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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "build/build_config.h" | 5 #include "build/build_config.h" |
| 6 | 6 |
| 7 #if !defined(OS_WIN) | 7 #if !defined(OS_WIN) |
| 8 #include <unistd.h> | 8 #include <unistd.h> |
| 9 #endif | 9 #endif |
| 10 | 10 |
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| 92 EXPECT_TRUE(gfx::PNGCodec::Decode( | 92 EXPECT_TRUE(gfx::PNGCodec::Decode( |
| 93 reinterpret_cast<const unsigned char*>(compressed.data()), | 93 reinterpret_cast<const unsigned char*>(compressed.data()), |
| 94 compressed.size(), &bitmap)); | 94 compressed.size(), &bitmap)); |
| 95 SetSkBitmap(bitmap); | 95 SetSkBitmap(bitmap); |
| 96 } | 96 } |
| 97 | 97 |
| 98 // Loads the image from a canvas. | 98 // Loads the image from a canvas. |
| 99 Image(const skia::PlatformCanvas& canvas) : ignore_alpha_(true) { | 99 Image(const skia::PlatformCanvas& canvas) : ignore_alpha_(true) { |
| 100 // Use a different way to access the bitmap. The normal way would be to | 100 // Use a different way to access the bitmap. The normal way would be to |
| 101 // query the SkBitmap. | 101 // query the SkBitmap. |
| 102 HDC context = canvas.getTopPlatformDevice().getBitmapDC(); | 102 HDC context = canvas.beginPlatformPaint(); |
| 103 HGDIOBJ bitmap = GetCurrentObject(context, OBJ_BITMAP); | 103 HGDIOBJ bitmap = GetCurrentObject(context, OBJ_BITMAP); |
| 104 EXPECT_TRUE(bitmap != NULL); | 104 EXPECT_TRUE(bitmap != NULL); |
| 105 // Initialize the clip region to the entire bitmap. | 105 // Initialize the clip region to the entire bitmap. |
| 106 BITMAP bitmap_data; | 106 BITMAP bitmap_data; |
| 107 EXPECT_EQ(GetObject(bitmap, sizeof(BITMAP), &bitmap_data), sizeof(BITMAP)); | 107 EXPECT_EQ(GetObject(bitmap, sizeof(BITMAP), &bitmap_data), sizeof(BITMAP)); |
| 108 width_ = bitmap_data.bmWidth; | 108 width_ = bitmap_data.bmWidth; |
| 109 height_ = bitmap_data.bmHeight; | 109 height_ = bitmap_data.bmHeight; |
| 110 row_length_ = bitmap_data.bmWidthBytes; | 110 row_length_ = bitmap_data.bmWidthBytes; |
| 111 size_t size = row_length_ * height_; | 111 size_t size = row_length_ * height_; |
| 112 data_.resize(size); | 112 data_.resize(size); |
| 113 memcpy(&*data_.begin(), bitmap_data.bmBits, size); | 113 memcpy(&*data_.begin(), bitmap_data.bmBits, size); |
| 114 canvas.endPlatformPaint(); |
| 114 } | 115 } |
| 115 | 116 |
| 116 // Loads the image from a canvas. | 117 // Loads the image from a canvas. |
| 117 Image(const SkBitmap& bitmap) : ignore_alpha_(true) { | 118 Image(const SkBitmap& bitmap) : ignore_alpha_(true) { |
| 118 SetSkBitmap(bitmap); | 119 SetSkBitmap(bitmap); |
| 119 } | 120 } |
| 120 | 121 |
| 121 int width() const { return width_; } | 122 int width() const { return width_; } |
| 122 int height() const { return height_; } | 123 int height() const { return height_; } |
| 123 int row_length() const { return row_length_; } | 124 int row_length() const { return row_length_; } |
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| 969 { | 970 { |
| 970 vcanvas_->rotate(67); | 971 vcanvas_->rotate(67); |
| 971 pcanvas_->rotate(67); | 972 pcanvas_->rotate(67); |
| 972 vcanvas_->drawBitmap(bitmap, 20, -50, NULL); | 973 vcanvas_->drawBitmap(bitmap, 20, -50, NULL); |
| 973 pcanvas_->drawBitmap(bitmap, 20, -50, NULL); | 974 pcanvas_->drawBitmap(bitmap, 20, -50, NULL); |
| 974 EXPECT_EQ(0., ProcessImage(FILE_PATH_LITERAL("rotate"))); | 975 EXPECT_EQ(0., ProcessImage(FILE_PATH_LITERAL("rotate"))); |
| 975 } | 976 } |
| 976 } | 977 } |
| 977 | 978 |
| 978 } // namespace skia | 979 } // namespace skia |
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