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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/paint/LayerPainter.h" | 6 #include "core/paint/LayerPainter.h" |
7 | 7 |
8 #include "core/frame/Settings.h" | 8 #include "core/frame/Settings.h" |
9 #include "core/page/Page.h" | 9 #include "core/page/Page.h" |
10 #include "core/rendering/ClipPathOperation.h" | 10 #include "core/rendering/ClipPathOperation.h" |
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250 bool createTransparencyLayerForBlendMode = !m_renderLayer.renderer()->isDocu mentElement() && m_renderLayer.stackingNode()->isStackingContext() && m_renderLa yer.hasNonIsolatedDescendantWithBlendMode(); | 250 bool createTransparencyLayerForBlendMode = !m_renderLayer.renderer()->isDocu mentElement() && m_renderLayer.stackingNode()->isStackingContext() && m_renderLa yer.hasNonIsolatedDescendantWithBlendMode(); |
251 | 251 |
252 if (createTransparencyLayerForBlendMode) | 252 if (createTransparencyLayerForBlendMode) |
253 beginTransparencyLayers(context, paintingInfo.rootLayer, paintingInfo.pa intDirtyRect, paintingInfo.subPixelAccumulation, paintingInfo.paintBehavior); | 253 beginTransparencyLayers(context, paintingInfo.rootLayer, paintingInfo.pa intDirtyRect, paintingInfo.subPixelAccumulation, paintingInfo.paintBehavior); |
254 | 254 |
255 LayerPaintingInfo localPaintingInfo(paintingInfo); | 255 LayerPaintingInfo localPaintingInfo(paintingInfo); |
256 bool haveFilterEffect = m_renderLayer.filterRenderer() && m_renderLayer.pain tsWithFilters(); | 256 bool haveFilterEffect = m_renderLayer.filterRenderer() && m_renderLayer.pain tsWithFilters(); |
257 | 257 |
258 LayerFragments layerFragments; | 258 LayerFragments layerFragments; |
259 if (shouldPaintContent || shouldPaintOutline || isPaintingOverlayScrollbars) { | 259 if (shouldPaintContent || shouldPaintOutline || isPaintingOverlayScrollbars) { |
260 // Collect the fragments. This will compute the clip rectangles and pain t offsets for each layer fragment, as well as whether or not the content of each | 260 // Collect the fragments. This will compute the clip rectangles and pain t offsets for each layer fragment. |
261 // fragment should paint. | 261 ClipRectsCacheSlot cacheSlot = (paintFlags & PaintLayerUncachedClipRects ) ? UncachedClipRects : PaintingClipRects; |
262 m_renderLayer.collectFragments(layerFragments, localPaintingInfo.rootLay er, localPaintingInfo.paintDirtyRect, | 262 ShouldRespectOverflowClip respectOverflowClip = shouldRespectOverflowCli p(paintFlags, m_renderLayer.renderer()); |
263 (paintFlags & PaintLayerUncachedClipRects) ? UncachedClipRects : Pai ntingClipRects, IgnoreOverlayScrollbarSize, | 263 RenderLayer::DirtyRectIntersectionResult intersectionResult; |
264 shouldRespectOverflowClip(paintFlags, m_renderLayer.renderer()), &of fsetFromRoot, localPaintingInfo.subPixelAccumulation); | 264 m_renderLayer.collectFragments(layerFragments, &intersectionResult, loca lPaintingInfo.rootLayer, localPaintingInfo.paintDirtyRect, cacheSlot, IgnoreOver layScrollbarSize, respectOverflowClip, &offsetFromRoot, localPaintingInfo.subPix elAccumulation); |
265 updatePaintingInfoForFragments(layerFragments, localPaintingInfo, paintF lags, shouldPaintContent, &offsetFromRoot); | 265 if (intersectionResult == RenderLayer::NotIntersectingDirtyRect && shoul dPaintContent) { |
266 if (&m_renderLayer != localPaintingInfo.rootLayer || !(paintFlags & PaintLayerPaintingOverflowContents)) | |
267 shouldPaintContent = false; | |
268 } | |
266 } | 269 } |
267 | 270 |
268 bool selectionOnly = localPaintingInfo.paintBehavior & PaintBehaviorSelecti onOnly; | 271 bool selectionOnly = localPaintingInfo.paintBehavior & PaintBehaviorSelecti onOnly; |
269 // If this layer's renderer is a child of the paintingRoot, we render uncond itionally, which | 272 // If this layer's renderer is a child of the paintingRoot, we render uncond itionally, which |
