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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_H_ | 5 #ifndef COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_H_ |
6 #define COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_H_ | 6 #define COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/gtest_prod_util.h" | 10 #include "base/gtest_prod_util.h" |
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40 | 40 |
41 bool IsPlaying(); | 41 bool IsPlaying(); |
42 | 42 |
43 // Takes ownership of the stream. | 43 // Takes ownership of the stream. |
44 void set_output_stream_for_testing( | 44 void set_output_stream_for_testing( |
45 media::AudioOutputStream* output_stream_for_testing) { | 45 media::AudioOutputStream* output_stream_for_testing) { |
46 output_stream_for_testing_.reset(output_stream_for_testing); | 46 output_stream_for_testing_.reset(output_stream_for_testing); |
47 } | 47 } |
48 | 48 |
49 protected: | 49 protected: |
50 virtual ~AudioPlayer(); | 50 ~AudioPlayer() override; |
51 void set_is_playing(bool is_playing) { is_playing_ = is_playing; } | 51 void set_is_playing(bool is_playing) { is_playing_ = is_playing; } |
52 | 52 |
53 private: | 53 private: |
54 friend class AudioPlayerTest; | 54 friend class AudioPlayerTest; |
55 FRIEND_TEST_ALL_PREFIXES(AudioPlayerTest, BasicPlayAndStop); | 55 FRIEND_TEST_ALL_PREFIXES(AudioPlayerTest, BasicPlayAndStop); |
56 FRIEND_TEST_ALL_PREFIXES(AudioPlayerTest, OutOfOrderPlayAndStopMultiple); | 56 FRIEND_TEST_ALL_PREFIXES(AudioPlayerTest, OutOfOrderPlayAndStopMultiple); |
57 | 57 |
58 // Methods to do our various operations; all of these need to be run on the | 58 // Methods to do our various operations; all of these need to be run on the |
59 // audio thread. | 59 // audio thread. |
60 void InitializeOnAudioThread(); | 60 void InitializeOnAudioThread(); |
61 void PlayOnAudioThread( | 61 void PlayOnAudioThread( |
62 const scoped_refptr<media::AudioBusRefCounted>& samples); | 62 const scoped_refptr<media::AudioBusRefCounted>& samples); |
63 void StopOnAudioThread(); | 63 void StopOnAudioThread(); |
64 void StopAndCloseOnAudioThread(); | 64 void StopAndCloseOnAudioThread(); |
65 void FinalizeOnAudioThread(); | 65 void FinalizeOnAudioThread(); |
66 | 66 |
67 // AudioOutputStream::AudioSourceCallback overrides: | 67 // AudioOutputStream::AudioSourceCallback overrides: |
68 // Following methods could be called from *ANY* thread. | 68 // Following methods could be called from *ANY* thread. |
69 virtual int OnMoreData(media::AudioBus* dest, | 69 int OnMoreData(media::AudioBus* dest, uint32 total_bytes_delay) override; |
70 uint32 total_bytes_delay) override; | 70 void OnError(media::AudioOutputStream* stream) override; |
71 virtual void OnError(media::AudioOutputStream* stream) override; | |
72 | 71 |
73 // Flushes the audio loop, making sure that any queued operations are | 72 // Flushes the audio loop, making sure that any queued operations are |
74 // performed. | 73 // performed. |
75 void FlushAudioLoopForTesting(); | 74 void FlushAudioLoopForTesting(); |
76 | 75 |
77 bool is_playing_; | 76 bool is_playing_; |
78 | 77 |
79 // Self-deleting object. | 78 // Self-deleting object. |
80 media::AudioOutputStream* stream_; | 79 media::AudioOutputStream* stream_; |
81 | 80 |
82 scoped_ptr<media::AudioOutputStream> output_stream_for_testing_; | 81 scoped_ptr<media::AudioOutputStream> output_stream_for_testing_; |
83 | 82 |
84 // All fields below here are protected by this lock. | 83 // All fields below here are protected by this lock. |
85 base::Lock state_lock_; | 84 base::Lock state_lock_; |
86 | 85 |
87 scoped_refptr<media::AudioBusRefCounted> samples_; | 86 scoped_refptr<media::AudioBusRefCounted> samples_; |
88 | 87 |
89 // Index to the frame in the samples that we need to play next. | 88 // Index to the frame in the samples that we need to play next. |
90 int frame_index_; | 89 int frame_index_; |
91 | 90 |
92 DISALLOW_COPY_AND_ASSIGN(AudioPlayer); | 91 DISALLOW_COPY_AND_ASSIGN(AudioPlayer); |
93 }; | 92 }; |
94 | 93 |
95 } // namespace copresence | 94 } // namespace copresence |
96 | 95 |
97 #endif // COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_H_ | 96 #endif // COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_H_ |
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