Index: sandbox/linux/seccomp-bpf/basicblock.h |
diff --git a/sandbox/linux/seccomp-bpf/basicblock.h b/sandbox/linux/seccomp-bpf/basicblock.h |
index 1782a8076bdc12d47827a86099c9c4e434f37679..a116f41b3ebdd0e18f9d916758b9379160bc0208 100644 |
--- a/sandbox/linux/seccomp-bpf/basicblock.h |
+++ b/sandbox/linux/seccomp-bpf/basicblock.h |
@@ -9,7 +9,6 @@ |
#include "sandbox/linux/seccomp-bpf/instruction.h" |
- |
namespace playground2 { |
struct BasicBlock { |
@@ -20,25 +19,24 @@ struct BasicBlock { |
// identify common sequences of basic blocks. This would normally be |
// really easy to do, but STL requires us to wrap the comparator into |
// a class. We begrudgingly add some code here that provides this wrapping. |
- template<class T> class Less { |
+ template <class T> |
+ class Less { |
public: |
- Less(const T& data, int (*cmp)(const BasicBlock *, const BasicBlock *, |
- const T& data)) |
- : data_(data), |
- cmp_(cmp) { |
- } |
+ Less(const T& data, |
+ int (*cmp)(const BasicBlock*, const BasicBlock*, const T& data)) |
+ : data_(data), cmp_(cmp) {} |
- bool operator() (const BasicBlock *a, const BasicBlock *b) const { |
+ bool operator()(const BasicBlock* a, const BasicBlock* b) const { |
return cmp_(a, b, data_) < 0; |
} |
private: |
const T& data_; |
- int (*cmp_)(const BasicBlock *, const BasicBlock *, const T&); |
+ int (*cmp_)(const BasicBlock*, const BasicBlock*, const T&); |
}; |
// Basic blocks are essentially nothing more than a set of instructions. |
- std::vector<Instruction *> instructions; |
+ std::vector<Instruction*> instructions; |
// In order to compute relative branch offsets we need to keep track of |
// how far our block is away from the very last basic block. The "offset_" |