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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
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60 const std::string& channel_name, | 60 const std::string& channel_name, |
61 const TransportRoute& route) = 0; | 61 const TransportRoute& route) = 0; |
62 | 62 |
63 protected: | 63 protected: |
64 virtual ~EventHandler() {} | 64 virtual ~EventHandler() {} |
65 }; | 65 }; |
66 | 66 |
67 // Constructs a ConnectionToClient object for the |session|. Takes | 67 // Constructs a ConnectionToClient object for the |session|. Takes |
68 // ownership of |session|. | 68 // ownership of |session|. |
69 explicit ConnectionToClient(Session* session); | 69 explicit ConnectionToClient(Session* session); |
70 virtual ~ConnectionToClient(); | 70 ~ConnectionToClient() override; |
71 | 71 |
72 // Set |event_handler| for connection events. Must be called once when this | 72 // Set |event_handler| for connection events. Must be called once when this |
73 // object is created. | 73 // object is created. |
74 void SetEventHandler(EventHandler* event_handler); | 74 void SetEventHandler(EventHandler* event_handler); |
75 | 75 |
76 // Returns the connection in use. | 76 // Returns the connection in use. |
77 virtual Session* session(); | 77 virtual Session* session(); |
78 | 78 |
79 // Disconnect the client connection. | 79 // Disconnect the client connection. |
80 virtual void Disconnect(); | 80 virtual void Disconnect(); |
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94 // Set/get the stubs which will handle messages we receive from the client. | 94 // Set/get the stubs which will handle messages we receive from the client. |
95 // All stubs MUST be set before the session's channels become connected. | 95 // All stubs MUST be set before the session's channels become connected. |
96 virtual void set_clipboard_stub(ClipboardStub* clipboard_stub); | 96 virtual void set_clipboard_stub(ClipboardStub* clipboard_stub); |
97 virtual ClipboardStub* clipboard_stub(); | 97 virtual ClipboardStub* clipboard_stub(); |
98 virtual void set_host_stub(HostStub* host_stub); | 98 virtual void set_host_stub(HostStub* host_stub); |
99 virtual HostStub* host_stub(); | 99 virtual HostStub* host_stub(); |
100 virtual void set_input_stub(InputStub* input_stub); | 100 virtual void set_input_stub(InputStub* input_stub); |
101 virtual InputStub* input_stub(); | 101 virtual InputStub* input_stub(); |
102 | 102 |
103 // Session::EventHandler interface. | 103 // Session::EventHandler interface. |
104 virtual void OnSessionStateChange(Session::State state) override; | 104 void OnSessionStateChange(Session::State state) override; |
105 virtual void OnSessionRouteChange(const std::string& channel_name, | 105 void OnSessionRouteChange(const std::string& channel_name, |
106 const TransportRoute& route) override; | 106 const TransportRoute& route) override; |
107 | 107 |
108 private: | 108 private: |
109 // Callback for channel initialization. | 109 // Callback for channel initialization. |
110 void OnChannelInitialized(bool successful); | 110 void OnChannelInitialized(bool successful); |
111 | 111 |
112 void NotifyIfChannelsReady(); | 112 void NotifyIfChannelsReady(); |
113 | 113 |
114 void Close(ErrorCode error); | 114 void Close(ErrorCode error); |
115 | 115 |
116 // Stops writing in the channels. | 116 // Stops writing in the channels. |
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132 scoped_ptr<HostVideoDispatcher> video_dispatcher_; | 132 scoped_ptr<HostVideoDispatcher> video_dispatcher_; |
133 scoped_ptr<AudioWriter> audio_writer_; | 133 scoped_ptr<AudioWriter> audio_writer_; |
134 | 134 |
135 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); | 135 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); |
136 }; | 136 }; |
137 | 137 |
138 } // namespace protocol | 138 } // namespace protocol |
139 } // namespace remoting | 139 } // namespace remoting |
140 | 140 |
141 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 141 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
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