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1 /* | 1 /* |
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) | 3 * (C) 2000 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) | 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) |
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. | 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. |
7 * | 7 * |
8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
48 | 48 |
49 RenderObject* object() const { return m_object.get(); } | 49 RenderObject* object() const { return m_object.get(); } |
50 | 50 |
51 protected: | 51 protected: |
52 RawPtrWillBeMember<RenderObject> m_object; | 52 RawPtrWillBeMember<RenderObject> m_object; |
53 RawPtrWillBeMember<const RenderLayerModelObject> m_paintInvalidationContaine r; | 53 RawPtrWillBeMember<const RenderLayerModelObject> m_paintInvalidationContaine r; |
54 RenderObject::SelectionState m_state; | 54 RenderObject::SelectionState m_state; |
55 }; | 55 }; |
56 | 56 |
57 // This struct is used when the selection changes to cache the old and new state of the selection for each RenderObject. | 57 // This struct is used when the selection changes to cache the old and new state of the selection for each RenderObject. |
58 class RenderSelectionInfo final : public RenderSelectionInfoBase { | 58 class RenderSelectionInfo final : public RenderSelectionInfoBase { |
Xianzhu
2014/11/03 17:03:36
Can we combine RenderSelectionInfoBase into Render
Julien - ping for review
2014/11/03 17:29:20
Yes, however I didn't want to burden this patch wi
| |
59 public: | 59 public: |
60 RenderSelectionInfo(RenderObject* o) | 60 RenderSelectionInfo(RenderObject* o) |
61 : RenderSelectionInfoBase(o) | 61 : RenderSelectionInfoBase(o) |
62 { | 62 { |
63 if (m_paintInvalidationContainer && o->canUpdateSelectionOnRootLineBoxes ()) { | 63 if (m_paintInvalidationContainer && o->canUpdateSelectionOnRootLineBoxes ()) { |
64 m_rect = o->selectionRectForPaintInvalidation(m_paintInvalidationCon tainer); | 64 m_rect = o->selectionRectForPaintInvalidation(m_paintInvalidationCon tainer); |
65 // FIXME: groupedMapping() leaks the squashing abstraction. See Rend erBlockSelectionInfo for more details. | 65 // FIXME: groupedMapping() leaks the squashing abstraction. See Rend erBlockSelectionInfo for more details. |
66 if (m_paintInvalidationContainer->layer()->groupedMapping()) | 66 if (m_paintInvalidationContainer->layer()->groupedMapping()) |
67 RenderLayer::mapRectToPaintBackingCoordinates(m_paintInvalidatio nContainer, m_rect); | 67 RenderLayer::mapRectToPaintBackingCoordinates(m_paintInvalidatio nContainer, m_rect); |
68 } else { | 68 } else { |
69 m_rect = LayoutRect(); | 69 m_rect = LayoutRect(); |
70 } | 70 } |
71 } | 71 } |
72 | 72 |
73 void invalidatePaint() | |
74 { | |
75 m_object->invalidatePaintUsingContainer(m_paintInvalidationContainer, en closingIntRect(m_rect), PaintInvalidationSelection); | |
76 } | |
77 | |
78 LayoutRect absoluteSelectionRect() const | 73 LayoutRect absoluteSelectionRect() const |
79 { | 74 { |
80 if (!m_paintInvalidationContainer) | 75 if (!m_paintInvalidationContainer) |
81 return LayoutRect(); | 76 return LayoutRect(); |
82 | 77 |
83 FloatQuad absQuad = m_paintInvalidationContainer->localToAbsoluteQuad(Fl oatRect(m_rect)); | 78 FloatQuad absQuad = m_paintInvalidationContainer->localToAbsoluteQuad(Fl oatRect(m_rect)); |
84 return absQuad.enclosingBoundingBox(); | 79 return absQuad.enclosingBoundingBox(); |
85 } | 80 } |
86 | 81 |
87 bool hasChangedFrom(const RenderSelectionInfo& other) const | |
88 { | |
89 // There is no point in comparing selection info for different objects. | |
90 ASSERT(m_object == other.m_object); | |
91 ASSERT(m_paintInvalidationContainer == other.m_paintInvalidationContaine r); | |
92 | |
93 return m_state != other.m_state || m_rect != other.m_rect; | |
94 } | |
95 | |
96 private: | 82 private: |
97 LayoutRect m_rect; // relative to paint invalidation container | 83 LayoutRect m_rect; // relative to paint invalidation container |
98 }; | 84 }; |
99 | 85 |
100 // This struct is used when the selection changes to cache the old and new state of the selection for each RenderBlock. | |
101 class RenderBlockSelectionInfo final : public RenderSelectionInfoBase { | |
102 public: | |
103 RenderBlockSelectionInfo(RenderBlock* b) | |
104 : RenderSelectionInfoBase(b) | |
105 { | |
106 if (m_paintInvalidationContainer && b->canUpdateSelectionOnRootLineBoxes ()) | |
107 m_rects = block()->selectionGapRectsForPaintInvalidation(m_paintInva lidationContainer); | |
108 else | |
109 m_rects = GapRects(); | |
110 } | |
111 | |
112 void invalidatePaint() | |
113 { | |
114 LayoutRect paintInvalidationRect = m_rects; | |
115 // FIXME: this is leaking the squashing abstraction. However, removing t he groupedMapping() condiitional causes | |
116 // RenderBox::mapRectToPaintInvalidationBacking to get called, which mak es rect adjustments even if you pass the same | |
117 // paintInvalidationContainer as the render object. Find out why it does that and fix. | |
118 if (m_paintInvalidationContainer && m_paintInvalidationContainer->layer( )->groupedMapping()) | |
119 RenderLayer::mapRectToPaintBackingCoordinates(m_paintInvalidationCon tainer, paintInvalidationRect); | |
120 m_object->invalidatePaintUsingContainer(m_paintInvalidationContainer, en closingIntRect(paintInvalidationRect), PaintInvalidationSelection); | |
121 } | |
122 | |
123 bool hasChangedFrom(const RenderBlockSelectionInfo& other) const | |
124 { | |
125 // There is no point in comparing selection info for different objects. | |
126 ASSERT(m_object == other.m_object); | |
127 ASSERT(m_paintInvalidationContainer == other.m_paintInvalidationContaine r); | |
128 | |
129 return m_state != other.m_state || m_rects != other.m_rects; | |
130 } | |
131 | |
132 private: | |
133 RenderBlock* block() const { return toRenderBlock(m_object); } | |
134 | |
135 GapRects m_rects; // relative to paint invalidation container | |
136 }; | |
137 | |
138 } // namespace blink | 86 } // namespace blink |
139 | 87 |
140 | 88 |
141 #endif // RenderSelectionInfo_h | 89 #endif // RenderSelectionInfo_h |
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