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Side by Side Diff: cc/test/layer_tree_test.h

Issue 667793004: Support single-threaded impl-side painting (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Now with less plumbing Created 6 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TEST_LAYER_TREE_TEST_H_ 5 #ifndef CC_TEST_LAYER_TREE_TEST_H_
6 #define CC_TEST_LAYER_TREE_TEST_H_ 6 #define CC_TEST_LAYER_TREE_TEST_H_
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "base/threading/thread.h" 9 #include "base/threading/thread.h"
10 #include "cc/animation/animation_delegate.h" 10 #include "cc/animation/animation_delegate.h"
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127 127
128 void PostAddAnimationToMainThread(Layer* layer_to_receive_animation); 128 void PostAddAnimationToMainThread(Layer* layer_to_receive_animation);
129 void PostAddInstantAnimationToMainThread(Layer* layer_to_receive_animation); 129 void PostAddInstantAnimationToMainThread(Layer* layer_to_receive_animation);
130 void PostAddLongAnimationToMainThread(Layer* layer_to_receive_animation); 130 void PostAddLongAnimationToMainThread(Layer* layer_to_receive_animation);
131 void PostSetNeedsCommitToMainThread(); 131 void PostSetNeedsCommitToMainThread();
132 void PostSetNeedsUpdateLayersToMainThread(); 132 void PostSetNeedsUpdateLayersToMainThread();
133 void PostSetNeedsRedrawToMainThread(); 133 void PostSetNeedsRedrawToMainThread();
134 void PostSetNeedsRedrawRectToMainThread(const gfx::Rect& damage_rect); 134 void PostSetNeedsRedrawRectToMainThread(const gfx::Rect& damage_rect);
135 void PostSetVisibleToMainThread(bool visible); 135 void PostSetVisibleToMainThread(bool visible);
136 void PostSetNextCommitForcesRedrawToMainThread(); 136 void PostSetNextCommitForcesRedrawToMainThread();
137 void PostCompositeImmediatelyToMainThread();
137 138
138 void DoBeginTest(); 139 void DoBeginTest();
139 void Timeout(); 140 void Timeout();
140 141
141 protected: 142 protected:
142 LayerTreeTest(); 143 LayerTreeTest();
143 144
144 virtual void InitializeSettings(LayerTreeSettings* settings) {} 145 virtual void InitializeSettings(LayerTreeSettings* settings) {}
145 146
146 void RealEndTest(); 147 void RealEndTest();
147 148
148 virtual void DispatchAddAnimation(Layer* layer_to_receive_animation, 149 virtual void DispatchAddAnimation(Layer* layer_to_receive_animation,
149 double animation_duration); 150 double animation_duration);
150 void DispatchSetNeedsCommit(); 151 void DispatchSetNeedsCommit();
151 void DispatchSetNeedsUpdateLayers(); 152 void DispatchSetNeedsUpdateLayers();
152 void DispatchSetNeedsRedraw(); 153 void DispatchSetNeedsRedraw();
153 void DispatchSetNeedsRedrawRect(const gfx::Rect& damage_rect); 154 void DispatchSetNeedsRedrawRect(const gfx::Rect& damage_rect);
154 void DispatchSetVisible(bool visible); 155 void DispatchSetVisible(bool visible);
155 void DispatchSetNextCommitForcesRedraw(); 156 void DispatchSetNextCommitForcesRedraw();
156 void DispatchDidAddAnimation(); 157 void DispatchDidAddAnimation();
158 void DispatchCompositeImmediately();
157 159
158 virtual void AfterTest() = 0; 160 virtual void AfterTest() = 0;
159 virtual void WillBeginTest(); 161 virtual void WillBeginTest();
160 virtual void BeginTest() = 0; 162 virtual void BeginTest() = 0;
161 virtual void SetupTree(); 163 virtual void SetupTree();
162 164
163 virtual void RunTest(bool threaded, 165 virtual void RunTest(bool threaded,
164 bool delegating_renderer, 166 bool delegating_renderer,
165 bool impl_side_painting); 167 bool impl_side_painting);
166 virtual void RunTestWithImplSidePainting(); 168 virtual void RunTestWithImplSidePainting();
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320 SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \ 322 SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \
321 SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) 323 SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME)
322 324
323 // Some tests want to control when notify ready for activation occurs, 325 // Some tests want to control when notify ready for activation occurs,
324 // but this is not supported in the single-threaded case. 326 // but this is not supported in the single-threaded case.
325 #define SINGLE_AND_MULTI_THREAD_BLOCKNOTIFY_TEST_F(TEST_FIXTURE_NAME) \ 327 #define SINGLE_AND_MULTI_THREAD_BLOCKNOTIFY_TEST_F(TEST_FIXTURE_NAME) \
326 SINGLE_THREAD_NOIMPL_TEST_F(TEST_FIXTURE_NAME); \ 328 SINGLE_THREAD_NOIMPL_TEST_F(TEST_FIXTURE_NAME); \
327 MULTI_THREAD_TEST_F(TEST_FIXTURE_NAME) 329 MULTI_THREAD_TEST_F(TEST_FIXTURE_NAME)
328 330
329 #endif // CC_TEST_LAYER_TREE_TEST_H_ 331 #endif // CC_TEST_LAYER_TREE_TEST_H_
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