270 // is done by passing a nil paintingRoot down to our renderer (as if no pain tingRoot was ever set). | 273 // is done by passing a nil paintingRoot down to our renderer (as if no pain tingRoot was ever set). |
271 // Else, our renderer tree may or may not contain the painting root, so we p ass that root along | 274 // Else, our renderer tree may or may not contain the painting root, so we p ass that root along |
272 // so it will be tested against as we descend through the renderers. | 275 // so it will be tested against as we descend through the renderers. |
273 RenderObject* paintingRootForRenderer = 0; | 276 RenderObject* paintingRootForRenderer = 0; |
274 if (localPaintingInfo.paintingRoot && !m_renderLayer.renderer()->isDescendan tOf(localPaintingInfo.paintingRoot)) | 277 if (localPaintingInfo.paintingRoot && !m_renderLayer.renderer()->isDescendan tOf(localPaintingInfo.paintingRoot)) |
275 paintingRootForRenderer = localPaintingInfo.paintingRoot; | 278 paintingRootForRenderer = localPaintingInfo.paintingRoot; |
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414 LayoutPoint delta; | 417 LayoutPoint delta; |
415 layer->convertToLayerCoords(localPaintingInfo.rootLayer, delta); | 418 layer->convertToLayerCoords(localPaintingInfo.rootLayer, delta); |
416 clipRecorder.addRoundedRectClip(layer->renderer()->style()->getRound edInnerBorderFor(LayoutRect(delta, layer->size()))); | 419 clipRecorder.addRoundedRectClip(layer->renderer()->style()->getRound edInnerBorderFor(LayoutRect(delta, layer->size()))); |
417 } | 420 } |
418 | 421 |
419 if (layer == localPaintingInfo.rootLayer) | 422 if (layer == localPaintingInfo.rootLayer) |
420 break; | 423 break; |
421 } | 424 } |
422 } | 425 } |
423 | 426 |
424 void LayerPainter::updatePaintingInfoForFragments(LayerFragments& fragments, con st LayerPaintingInfo& localPaintingInfo, PaintLayerFlags localPaintFlags, | |
425 bool shouldPaintContent, const LayoutPoint* offsetFromRoot) | |
426 { | |
427 ASSERT(offsetFromRoot); | |
428 for (size_t i = 0; i < fragments.size(); ++i) { | |
chrishtr
2014/10/28 18:47:42
How about just a method:
bool LayerPainter::atLea
mstensho (USE GERRIT)
2014/10/28 20:08:21
You mean that you don't want the extra code (and p
chrishtr
2014/10/28 20:18:25
Is this method hard to implement?
I was suggesti
mstensho (USE GERRIT)
2014/10/28 21:33:20
Done. It's kind of meaningless to loop through the
| |
429 LayerFragment& fragment = fragments.at(i); | |
430 fragment.shouldPaintContent = shouldPaintContent; | |
431 if (&m_renderLayer != localPaintingInfo.rootLayer || !(localPaintFlags & PaintLayerPaintingOverflowContents)) { | |
432 LayoutPoint newOffsetFromRoot = *offsetFromRoot + fragment.paginatio nOffset; | |
433 fragment.shouldPaintContent &= m_renderLayer.intersectsDamageRect(fr agment.layerBounds, fragment.backgroundRect.rect(), localPaintingInfo.rootLayer, &newOffsetFromRoot); | |
434 } | |
435 } | |
436 } | |
437 | |
438 void LayerPainter::paintLayerByApplyingTransform(GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags, const LayoutPoint& translationOffset) | 427 void LayerPainter::paintLayerByApplyingTransform(GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags, const LayoutPoint& translationOffset) |
439 { | 428 { |
440 // This involves subtracting out the position of the layer in our current co ordinate space, but preserving | 429 // This involves subtracting out the position of the layer in our current co ordinate space, but preserving |
441 // the accumulated error for sub-pixel layout. | 430 // the accumulated error for sub-pixel layout. |
442 LayoutPoint delta; | 431 LayoutPoint delta; |
443 m_renderLayer.convertToLayerCoords(paintingInfo.rootLayer, delta); | 432 m_renderLayer.convertToLayerCoords(paintingInfo.rootLayer, delta); |
