| Index: ManualTests/animation/compositor-change-playback-rate.html
|
| diff --git a/ManualTests/animation/compositor-change-playback-rate.html b/ManualTests/animation/compositor-change-playback-rate.html
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..712c452a0e991893b28bb1f4b8268b9993ecc7c2
|
| --- /dev/null
|
| +++ b/ManualTests/animation/compositor-change-playback-rate.html
|
| @@ -0,0 +1,42 @@
|
| +<style>
|
| +div {
|
| + height: 100px;
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| + width: 100px;
|
| + background: blue;
|
| +}
|
| +</style>
|
| +<p>
|
| +The four squares should make identical rotations at different rates without jumping.
|
| +<div id="target1"></div>
|
| +<div id="target2"></div>
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| +<div id="target3"></div>
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| +<div id="target4"></div>
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| +<script>
|
| +var player1 = target1.animate([
|
| + {transform: 'none'},
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| + {transform: 'rotate(90deg)'}
|
| +], {duration: 1000, iterations: 200000});
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| +
|
| +var player2 = target2.animate([
|
| + {transform: 'none', background: 'blue'},
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| + {transform: 'rotate(90deg)', background: 'blue'}
|
| +], {duration: 1000, iterations: 200000});
|
| +
|
| +var player3 = target3.animate([
|
| + {transform: 'none'},
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| + {transform: 'rotate(90deg)'}
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| +], {duration: 1000, iterations: Infinity});
|
| +
|
| +var player4 = target4.animate([
|
| + {transform: 'none', background: 'blue'},
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| + {transform: 'rotate(90deg)', background: 'blue'}
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| +], {duration: 1000, iterations: Infinity});
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| +
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| +setInterval(function() {
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| + var playbackRate = (Math.random() - 0.5) * 5;
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| + player1.playbackRate = playbackRate;
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| + player2.playbackRate = playbackRate;
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| + player3.playbackRate = playbackRate;
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| + player4.playbackRate = playbackRate;
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| +}, 100);
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| +</script>
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|
|