // Begin a showing animation or reverse a hiding animation in progress. | 56 // Begin a showing animation or reverse a hiding animation in progress. |
57 virtual void Show(); | 57 virtual void Show(); |
58 | 58 |
59 // Begin a hiding animation or reverse a showing animation in progress. | 59 // Begin a hiding animation or reverse a showing animation in progress. |
60 virtual void Hide(); | 60 virtual void Hide(); |
61 | 61 |
62 // Sets the time a slide will take. Note that this isn't actually | 62 // Sets the time a slide will take. Note that this isn't actually |
63 // the amount of time an animation will take as the current value of | 63 // the amount of time an animation will take as the current value of |
64 // the slide is considered. | 64 // the slide is considered. |
65 virtual void SetSlideDuration(int duration); | 65 virtual void SetSlideDuration(int duration); |
66 int GetSlideDuration() const { return slide_duration_; } | 66 int GetSlideDuration() const { return slide_duration_; } |
67 void SetTweenType(Tween::Type tween_type) { tween_type_ = tween_type; } | 67 void SetTweenType(Tween::Type tween_type) { tween_type_ = tween_type; } |
68 | 68 |
69 virtual double GetCurrentValue() const override; | 69 double GetCurrentValue() const override; |
70 bool IsShowing() const { return showing_; } | 70 bool IsShowing() const { return showing_; } |
71 bool IsClosing() const { return !showing_ && value_end_ < value_current_; } | 71 bool IsClosing() const { return !showing_ && value_end_ < value_current_; } |
72 | 72 |
73 class TestApi; | 73 class TestApi; |
74 | 74 |
75 private: | 75 private: |
76 // Overridden from Animation. | 76 // Overridden from Animation. |
77 virtual void AnimateToState(double state) override; | 77 void AnimateToState(double state) override; |
78 | 78 |
79 AnimationDelegate* target_; | 79 AnimationDelegate* target_; |
80 | 80 |
81 Tween::Type tween_type_; | 81 Tween::Type tween_type_; |
82 | 82 |
83 // Used to determine which way the animation is going. | 83 // Used to determine which way the animation is going. |
84 bool showing_; | 84 bool showing_; |
85 | 85 |
86 // Animation values. These are a layer on top of Animation::state_ to | 86 // Animation values. These are a layer on top of Animation::state_ to |
87 // provide the reversability. | 87 // provide the reversability. |
88 double value_start_; | 88 double value_start_; |
89 double value_end_; | 89 double value_end_; |
90 double value_current_; | 90 double value_current_; |
91 | 91 |
92 // How long a hover in/out animation will last for. This defaults to | 92 // How long a hover in/out animation will last for. This defaults to |
93 // kHoverFadeDurationMS, but can be overridden with SetDuration. | 93 // kHoverFadeDurationMS, but can be overridden with SetDuration. |
94 int slide_duration_; | 94 int slide_duration_; |
95 | 95 |
96 DISALLOW_COPY_AND_ASSIGN(SlideAnimation); | 96 DISALLOW_COPY_AND_ASSIGN(SlideAnimation); |
97 }; | 97 }; |
98 | 98 |
99 } // namespace gfx | 99 } // namespace gfx |
100 | 100 |
101 #endif // UI_GFX_ANIMATION_SLIDE_ANIMATION_H_ | 101 #endif // UI_GFX_ANIMATION_SLIDE_ANIMATION_H_ |
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