444 delta.moveBy(translationOffset); | 433 delta.moveBy(translationOffset); |
445 TransformationMatrix transform(m_renderLayer.renderableTransform(paintingInf o.paintBehavior)); | 434 TransformationMatrix transform(m_renderLayer.renderableTransform(paintingInf o.paintBehavior)); |
446 IntPoint roundedDelta = roundedIntPoint(delta); | 435 IntPoint roundedDelta = roundedIntPoint(delta); |
447 transform.translateRight(roundedDelta.x(), roundedDelta.y()); | 436 transform.translateRight(roundedDelta.x(), roundedDelta.y()); |
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665 currLogicalTopOffset -= blockDelta; | 654 currLogicalTopOffset -= blockDelta; |
666 } | 655 } |
667 } | 656 } |
668 | 657 |
669 void LayerPainter::paintBackgroundForFragments(const LayerFragments& layerFragme nts, GraphicsContext* context, | 658 void LayerPainter::paintBackgroundForFragments(const LayerFragments& layerFragme nts, GraphicsContext* context, |
670 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, const L ayerPaintingInfo& localPaintingInfo, PaintBehavior paintBehavior, | 659 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, const L ayerPaintingInfo& localPaintingInfo, PaintBehavior paintBehavior, |
671 RenderObject* paintingRootForRenderer, PaintLayerFlags paintFlags) | 660 RenderObject* paintingRootForRenderer, PaintLayerFlags paintFlags) |
672 { | 661 { |
673 for (size_t i = 0; i < layerFragments.size(); ++i) { | 662 for (size_t i = 0; i < layerFragments.size(); ++i) { |
674 const LayerFragment& fragment = layerFragments.at(i); | 663 const LayerFragment& fragment = layerFragments.at(i); |
675 if (!fragment.shouldPaintContent) | |
676 continue; | |
677 | 664 |
678 // Begin transparency layers lazily now that we know we have to paint so mething. | 665 // Begin transparency layers lazily now that we know we have to paint so mething. |
679 if (haveTransparency || m_renderLayer.paintsWithBlendMode()) | 666 if (haveTransparency || m_renderLayer.paintsWithBlendMode()) |
680 beginTransparencyLayers(context, localPaintingInfo.rootLayer, transp arencyPaintDirtyRect, localPaintingInfo.subPixelAccumulation, localPaintingInfo. paintBehavior); | 667 beginTransparencyLayers(context, localPaintingInfo.rootLayer, transp arencyPaintDirtyRect, localPaintingInfo.subPixelAccumulation, localPaintingInfo. paintBehavior); |
681 | 668 |
682 OwnPtr<ClipRecorder> clipRecorder; | 669 OwnPtr<ClipRecorder> clipRecorder; |
683 | 670 |
684 if (localPaintingInfo.clipToDirtyRect && needsToClip(localPaintingInfo, fragment.backgroundRect)) { | 671 if (localPaintingInfo.clipToDirtyRect && needsToClip(localPaintingInfo, fragment.backgroundRect)) { |
685 clipRecorder = adoptPtr(new ClipRecorder(&m_renderLayer, context, Cl ipDisplayItem::LayerBackground, fragment.backgroundRect)); | 672 clipRecorder = adoptPtr(new ClipRecorder(&m_renderLayer, context, Cl ipDisplayItem::LayerBackground, fragment.backgroundRect)); |
686 applyRoundedRectClips(localPaintingInfo, context, fragment.backgroun dRect, paintFlags, *clipRecorder); | 673 applyRoundedRectClips(localPaintingInfo, context, fragment.backgroun dRect, paintFlags, *clipRecorder); |
687 } | 674 } |
688 | 675 |
689 // Paint the background. | 676 // Paint the background. |
690 // FIXME: Eventually we will collect the region from the fragment itself instead of just from the paint info. | 677 // FIXME: Eventually we will collect the region from the fragment itself instead of just from the paint info. |
691 PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.backgroundRect .rect()), PaintPhaseBlockBackground, paintBehavior, paintingRootForRenderer, 0, localPaintingInfo.rootLayer->renderer()); | 678 PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.backgroundRect .rect()), PaintPhaseBlockBackground, paintBehavior, paintingRootForRenderer, 0, localPaintingInfo.rootLayer->renderer()); |
