Index: net/quic/congestion_control/pacing_sender.cc |
diff --git a/net/quic/congestion_control/pacing_sender.cc b/net/quic/congestion_control/pacing_sender.cc |
index 03e553477ced4ea1e0f08ae81e63e838d8bf3f0d..d53fccc77321c8a1c0c0a7cd883bf629df5a95a0 100644 |
--- a/net/quic/congestion_control/pacing_sender.cc |
+++ b/net/quic/congestion_control/pacing_sender.cc |
@@ -62,13 +62,9 @@ bool PacingSender::OnPacketSent( |
next_packet_send_time_ = QuicTime::Zero(); |
return in_flight; |
} |
- // The next packet should be sent as soon as the current packets has |
- // been transferred. We pace at twice the rate of the underlying |
- // sender's bandwidth estimate during slow start and 1.25x during congestion |
- // avoidance to ensure pacing doesn't prevent us from filling the window. |
- const float kPacingAggression = sender_->InSlowStart() ? 2 : 1.25; |
- QuicTime::Delta delay = |
- BandwidthEstimate().Scale(kPacingAggression).TransferTime(bytes); |
+ // The next packet should be sent as soon as the current packets has been |
+ // transferred. |
+ QuicTime::Delta delay = PacingRate().TransferTime(bytes); |
// If the last send was delayed, and the alarm took a long time to get |
// invoked, allow the connection to make up for lost time. |
if (was_last_send_delayed_) { |
@@ -145,6 +141,10 @@ QuicTime::Delta PacingSender::TimeUntilSend( |
return QuicTime::Delta::Zero(); |
} |
+QuicBandwidth PacingSender::PacingRate() const { |
+ return sender_->PacingRate(); |
+} |
+ |
QuicBandwidth PacingSender::BandwidthEstimate() const { |
return sender_->BandwidthEstimate(); |
} |