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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef LayerPainter_h | 5 #ifndef LayerPainter_h |
6 #define LayerPainter_h | 6 #define LayerPainter_h |
7 | 7 |
8 #include "core/paint/ViewDisplayList.h" | 8 #include "core/paint/ViewDisplayList.h" |
9 #include "core/rendering/LayerFragment.h" | 9 #include "core/rendering/LayerFragment.h" |
10 #include "core/rendering/LayerPaintingInfo.h" | 10 #include "core/rendering/LayerPaintingInfo.h" |
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31 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect,
PaintBehavior, RenderObject* paintingRoot = 0); | 31 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect,
PaintBehavior, RenderObject* paintingRoot = 0); |
32 | 32 |
33 private: | 33 private: |
34 | 34 |
35 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn
fo&, PaintLayerFlags); | 35 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn
fo&, PaintLayerFlags); |
36 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo
&, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint()); | 36 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo
&, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint()); |
37 | 37 |
38 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa
intingInfo&, PaintLayerFlags); | 38 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa
intingInfo&, PaintLayerFlags); |
39 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con
st LayerPaintingInfo&, PaintLayerFlags); | 39 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con
st LayerPaintingInfo&, PaintLayerFlags); |
40 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c
onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye
rs, size_t columnIndex); | 40 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c
onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye
rs, size_t columnIndex); |
41 void updatePaintingInfoForFragments(LayerFragments&, const LayerPaintingInfo
&, PaintLayerFlags, bool shouldPaintContent, const LayoutPoint* offsetFromRoot); | 41 bool atLeastOneFragmentIntersectsDamageRect(LayerFragments&, const LayerPain
tingInfo&, PaintLayerFlags, const LayoutPoint& offsetFromRoot); |
42 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, | 42 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, |
43 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Pai
ntLayerFlags); | 43 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Pai
ntLayerFlags); |
44 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, | 44 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, |
45 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, | 45 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, |
46 bool selectionOnly, PaintLayerFlags); | 46 bool selectionOnly, PaintLayerFlags); |
47 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&,
GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti
ngRootForRenderer, PaintLayerFlags); | 47 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&,
GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti
ngRootForRenderer, PaintLayerFlags); |
48 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const
LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint
LayerFlags); | 48 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const
LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint
LayerFlags); |
49 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex
t*, const LayerPaintingInfo&, PaintLayerFlags); | 49 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex
t*, const LayerPaintingInfo&, PaintLayerFlags); |
50 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La
yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags); | 50 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La
yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags); |
51 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte
xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer
Flags); | 51 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte
xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer
Flags); |
52 void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintin
gInfo&, PaintLayerFlags); | 52 void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintin
gInfo&, PaintLayerFlags); |
53 void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer,
const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, Paint
Behavior); | 53 void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer,
const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, Paint
Behavior); |
54 | 54 |
55 enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelf
ForBorderRadius }; | 55 enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelf
ForBorderRadius }; |
56 | 56 |
57 void applyRoundedRectClips(const LayerPaintingInfo&, GraphicsContext*, const
ClipRect&, PaintLayerFlags, ClipRecorder&, BorderRadiusClippingRule = IncludeSe
lfForBorderRadius); | 57 void applyRoundedRectClips(const LayerPaintingInfo&, GraphicsContext*, const
ClipRect&, PaintLayerFlags, ClipRecorder&, BorderRadiusClippingRule = IncludeSe
lfForBorderRadius); |
58 static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const Cl
ipRect&); | 58 static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const Cl
ipRect&); |
59 | 59 |
60 // Returns whether this layer should be painted during sofware painting (i.e
., not via calls from CompositedLayerMapping to draw into composited | 60 // Returns whether this layer should be painted during sofware painting (i.e
., not via calls from CompositedLayerMapping to draw into composited |
61 // layers). | 61 // layers). |
62 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag
s paintFlags); | 62 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag
s paintFlags); |
63 | 63 |
64 RenderLayer& m_renderLayer; | 64 RenderLayer& m_renderLayer; |
65 }; | 65 }; |
66 | 66 |
67 } // namespace blink | 67 } // namespace blink |
68 | 68 |
69 #endif // LayerPainter_h | 69 #endif // LayerPainter_h |
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