Chromium Code Reviews| Index: src/gpu/gl/GrGLCaps.h |
| diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h |
| index eb56798fda2405a9e09a3f7054080dbc527e9062..f84019335ca0cf424f074d42ae42d795a9224c0e 100644 |
| --- a/src/gpu/gl/GrGLCaps.h |
| +++ b/src/gpu/gl/GrGLCaps.h |
| @@ -168,7 +168,7 @@ public: |
| /** |
| * Some helper functions for encapsulating various extensions to read FB Buffer on openglES |
| * |
| - * TODO On desktop opengl 4.2+ we can achieve something similar to this effect |
| + * TODO(joshualitt) On desktop opengl 4.2+ we can achieve something similar to this effect |
| */ |
| bool fbFetchSupport() const { return fFBFetchSupport; } |
| @@ -367,6 +367,7 @@ private: |
| bool fIsCoreProfile : 1; |
| bool fFullClearIsFree : 1; |
| bool fDropsTileOnZeroDivide : 1; |
| + // TODO(joshualitt) encapsulate the FB Fetch logic in a feature object |
|
egdaniel
2014/10/21 18:22:06
do you still want this todo?
joshualitt
2014/10/21 18:29:24
yea, I still intend to do this
|
| bool fFBFetchSupport : 1; |
| const char* fFBFetchColorName; |