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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef LayerPainter_h | 5 #ifndef LayerPainter_h |
| 6 #define LayerPainter_h | 6 #define LayerPainter_h |
| 7 | 7 |
| 8 #include "core/rendering/LayerFragment.h" | 8 #include "core/rendering/LayerFragment.h" |
| 9 #include "core/rendering/LayerPaintingInfo.h" | 9 #include "core/rendering/LayerPaintingInfo.h" |
| 10 | 10 |
| (...skipping 19 matching lines...) Expand all Loading... |
| 30 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect,
PaintBehavior, RenderObject* paintingRoot = 0); | 30 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect,
PaintBehavior, RenderObject* paintingRoot = 0); |
| 31 | 31 |
| 32 private: | 32 private: |
| 33 | 33 |
| 34 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn
fo&, PaintLayerFlags); | 34 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn
fo&, PaintLayerFlags); |
| 35 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo
&, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint()); | 35 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo
&, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint()); |
| 36 | 36 |
| 37 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa
intingInfo&, PaintLayerFlags); | 37 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa
intingInfo&, PaintLayerFlags); |
| 38 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con
st LayerPaintingInfo&, PaintLayerFlags); | 38 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con
st LayerPaintingInfo&, PaintLayerFlags); |
| 39 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c
onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye
rs, size_t columnIndex); | 39 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c
onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye
rs, size_t columnIndex); |
| 40 void updatePaintingInfoForFragments(LayerFragments&, const LayerPaintingInfo
&, PaintLayerFlags, bool shouldPaintContent, const LayoutPoint* offsetFromRoot); | |
| 41 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, | 40 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, |
| 42 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Pai
ntLayerFlags); | 41 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Pai
ntLayerFlags); |
| 43 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, | 42 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, |
| 44 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, | 43 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, |
| 45 bool selectionOnly, PaintLayerFlags); | 44 bool selectionOnly, PaintLayerFlags); |
| 46 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&,
GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti
ngRootForRenderer, PaintLayerFlags); | 45 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&,
GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti
ngRootForRenderer, PaintLayerFlags); |
| 47 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const
LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint
LayerFlags); | 46 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const
LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint
LayerFlags); |
| 48 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex
t*, const LayerPaintingInfo&, PaintLayerFlags); | 47 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex
t*, const LayerPaintingInfo&, PaintLayerFlags); |
| 49 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La
yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags); | 48 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La
yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags); |
| 50 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte
xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer
Flags); | 49 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte
xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer
Flags); |
| 51 void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintin
gInfo&, PaintLayerFlags); | 50 void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintin
gInfo&, PaintLayerFlags); |
| 52 void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer,
const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, Paint
Behavior); | 51 void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer,
const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, Paint
Behavior); |
| 53 | 52 |
| 54 enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelf
ForBorderRadius }; | 53 enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelf
ForBorderRadius }; |
| 55 | 54 |
| 56 void clipToRect(const LayerPaintingInfo&, GraphicsContext*, const ClipRect&,
PaintLayerFlags, BorderRadiusClippingRule = IncludeSelfForBorderRadius); | 55 void clipToRect(const LayerPaintingInfo&, GraphicsContext*, const ClipRect&,
PaintLayerFlags, BorderRadiusClippingRule = IncludeSelfForBorderRadius); |
| 57 void restoreClip(GraphicsContext*, const LayoutRect& paintDirtyRect, const C
lipRect&); | 56 void restoreClip(GraphicsContext*, const LayoutRect& paintDirtyRect, const C
lipRect&); |
| 58 | 57 |
| 59 // Returns whether this layer should be painted during sofware painting (i.e
., not via calls from CompositedLayerMapping to draw into composited | 58 // Returns whether this layer should be painted during sofware painting (i.e
., not via calls from CompositedLayerMapping to draw into composited |
| 60 // layers). | 59 // layers). |
| 61 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag
s paintFlags); | 60 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag
s paintFlags); |
| 62 | 61 |
| 63 RenderLayer& m_renderLayer; | 62 RenderLayer& m_renderLayer; |
| 64 }; | 63 }; |
| 65 | 64 |
| 66 } // namespace blink | 65 } // namespace blink |
| 67 | 66 |
| 68 #endif // LayerPainter_h | 67 #endif // LayerPainter_h |
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