692 m_renderLayer.renderer()->paint(paintInfo, toPoint(fragment.layerBounds. location() - m_renderLayer.renderBoxLocation() + subPixelAccumulationIfNeeded(lo calPaintingInfo.subPixelAccumulation, m_renderLayer.compositingState()))); | 679 m_renderLayer.renderer()->paint(paintInfo, toPoint(fragment.layerBounds. location() - m_renderLayer.renderBoxLocation() + subPixelAccumulationIfNeeded(lo calPaintingInfo.subPixelAccumulation, m_renderLayer.compositingState()))); |
693 } | 680 } |
694 } | 681 } |
695 | 682 |
696 void LayerPainter::paintForegroundForFragments(const LayerFragments& layerFragme nts, GraphicsContext* context, | 683 void LayerPainter::paintForegroundForFragments(const LayerFragments& layerFragme nts, GraphicsContext* context, |
697 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, const L ayerPaintingInfo& localPaintingInfo, PaintBehavior paintBehavior, | 684 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, const L ayerPaintingInfo& localPaintingInfo, PaintBehavior paintBehavior, |
698 RenderObject* paintingRootForRenderer, bool selectionOnly, PaintLayerFlags p aintFlags) | 685 RenderObject* paintingRootForRenderer, bool selectionOnly, PaintLayerFlags p aintFlags) |
699 { | 686 { |
700 // Begin transparency if we have something to paint. | 687 // Begin transparency if we have something to paint. |
701 if (haveTransparency || m_renderLayer.paintsWithBlendMode()) { | 688 if (haveTransparency || m_renderLayer.paintsWithBlendMode()) { |
702 for (size_t i = 0; i < layerFragments.size(); ++i) { | 689 for (size_t i = 0; i < layerFragments.size(); ++i) { |
703 const LayerFragment& fragment = layerFragments.at(i); | 690 const LayerFragment& fragment = layerFragments.at(i); |
704 if (fragment.shouldPaintContent && !fragment.foregroundRect.isEmpty( )) { | 691 if (!fragment.foregroundRect.isEmpty()) { |
705 beginTransparencyLayers(context, localPaintingInfo.rootLayer, tr ansparencyPaintDirtyRect, localPaintingInfo.subPixelAccumulation, localPaintingI nfo.paintBehavior); | 692 beginTransparencyLayers(context, localPaintingInfo.rootLayer, tr ansparencyPaintDirtyRect, localPaintingInfo.subPixelAccumulation, localPaintingI nfo.paintBehavior); |
706 break; | 693 break; |
707 } | 694 } |
708 } | 695 } |
709 } | 696 } |
710 | 697 |
711 // Optimize clipping for the single fragment case. | 698 // Optimize clipping for the single fragment case. |
712 bool shouldClip = localPaintingInfo.clipToDirtyRect && layerFragments.size() == 1 && layerFragments[0].shouldPaintContent && !layerFragments[0].foregroundRe ct.isEmpty(); | 699 bool shouldClip = localPaintingInfo.clipToDirtyRect && layerFragments.size() == 1 && !layerFragments[0].foregroundRect.isEmpty(); |
713 | 700 |
714 OwnPtr<ClipRecorder> clipRecorder; | 701 OwnPtr<ClipRecorder> clipRecorder; |
715 if (shouldClip && needsToClip(localPaintingInfo, layerFragments[0].foregroun dRect)) { | 702 if (shouldClip && needsToClip(localPaintingInfo, layerFragments[0].foregroun dRect)) { |
716 clipRecorder = adoptPtr(new ClipRecorder(&m_renderLayer, context, ClipDi splayItem::LayerForeground, layerFragments[0].foregroundRect)); | 703 clipRecorder = adoptPtr(new ClipRecorder(&m_renderLayer, context, ClipDi splayItem::LayerForeground, layerFragments[0].foregroundRect)); |
717 applyRoundedRectClips(localPaintingInfo, context, layerFragments[0].fore groundRect, paintFlags, *clipRecorder); | 704 applyRoundedRectClips(localPaintingInfo, context, layerFragments[0].fore groundRect, paintFlags, *clipRecorder); |
718 } | 705 } |
719 | 706 |
720 // We have to loop through every fragment multiple times, since we have to i ssue paint invalidations in each specific phase in order for | 707 // We have to loop through every fragment multiple times, since we have to i ssue paint invalidations in each specific phase in order for |
