| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
| 9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
| 10 * disclaimer. | 10 * disclaimer. |
| (...skipping 19 matching lines...) Expand all Loading... |
| 30 #include "config.h" | 30 #include "config.h" |
| 31 #include "core/rendering/shapes/Shape.h" | 31 #include "core/rendering/shapes/Shape.h" |
| 32 | 32 |
| 33 #include "core/css/BasicShapeFunctions.h" | 33 #include "core/css/BasicShapeFunctions.h" |
| 34 #include "core/fetch/ImageResource.h" | 34 #include "core/fetch/ImageResource.h" |
| 35 #include "core/rendering/shapes/BoxShape.h" | 35 #include "core/rendering/shapes/BoxShape.h" |
| 36 #include "core/rendering/shapes/PolygonShape.h" | 36 #include "core/rendering/shapes/PolygonShape.h" |
| 37 #include "core/rendering/shapes/RasterShape.h" | 37 #include "core/rendering/shapes/RasterShape.h" |
| 38 #include "core/rendering/shapes/RectangleShape.h" | 38 #include "core/rendering/shapes/RectangleShape.h" |
| 39 #include "core/rendering/style/RenderStyle.h" | 39 #include "core/rendering/style/RenderStyle.h" |
| 40 #include "core/svg/graphics/SVGImage.h" |
| 40 #include "platform/LengthFunctions.h" | 41 #include "platform/LengthFunctions.h" |
| 41 #include "platform/geometry/FloatSize.h" | 42 #include "platform/geometry/FloatSize.h" |
| 42 #include "platform/graphics/GraphicsContext.h" | 43 #include "platform/graphics/GraphicsContext.h" |
| 43 #include "platform/graphics/GraphicsTypes.h" | 44 #include "platform/graphics/GraphicsTypes.h" |
| 44 #include "platform/graphics/ImageBuffer.h" | 45 #include "platform/graphics/ImageBuffer.h" |
| 45 #include "wtf/MathExtras.h" | 46 #include "wtf/MathExtras.h" |
| 46 #include "wtf/OwnPtr.h" | 47 #include "wtf/OwnPtr.h" |
| 47 | 48 |
| 48 namespace blink { | 49 namespace blink { |
| 49 | 50 |
| (...skipping 135 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 185 } | 186 } |
| 186 | 187 |
| 187 PassOwnPtr<Shape> Shape::createRasterShape(Image* image, float threshold, const
LayoutRect& imageR, const LayoutRect& marginR, WritingMode writingMode, float ma
rgin) | 188 PassOwnPtr<Shape> Shape::createRasterShape(Image* image, float threshold, const
LayoutRect& imageR, const LayoutRect& marginR, WritingMode writingMode, float ma
rgin) |
| 188 { | 189 { |
| 189 IntRect imageRect = pixelSnappedIntRect(imageR); | 190 IntRect imageRect = pixelSnappedIntRect(imageR); |
| 190 IntRect marginRect = pixelSnappedIntRect(marginR); | 191 IntRect marginRect = pixelSnappedIntRect(marginR); |
| 191 | 192 |
| 192 OwnPtr<RasterShapeIntervals> intervals = adoptPtr(new RasterShapeIntervals(m
arginRect.height(), -marginRect.y())); | 193 OwnPtr<RasterShapeIntervals> intervals = adoptPtr(new RasterShapeIntervals(m
arginRect.height(), -marginRect.y())); |
| 193 OwnPtr<ImageBuffer> imageBuffer = ImageBuffer::create(imageRect.size()); | 194 OwnPtr<ImageBuffer> imageBuffer = ImageBuffer::create(imageRect.size()); |
| 194 | 195 |
| 195 if (imageBuffer) { | 196 if (image && imageBuffer) { |
| 196 GraphicsContext* graphicsContext = imageBuffer->context(); | 197 GraphicsContext* graphicsContext = imageBuffer->context(); |
| 198 // FIXME: This is not totally correct but it is needed to prevent shapes |
| 199 // that loads SVG Images during paint invalidations to mark renderers fo
r |
| 200 // layout, which is not allowed. See https://crbug.com/429346 |
| 201 ImageObserverDisabler disabler(image); |
| 197 graphicsContext->drawImage(image, IntRect(IntPoint(), imageRect.size()))
; | 202 graphicsContext->drawImage(image, IntRect(IntPoint(), imageRect.size()))
; |
| 198 | 203 |
| 199 RefPtr<Uint8ClampedArray> pixelArray = imageBuffer->getImageData(Unmulti
plied, IntRect(IntPoint(), imageRect.size())); | 204 RefPtr<Uint8ClampedArray> pixelArray = imageBuffer->getImageData(Unmulti
plied, IntRect(IntPoint(), imageRect.size())); |
| 200 unsigned pixelArrayOffset = 3; // Each pixel is four bytes: RGBA. | 205 unsigned pixelArrayOffset = 3; // Each pixel is four bytes: RGBA. |
| 201 uint8_t alphaPixelThreshold = threshold * 255; | 206 uint8_t alphaPixelThreshold = threshold * 255; |
| 202 | 207 |
| 203 ASSERT(static_cast<unsigned>(imageRect.width() * imageRect.height() * 4)
== pixelArray->length()); | 208 ASSERT(static_cast<unsigned>(imageRect.width() * imageRect.height() * 4)
== pixelArray->length()); |
| 204 | 209 |
| 205 int minBufferY = std::max(0, marginRect.y() - imageRect.y()); | 210 int minBufferY = std::max(0, marginRect.y() - imageRect.y()); |
| 206 int maxBufferY = std::min(imageRect.height(), marginRect.maxY() - imageR
ect.y()); | 211 int maxBufferY = std::min(imageRect.height(), marginRect.maxY() - imageR
ect.y()); |
| (...skipping 25 matching lines...) Expand all Loading... |
| 232 FloatRect rect(0, 0, roundedRect.rect().width(), roundedRect.rect().height()
); | 237 FloatRect rect(0, 0, roundedRect.rect().width(), roundedRect.rect().height()
); |
| 233 FloatRoundedRect bounds(rect, roundedRect.radii()); | 238 FloatRoundedRect bounds(rect, roundedRect.radii()); |
| 234 OwnPtr<Shape> shape = createInsetShape(bounds); | 239 OwnPtr<Shape> shape = createInsetShape(bounds); |
| 235 shape->m_writingMode = writingMode; | 240 shape->m_writingMode = writingMode; |
| 236 shape->m_margin = margin; | 241 shape->m_margin = margin; |
| 237 | 242 |
| 238 return shape.release(); | 243 return shape.release(); |
| 239 } | 244 } |
| 240 | 245 |
| 241 } // namespace blink | 246 } // namespace blink |
| OLD | NEW |