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Side by Side Diff: Source/core/paint/LayerPainter.h

Issue 666493002: Remove updatePaintingInfoForFragments() and per-fragment shouldPaintContent flag. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Code review. Add comment. Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef LayerPainter_h 5 #ifndef LayerPainter_h
6 #define LayerPainter_h 6 #define LayerPainter_h
7 7
8 #include "core/paint/ViewDisplayList.h" 8 #include "core/paint/ViewDisplayList.h"
9 #include "core/rendering/LayerFragment.h" 9 #include "core/rendering/LayerFragment.h"
10 #include "core/rendering/LayerPaintingInfo.h" 10 #include "core/rendering/LayerPaintingInfo.h"
(...skipping 20 matching lines...) Expand all
31 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior, RenderObject* paintingRoot = 0); 31 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior, RenderObject* paintingRoot = 0);
32 32
33 private: 33 private:
34 34
35 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn fo&, PaintLayerFlags); 35 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn fo&, PaintLayerFlags);
36 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo &, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint()); 36 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo &, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint());
37 37
38 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa intingInfo&, PaintLayerFlags); 38 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa intingInfo&, PaintLayerFlags);
39 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con st LayerPaintingInfo&, PaintLayerFlags); 39 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con st LayerPaintingInfo&, PaintLayerFlags);
40 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye rs, size_t columnIndex); 40 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye rs, size_t columnIndex);
41 void updatePaintingInfoForFragments(LayerFragments&, const LayerPaintingInfo &, PaintLayerFlags, bool shouldPaintContent, const LayoutPoint* offsetFromRoot); 41 bool atLeastOneFragmentIntersectsDamageRect(LayerFragments&, const LayerPain tingInfo&, PaintLayerFlags, const LayoutPoint& offsetFromRoot);
42 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, 42 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*,
43 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Pai ntLayerFlags); 43 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Pai ntLayerFlags);
44 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, 44 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*,
45 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, 45 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer,
46 bool selectionOnly, PaintLayerFlags); 46 bool selectionOnly, PaintLayerFlags);
47 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti ngRootForRenderer, PaintLayerFlags); 47 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti ngRootForRenderer, PaintLayerFlags);
48 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint LayerFlags); 48 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint LayerFlags);
49 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex t*, const LayerPaintingInfo&, PaintLayerFlags); 49 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex t*, const LayerPaintingInfo&, PaintLayerFlags);
50 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags); 50 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags);
51 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer Flags); 51 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer Flags);
52 void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintin gInfo&, PaintLayerFlags); 52 void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintin gInfo&, PaintLayerFlags);
53 void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, Paint Behavior); 53 void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, Paint Behavior);
54 54
55 enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelf ForBorderRadius }; 55 enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelf ForBorderRadius };
56 56
57 void applyRoundedRectClips(const LayerPaintingInfo&, GraphicsContext*, const ClipRect&, PaintLayerFlags, ClipRecorder&, BorderRadiusClippingRule = IncludeSe lfForBorderRadius); 57 void applyRoundedRectClips(const LayerPaintingInfo&, GraphicsContext*, const ClipRect&, PaintLayerFlags, ClipRecorder&, BorderRadiusClippingRule = IncludeSe lfForBorderRadius);
58 static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const Cl ipRect&); 58 static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const Cl ipRect&);
59 59
60 // Returns whether this layer should be painted during sofware painting (i.e ., not via calls from CompositedLayerMapping to draw into composited 60 // Returns whether this layer should be painted during sofware painting (i.e ., not via calls from CompositedLayerMapping to draw into composited
61 // layers). 61 // layers).
62 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag s paintFlags); 62 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag s paintFlags);
63 63
64 RenderLayer& m_renderLayer; 64 RenderLayer& m_renderLayer;
65 }; 65 };
66 66
67 } // namespace blink 67 } // namespace blink
68 68
69 #endif // LayerPainter_h 69 #endif // LayerPainter_h
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