721 // interleaving of the fragments to work properly. | 708 // interleaving of the fragments to work properly. |
722 paintForegroundForFragmentsWithPhase(selectionOnly ? PaintPhaseSelection : P aintPhaseChildBlockBackgrounds, layerFragments, | 709 paintForegroundForFragmentsWithPhase(selectionOnly ? PaintPhaseSelection : P aintPhaseChildBlockBackgrounds, layerFragments, |
723 context, localPaintingInfo, paintBehavior, paintingRootForRenderer, pain tFlags); | 710 context, localPaintingInfo, paintBehavior, paintingRootForRenderer, pain tFlags); |
724 | 711 |
725 if (!selectionOnly) { | 712 if (!selectionOnly) { |
726 paintForegroundForFragmentsWithPhase(PaintPhaseFloat, layerFragments, co ntext, localPaintingInfo, paintBehavior, paintingRootForRenderer, paintFlags); | 713 paintForegroundForFragmentsWithPhase(PaintPhaseFloat, layerFragments, co ntext, localPaintingInfo, paintBehavior, paintingRootForRenderer, paintFlags); |
727 paintForegroundForFragmentsWithPhase(PaintPhaseForeground, layerFragment s, context, localPaintingInfo, paintBehavior, paintingRootForRenderer, paintFlag s); | 714 paintForegroundForFragmentsWithPhase(PaintPhaseForeground, layerFragment s, context, localPaintingInfo, paintBehavior, paintingRootForRenderer, paintFlag s); |
728 paintForegroundForFragmentsWithPhase(PaintPhaseChildOutlines, layerFragm ents, context, localPaintingInfo, paintBehavior, paintingRootForRenderer, paintF lags); | 715 paintForegroundForFragmentsWithPhase(PaintPhaseChildOutlines, layerFragm ents, context, localPaintingInfo, paintBehavior, paintingRootForRenderer, paintF lags); |
729 } | 716 } |
730 } | 717 } |
731 | 718 |
732 void LayerPainter::paintForegroundForFragmentsWithPhase(PaintPhase phase, const LayerFragments& layerFragments, GraphicsContext* context, | 719 void LayerPainter::paintForegroundForFragmentsWithPhase(PaintPhase phase, const LayerFragments& layerFragments, GraphicsContext* context, |
733 const LayerPaintingInfo& localPaintingInfo, PaintBehavior paintBehavior, Ren derObject* paintingRootForRenderer, PaintLayerFlags paintFlags) | 720 const LayerPaintingInfo& localPaintingInfo, PaintBehavior paintBehavior, Ren derObject* paintingRootForRenderer, PaintLayerFlags paintFlags) |
734 { | 721 { |
735 bool shouldClip = localPaintingInfo.clipToDirtyRect && layerFragments.size() > 1; | 722 bool shouldClip = localPaintingInfo.clipToDirtyRect && layerFragments.size() > 1; |
736 | 723 |
737 for (size_t i = 0; i < layerFragments.size(); ++i) { | 724 for (size_t i = 0; i < layerFragments.size(); ++i) { |
738 const LayerFragment& fragment = layerFragments.at(i); | 725 const LayerFragment& fragment = layerFragments.at(i); |
739 if (!fragment.shouldPaintContent || fragment.foregroundRect.isEmpty()) | 726 if (fragment.foregroundRect.isEmpty()) |
740 continue; | 727 continue; |
741 | 728 |
742 OwnPtr<ClipRecorder> clipRecorder; | 729 OwnPtr<ClipRecorder> clipRecorder; |
743 if (shouldClip && needsToClip(localPaintingInfo, fragment.foregroundRect )) { | 730 if (shouldClip && needsToClip(localPaintingInfo, fragment.foregroundRect )) { |
744 // Note: this method only clips when there is more than one fragment . | 731 // Note: this method only clips when there is more than one fragment . |
745 ClipDisplayItem::ClipType clipType = ClipDisplayItem::LayerFragmentF loat; | 732 ClipDisplayItem::ClipType clipType = ClipDisplayItem::LayerFragmentF loat; |
746 switch (phase) { | 733 switch (phase) { |
747 case PaintPhaseFloat: | 734 case PaintPhaseFloat: |
748 break; | 735 break; |
749 case PaintPhaseForeground: | 736 case PaintPhaseForeground: |
