| Index: sky/engine/core/rendering/RenderTreeAsText.h
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| diff --git a/sky/engine/core/rendering/RenderTreeAsText.h b/sky/engine/core/rendering/RenderTreeAsText.h
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| index e73a110c193978cb1fd6b8508e87a001a0cbb9a4..b7b392a5a0e500d9f98dc17eb09f66c5b30fe445 100644
|
| --- a/sky/engine/core/rendering/RenderTreeAsText.h
|
| +++ b/sky/engine/core/rendering/RenderTreeAsText.h
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| @@ -58,7 +58,7 @@ void write(TextStream&, const RenderObject&, int indent = 0, RenderAsTextBehavio
|
|
|
| class RenderTreeAsText {
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| // FIXME: This is a cheesy hack to allow easy access to RenderStyle colors. It won't be needed if we convert
|
| -// it to use visitedDependentColor instead. (This just involves rebaselining many results though, so for now it's
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| +// it to use colorIncludingFallback instead. (This just involves rebaselining many results though, so for now it's
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| // not being done).
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| public:
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| static void writeRenderObject(TextStream& ts, const RenderObject& o, RenderAsTextBehavior behavior);
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|