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Side by Side Diff: cc/test/layer_tree_test.h

Issue 667793004: Support single-threaded impl-side painting (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Use numeric limits for raster task limit Created 6 years, 2 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TEST_LAYER_TREE_TEST_H_ 5 #ifndef CC_TEST_LAYER_TREE_TEST_H_
6 #define CC_TEST_LAYER_TREE_TEST_H_ 6 #define CC_TEST_LAYER_TREE_TEST_H_
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "base/threading/thread.h" 9 #include "base/threading/thread.h"
10 #include "cc/animation/animation_delegate.h" 10 #include "cc/animation/animation_delegate.h"
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126 126
127 void PostAddAnimationToMainThread(Layer* layer_to_receive_animation); 127 void PostAddAnimationToMainThread(Layer* layer_to_receive_animation);
128 void PostAddInstantAnimationToMainThread(Layer* layer_to_receive_animation); 128 void PostAddInstantAnimationToMainThread(Layer* layer_to_receive_animation);
129 void PostAddLongAnimationToMainThread(Layer* layer_to_receive_animation); 129 void PostAddLongAnimationToMainThread(Layer* layer_to_receive_animation);
130 void PostSetNeedsCommitToMainThread(); 130 void PostSetNeedsCommitToMainThread();
131 void PostSetNeedsUpdateLayersToMainThread(); 131 void PostSetNeedsUpdateLayersToMainThread();
132 void PostSetNeedsRedrawToMainThread(); 132 void PostSetNeedsRedrawToMainThread();
133 void PostSetNeedsRedrawRectToMainThread(const gfx::Rect& damage_rect); 133 void PostSetNeedsRedrawRectToMainThread(const gfx::Rect& damage_rect);
134 void PostSetVisibleToMainThread(bool visible); 134 void PostSetVisibleToMainThread(bool visible);
135 void PostSetNextCommitForcesRedrawToMainThread(); 135 void PostSetNextCommitForcesRedrawToMainThread();
136 void PostCompositeImmediatelyToMainThread();
136 137
137 void DoBeginTest(); 138 void DoBeginTest();
138 void Timeout(); 139 void Timeout();
139 140
140 protected: 141 protected:
141 LayerTreeTest(); 142 LayerTreeTest();
142 143
143 virtual void InitializeSettings(LayerTreeSettings* settings) {} 144 virtual void InitializeSettings(LayerTreeSettings* settings) {}
144 145
145 void RealEndTest(); 146 void RealEndTest();
146 147
147 virtual void DispatchAddAnimation(Layer* layer_to_receive_animation, 148 virtual void DispatchAddAnimation(Layer* layer_to_receive_animation,
148 double animation_duration); 149 double animation_duration);
149 void DispatchSetNeedsCommit(); 150 void DispatchSetNeedsCommit();
150 void DispatchSetNeedsUpdateLayers(); 151 void DispatchSetNeedsUpdateLayers();
151 void DispatchSetNeedsRedraw(); 152 void DispatchSetNeedsRedraw();
152 void DispatchSetNeedsRedrawRect(const gfx::Rect& damage_rect); 153 void DispatchSetNeedsRedrawRect(const gfx::Rect& damage_rect);
153 void DispatchSetVisible(bool visible); 154 void DispatchSetVisible(bool visible);
154 void DispatchSetNextCommitForcesRedraw(); 155 void DispatchSetNextCommitForcesRedraw();
155 void DispatchDidAddAnimation(); 156 void DispatchDidAddAnimation();
157 void DispatchCompositeImmediately();
156 158
157 virtual void AfterTest() = 0; 159 virtual void AfterTest() = 0;
158 virtual void WillBeginTest(); 160 virtual void WillBeginTest();
159 virtual void BeginTest() = 0; 161 virtual void BeginTest() = 0;
160 virtual void SetupTree(); 162 virtual void SetupTree();
161 163
162 virtual void RunTest(bool threaded, 164 virtual void RunTest(bool threaded,
163 bool delegating_renderer, 165 bool delegating_renderer,
164 bool impl_side_painting); 166 bool impl_side_painting);
165 virtual void RunTestWithImplSidePainting(); 167 virtual void RunTestWithImplSidePainting();
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319 SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \ 321 SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \
320 SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) 322 SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME)
321 323
322 // Some tests want to control when notify ready for activation occurs, 324 // Some tests want to control when notify ready for activation occurs,
323 // but this is not supported in the single-threaded case. 325 // but this is not supported in the single-threaded case.
324 #define SINGLE_AND_MULTI_THREAD_BLOCKNOTIFY_TEST_F(TEST_FIXTURE_NAME) \ 326 #define SINGLE_AND_MULTI_THREAD_BLOCKNOTIFY_TEST_F(TEST_FIXTURE_NAME) \
325 SINGLE_THREAD_NOIMPL_TEST_F(TEST_FIXTURE_NAME); \ 327 SINGLE_THREAD_NOIMPL_TEST_F(TEST_FIXTURE_NAME); \
326 MULTI_THREAD_TEST_F(TEST_FIXTURE_NAME) 328 MULTI_THREAD_TEST_F(TEST_FIXTURE_NAME)
327 329
328 #endif // CC_TEST_LAYER_TREE_TEST_H_ 330 #endif // CC_TEST_LAYER_TREE_TEST_H_
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