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789 PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.outlineRect.re ct()), PaintPhaseSelfOutline, paintBehavior, paintingRootForRenderer, 0, localPa intingInfo.rootLayer->renderer()); | 776 PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.outlineRect.re ct()), PaintPhaseSelfOutline, paintBehavior, paintingRootForRenderer, 0, localPa intingInfo.rootLayer->renderer()); |
790 m_renderLayer.renderer()->paint(paintInfo, toPoint(fragment.layerBounds. location() - m_renderLayer.renderBoxLocation() + subPixelAccumulationIfNeeded(lo calPaintingInfo.subPixelAccumulation, m_renderLayer.compositingState()))); | 777 m_renderLayer.renderer()->paint(paintInfo, toPoint(fragment.layerBounds. location() - m_renderLayer.renderBoxLocation() + subPixelAccumulationIfNeeded(lo calPaintingInfo.subPixelAccumulation, m_renderLayer.compositingState()))); |
791 } | 778 } |
792 } | 779 } |
793 | 780 |
794 void LayerPainter::paintMaskForFragments(const LayerFragments& layerFragments, G raphicsContext* context, const LayerPaintingInfo& localPaintingInfo, | 781 void LayerPainter::paintMaskForFragments(const LayerFragments& layerFragments, G raphicsContext* context, const LayerPaintingInfo& localPaintingInfo, |
795 RenderObject* paintingRootForRenderer, PaintLayerFlags paintFlags) | 782 RenderObject* paintingRootForRenderer, PaintLayerFlags paintFlags) |
796 { | 783 { |
797 for (size_t i = 0; i < layerFragments.size(); ++i) { | 784 for (size_t i = 0; i < layerFragments.size(); ++i) { |
798 const LayerFragment& fragment = layerFragments.at(i); | 785 const LayerFragment& fragment = layerFragments.at(i); |
799 if (!fragment.shouldPaintContent) | |
800 continue; | |
801 | |
802 OwnPtr<ClipRecorder> clipRecorder; | 786 OwnPtr<ClipRecorder> clipRecorder; |
803 if (localPaintingInfo.clipToDirtyRect && needsToClip(localPaintingInfo, fragment.backgroundRect)) { | 787 if (localPaintingInfo.clipToDirtyRect && needsToClip(localPaintingInfo, fragment.backgroundRect)) { |
804 clipRecorder = adoptPtr(new ClipRecorder(&m_renderLayer, context, Cl ipDisplayItem::LayerFragmentMask, fragment.backgroundRect)); | 788 clipRecorder = adoptPtr(new ClipRecorder(&m_renderLayer, context, Cl ipDisplayItem::LayerFragmentMask, fragment.backgroundRect)); |
805 applyRoundedRectClips(localPaintingInfo, context, fragment.backgroun dRect, paintFlags, *clipRecorder, DoNotIncludeSelfForBorderRadius); // Mask pain ting will handle clipping to self. | 789 applyRoundedRectClips(localPaintingInfo, context, fragment.backgroun dRect, paintFlags, *clipRecorder, DoNotIncludeSelfForBorderRadius); // Mask pain ting will handle clipping to self. |
806 } | 790 } |
807 | 791 |
808 // Paint the mask. | 792 // Paint the mask. |
809 // FIXME: Eventually we will collect the region from the fragment itself instead of just from the paint info. | 793 // FIXME: Eventually we will collect the region from the fragment itself instead of just from the paint info. |
810 PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.backgroundRect .rect()), PaintPhaseMask, PaintBehaviorNormal, paintingRootForRenderer, 0, local PaintingInfo.rootLayer->renderer()); | 794 PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.backgroundRect .rect()), PaintPhaseMask, PaintBehaviorNormal, paintingRootForRenderer, 0, local PaintingInfo.rootLayer->renderer()); |
811 m_renderLayer.renderer()->paint(paintInfo, toPoint(fragment.layerBounds. location() - m_renderLayer.renderBoxLocation() + subPixelAccumulationIfNeeded(lo calPaintingInfo.subPixelAccumulation, m_renderLayer.compositingState()))); | 795 m_renderLayer.renderer()->paint(paintInfo, toPoint(fragment.layerBounds. location() - m_renderLayer.renderBoxLocation() + subPixelAccumulationIfNeeded(lo calPaintingInfo.subPixelAccumulation, m_renderLayer.compositingState()))); |
812 } | 796 } |
813 } | 797 } |
814 | 798 |
