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Side by Side Diff: Source/core/paint/LayerPainter.h

Issue 666493002: Remove updatePaintingInfoForFragments() and per-fragment shouldPaintContent flag. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef LayerPainter_h 5 #ifndef LayerPainter_h
6 #define LayerPainter_h 6 #define LayerPainter_h
7 7
8 #include "core/rendering/LayerFragment.h" 8 #include "core/rendering/LayerFragment.h"
9 #include "core/rendering/LayerPaintingInfo.h" 9 #include "core/rendering/LayerPaintingInfo.h"
10 10
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30 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior, RenderObject* paintingRoot = 0); 30 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior, RenderObject* paintingRoot = 0);
31 31
32 private: 32 private:
33 33
34 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn fo&, PaintLayerFlags); 34 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn fo&, PaintLayerFlags);
35 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo &, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint()); 35 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo &, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint());
36 36
37 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa intingInfo&, PaintLayerFlags); 37 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa intingInfo&, PaintLayerFlags);
38 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con st LayerPaintingInfo&, PaintLayerFlags); 38 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con st LayerPaintingInfo&, PaintLayerFlags);
39 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye rs, size_t columnIndex); 39 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye rs, size_t columnIndex);
40 void updatePaintingInfoForFragments(LayerFragments&, const LayerPaintingInfo &, PaintLayerFlags, bool shouldPaintContent, const LayoutPoint* offsetFromRoot);
41 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, 40 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*,
42 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Pai ntLayerFlags); 41 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Pai ntLayerFlags);
43 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, 42 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*,
44 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, 43 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer,
45 bool selectionOnly, PaintLayerFlags); 44 bool selectionOnly, PaintLayerFlags);
46 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti ngRootForRenderer, PaintLayerFlags); 45 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti ngRootForRenderer, PaintLayerFlags);
47 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint LayerFlags); 46 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint LayerFlags);
48 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex t*, const LayerPaintingInfo&, PaintLayerFlags); 47 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex t*, const LayerPaintingInfo&, PaintLayerFlags);
49 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags); 48 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags);
50 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer Flags); 49 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer Flags);
51 void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintin gInfo&, PaintLayerFlags); 50 void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintin gInfo&, PaintLayerFlags);
52 void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, Paint Behavior); 51 void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, Paint Behavior);
53 52
54 enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelf ForBorderRadius }; 53 enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelf ForBorderRadius };
55 54
56 void clipToRect(const LayerPaintingInfo&, GraphicsContext*, const ClipRect&, PaintLayerFlags, BorderRadiusClippingRule = IncludeSelfForBorderRadius); 55 void clipToRect(const LayerPaintingInfo&, GraphicsContext*, const ClipRect&, PaintLayerFlags, BorderRadiusClippingRule = IncludeSelfForBorderRadius);
57 void restoreClip(GraphicsContext*, const LayoutRect& paintDirtyRect, const C lipRect&); 56 void restoreClip(GraphicsContext*, const LayoutRect& paintDirtyRect, const C lipRect&);
58 57
59 // Returns whether this layer should be painted during sofware painting (i.e ., not via calls from CompositedLayerMapping to draw into composited 58 // Returns whether this layer should be painted during sofware painting (i.e ., not via calls from CompositedLayerMapping to draw into composited
60 // layers). 59 // layers).
61 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag s paintFlags); 60 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag s paintFlags);
62 61
63 RenderLayer& m_renderLayer; 62 RenderLayer& m_renderLayer;
64 }; 63 };
65 64
66 } // namespace blink 65 } // namespace blink
67 66
68 #endif // LayerPainter_h 67 #endif // LayerPainter_h
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