815 void LayerPainter::paintChildClippingMaskForFragments(const LayerFragments& laye rFragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo , | 799 void LayerPainter::paintChildClippingMaskForFragments(const LayerFragments& laye rFragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo , |
816 RenderObject* paintingRootForRenderer, PaintLayerFlags paintFlags) | 800 RenderObject* paintingRootForRenderer, PaintLayerFlags paintFlags) |
817 { | 801 { |
818 for (size_t i = 0; i < layerFragments.size(); ++i) { | 802 for (size_t i = 0; i < layerFragments.size(); ++i) { |
819 const LayerFragment& fragment = layerFragments.at(i); | 803 const LayerFragment& fragment = layerFragments.at(i); |
820 if (!fragment.shouldPaintContent) | |
821 continue; | |
822 | |
823 OwnPtr<ClipRecorder> clipRecorder; | 804 OwnPtr<ClipRecorder> clipRecorder; |
824 if (localPaintingInfo.clipToDirtyRect && needsToClip(localPaintingInfo, fragment.foregroundRect)) { | 805 if (localPaintingInfo.clipToDirtyRect && needsToClip(localPaintingInfo, fragment.foregroundRect)) { |
825 clipRecorder = adoptPtr(new ClipRecorder(&m_renderLayer, context, Cl ipDisplayItem::LayerFragmentClippingMask, fragment.foregroundRect)); | 806 clipRecorder = adoptPtr(new ClipRecorder(&m_renderLayer, context, Cl ipDisplayItem::LayerFragmentClippingMask, fragment.foregroundRect)); |
826 applyRoundedRectClips(localPaintingInfo, context, fragment.foregroun dRect, paintFlags, *clipRecorder, IncludeSelfForBorderRadius); // Child clipping mask painting will handle clipping to self. | 807 applyRoundedRectClips(localPaintingInfo, context, fragment.foregroun dRect, paintFlags, *clipRecorder, IncludeSelfForBorderRadius); // Child clipping mask painting will handle clipping to self. |
827 } | 808 } |
828 | 809 |
829 // Paint the the clipped mask. | 810 // Paint the the clipped mask. |
830 PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.backgroundRect .rect()), PaintPhaseClippingMask, PaintBehaviorNormal, paintingRootForRenderer, 0, localPaintingInfo.rootLayer->renderer()); | 811 PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.backgroundRect .rect()), PaintPhaseClippingMask, PaintBehaviorNormal, paintingRootForRenderer, 0, localPaintingInfo.rootLayer->renderer()); |
831 m_renderLayer.renderer()->paint(paintInfo, toPoint(fragment.layerBounds. location() - m_renderLayer.renderBoxLocation() + subPixelAccumulationIfNeeded(lo calPaintingInfo.subPixelAccumulation, m_renderLayer.compositingState()))); | 812 m_renderLayer.renderer()->paint(paintInfo, toPoint(fragment.layerBounds. location() - m_renderLayer.renderBoxLocation() + subPixelAccumulationIfNeeded(lo calPaintingInfo.subPixelAccumulation, m_renderLayer.compositingState()))); |
832 } | 813 } |
833 } | 814 } |
834 | 815 |
835 void LayerPainter::paintOverlayScrollbars(GraphicsContext* context, const Layout Rect& damageRect, PaintBehavior paintBehavior, RenderObject* paintingRoot) | 816 void LayerPainter::paintOverlayScrollbars(GraphicsContext* context, const Layout Rect& damageRect, PaintBehavior paintBehavior, RenderObject* paintingRoot) |
836 { | 817 { |
837 if (!m_renderLayer.containsDirtyOverlayScrollbars()) | 818 if (!m_renderLayer.containsDirtyOverlayScrollbars()) |
838 return; | 819 return; |
839 | 820 |
840 LayerPaintingInfo paintingInfo(&m_renderLayer, enclosingIntRect(damageRect), paintBehavior, LayoutSize(), paintingRoot); | 821 LayerPaintingInfo paintingInfo(&m_renderLayer, enclosingIntRect(damageRect), paintBehavior, LayoutSize(), paintingRoot); |
841 paintLayer(context, paintingInfo, PaintLayerPaintingOverlayScrollbars); | 822 paintLayer(context, paintingInfo, PaintLayerPaintingOverlayScrollbars); |
842 | 823 |
843 m_renderLayer.setContainsDirtyOverlayScrollbars(false); | 824 m_renderLayer.setContainsDirtyOverlayScrollbars(false); |
844 } | 825 } |
845 | 826 |
846 void LayerPainter::paintTransformedLayerIntoFragments(GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags) | 827 void LayerPainter::paintTransformedLayerIntoFragments(GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags) |
847 { | 828 { |
848 LayerFragments enclosingPaginationFragments; | 829 LayerFragments enclosingPaginationFragments; |
849 LayoutPoint offsetOfPaginationLayerFromRoot; | 830 LayoutPoint offsetOfPaginationLayerFromRoot; |
850 LayoutRect transformedExtent = RenderLayer::transparencyClipBox(&m_renderLay er, m_renderLayer.enclosingPaginationLayer(), RenderLayer::PaintingTransparencyC lipBox, RenderLayer::RootOfTransparencyClipBox, paintingInfo.subPixelAccumulatio n, paintingInfo.paintBehavior); | 831 LayoutRect transformedExtent = RenderLayer::transparencyClipBox(&m_renderLay er, m_renderLayer.enclosingPaginationLayer(), RenderLayer::PaintingTransparencyC lipBox, RenderLayer::RootOfTransparencyClipBox, paintingInfo.subPixelAccumulatio n, paintingInfo.paintBehavior); |
851 m_renderLayer.enclosingPaginationLayer()->collectFragments(enclosingPaginati onFragments, paintingInfo.rootLayer, paintingInfo.paintDirtyRect, | 832 m_renderLayer.enclosingPaginationLayer()->collectFragments(enclosingPaginati onFragments, 0, paintingInfo.rootLayer, paintingInfo.paintDirtyRect, |
852 (paintFlags & PaintLayerUncachedClipRects) ? UncachedClipRects : Paintin gClipRects, IgnoreOverlayScrollbarSize, | 833 (paintFlags & PaintLayerUncachedClipRects) ? UncachedClipRects : Paintin gClipRects, IgnoreOverlayScrollbarSize, |
853 shouldRespectOverflowClip(paintFlags, m_renderLayer.renderer()), &offset OfPaginationLayerFromRoot, paintingInfo.subPixelAccumulation, &transformedExtent ); | 834 shouldRespectOverflowClip(paintFlags, m_renderLayer.renderer()), &offset OfPaginationLayerFromRoot, paintingInfo.subPixelAccumulation, &transformedExtent ); |
854 | 835 |
855 for (size_t i = 0; i < enclosingPaginationFragments.size(); ++i) { | 836 for (size_t i = 0; i < enclosingPaginationFragments.size(); ++i) { |
856 const LayerFragment& fragment = enclosingPaginationFragments.at(i); | 837 const LayerFragment& fragment = enclosingPaginationFragments.at(i); |
857 | 838 |
858 // Apply the page/column clip for this fragment, as well as any clips es tablished by layers in between us and | 839 // Apply the page/column clip for this fragment, as well as any clips es tablished by layers in between us and |
859 // the enclosing pagination layer. | 840 // the enclosing pagination layer. |
860 LayoutRect clipRect = fragment.backgroundRect.rect(); | 841 LayoutRect clipRect = fragment.backgroundRect.rect(); |
861 | 842 |
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875 if (needsToClip(paintingInfo, clipRect)) { | 856 if (needsToClip(paintingInfo, clipRect)) { |
876 clipRecorder = adoptPtr(new ClipRecorder(m_renderLayer.parent(), con text, ClipDisplayItem::LayerFragmentParent, clipRect)); | 857 clipRecorder = adoptPtr(new ClipRecorder(m_renderLayer.parent(), con text, ClipDisplayItem::LayerFragmentParent, clipRect)); |
877 LayerPainter(*m_renderLayer.parent()).applyRoundedRectClips(painting Info, context, clipRect, paintFlags, *clipRecorder, DoNotIncludeSelfForBorderRad ius); // Child clipping mask painting will handle clipping to self. | 858 LayerPainter(*m_renderLayer.parent()).applyRoundedRectClips(painting Info, context, clipRect, paintFlags, *clipRecorder, DoNotIncludeSelfForBorderRad ius); // Child clipping mask painting will handle clipping to self. |
878 } | 859 } |
879 | 860 |
880 paintLayerByApplyingTransform(context, paintingInfo, paintFlags, fragmen t.paginationOffset); | 861 paintLayerByApplyingTransform(context, paintingInfo, paintFlags, fragmen t.paginationOffset); |
881 } | 862 } |
882 } | 863 } |
883 | 864 |
884 } // namespace blink | 865 } // namespace blink |
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