OLD | NEW |
---|---|
1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/in_process_command_buffer.h" | 5 #include "gpu/command_buffer/service/in_process_command_buffer.h" |
6 | 6 |
7 #include <queue> | 7 #include <queue> |
8 #include <set> | 8 #include <set> |
9 #include <utility> | 9 #include <utility> |
10 | 10 |
11 #include <GLES2/gl2.h> | 11 #include <GLES2/gl2.h> |
12 #ifndef GL_GLEXT_PROTOTYPES | 12 #ifndef GL_GLEXT_PROTOTYPES |
13 #define GL_GLEXT_PROTOTYPES 1 | 13 #define GL_GLEXT_PROTOTYPES 1 |
14 #endif | 14 #endif |
15 #include <GLES2/gl2ext.h> | 15 #include <GLES2/gl2ext.h> |
16 #include <GLES2/gl2extchromium.h> | 16 #include <GLES2/gl2extchromium.h> |
17 | 17 |
18 #include "base/bind.h" | 18 #include "base/bind.h" |
19 #include "base/bind_helpers.h" | 19 #include "base/bind_helpers.h" |
20 #include "base/lazy_instance.h" | 20 #include "base/lazy_instance.h" |
21 #include "base/logging.h" | 21 #include "base/logging.h" |
22 #include "base/memory/weak_ptr.h" | 22 #include "base/memory/weak_ptr.h" |
23 #include "base/message_loop/message_loop_proxy.h" | 23 #include "base/message_loop/message_loop_proxy.h" |
24 #include "base/sequence_checker.h" | 24 #include "base/sequence_checker.h" |
25 #include "base/synchronization/condition_variable.h" | 25 #include "base/synchronization/condition_variable.h" |
26 #include "base/threading/thread.h" | 26 #include "base/threading/thread.h" |
27 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" | |
27 #include "gpu/command_buffer/service/command_buffer_service.h" | 28 #include "gpu/command_buffer/service/command_buffer_service.h" |
28 #include "gpu/command_buffer/service/context_group.h" | 29 #include "gpu/command_buffer/service/context_group.h" |
29 #include "gpu/command_buffer/service/gl_context_virtual.h" | 30 #include "gpu/command_buffer/service/gl_context_virtual.h" |
30 #include "gpu/command_buffer/service/gpu_scheduler.h" | 31 #include "gpu/command_buffer/service/gpu_scheduler.h" |
32 #include "gpu/command_buffer/service/image_factory.h" | |
31 #include "gpu/command_buffer/service/image_manager.h" | 33 #include "gpu/command_buffer/service/image_manager.h" |
32 #include "gpu/command_buffer/service/mailbox_manager.h" | 34 #include "gpu/command_buffer/service/mailbox_manager.h" |
33 #include "gpu/command_buffer/service/memory_tracking.h" | 35 #include "gpu/command_buffer/service/memory_tracking.h" |
34 #include "gpu/command_buffer/service/query_manager.h" | 36 #include "gpu/command_buffer/service/query_manager.h" |
35 #include "gpu/command_buffer/service/transfer_buffer_manager.h" | 37 #include "gpu/command_buffer/service/transfer_buffer_manager.h" |
36 #include "ui/gfx/size.h" | 38 #include "ui/gfx/size.h" |
37 #include "ui/gl/gl_context.h" | 39 #include "ui/gl/gl_context.h" |
38 #include "ui/gl/gl_image.h" | 40 #include "ui/gl/gl_image.h" |
39 #include "ui/gl/gl_share_group.h" | 41 #include "ui/gl/gl_share_group.h" |
40 | 42 |
(...skipping 165 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
206 } else { | 208 } else { |
207 service = new GpuInProcessThread; | 209 service = new GpuInProcessThread; |
208 } | 210 } |
209 return service; | 211 return service; |
210 } | 212 } |
211 | 213 |
212 InProcessCommandBuffer::InProcessCommandBuffer( | 214 InProcessCommandBuffer::InProcessCommandBuffer( |
213 const scoped_refptr<Service>& service) | 215 const scoped_refptr<Service>& service) |
214 : context_lost_(false), | 216 : context_lost_(false), |
215 idle_work_pending_(false), | 217 idle_work_pending_(false), |
218 image_factory_(nullptr), | |
216 last_put_offset_(-1), | 219 last_put_offset_(-1), |
220 gpu_memory_buffer_manager_(nullptr), | |
217 flush_event_(false, false), | 221 flush_event_(false, false), |
218 service_(service.get() ? service : GetDefaultService()), | 222 service_(service.get() ? service : GetDefaultService()), |
219 gpu_thread_weak_ptr_factory_(this) { | 223 gpu_thread_weak_ptr_factory_(this) { |
220 if (!service.get()) { | 224 if (!service.get()) { |
221 base::AutoLock lock(default_thread_clients_lock_.Get()); | 225 base::AutoLock lock(default_thread_clients_lock_.Get()); |
222 default_thread_clients_.Get().insert(this); | 226 default_thread_clients_.Get().insert(this); |
223 } | 227 } |
224 } | 228 } |
225 | 229 |
226 InProcessCommandBuffer::~InProcessCommandBuffer() { | 230 InProcessCommandBuffer::~InProcessCommandBuffer() { |
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
265 } | 269 } |
266 | 270 |
267 bool InProcessCommandBuffer::Initialize( | 271 bool InProcessCommandBuffer::Initialize( |
268 scoped_refptr<gfx::GLSurface> surface, | 272 scoped_refptr<gfx::GLSurface> surface, |
269 bool is_offscreen, | 273 bool is_offscreen, |
270 gfx::AcceleratedWidget window, | 274 gfx::AcceleratedWidget window, |
271 const gfx::Size& size, | 275 const gfx::Size& size, |
272 const std::vector<int32>& attribs, | 276 const std::vector<int32>& attribs, |
273 gfx::GpuPreference gpu_preference, | 277 gfx::GpuPreference gpu_preference, |
274 const base::Closure& context_lost_callback, | 278 const base::Closure& context_lost_callback, |
275 InProcessCommandBuffer* share_group) { | 279 InProcessCommandBuffer* share_group, |
280 GpuMemoryBufferManager* gpu_memory_buffer_manager, | |
281 ImageFactory* image_factory) { | |
no sievers
2014/10/17 21:16:50
DCHECK(!gpu_memory_buffer_manager || image_factory
reveman
2014/10/17 22:36:17
What if an image factory instance is provided by n
| |
276 DCHECK(!share_group || service_.get() == share_group->service_.get()); | 282 DCHECK(!share_group || service_.get() == share_group->service_.get()); |
277 context_lost_callback_ = WrapCallback(context_lost_callback); | 283 context_lost_callback_ = WrapCallback(context_lost_callback); |
278 | 284 |
279 if (surface.get()) { | 285 if (surface.get()) { |
280 // GPU thread must be the same as client thread due to GLSurface not being | 286 // GPU thread must be the same as client thread due to GLSurface not being |
281 // thread safe. | 287 // thread safe. |
282 sequence_checker_.reset(new base::SequenceChecker); | 288 sequence_checker_.reset(new base::SequenceChecker); |
283 surface_ = surface; | 289 surface_ = surface; |
284 } | 290 } |
285 | 291 |
286 gpu::Capabilities capabilities; | 292 gpu::Capabilities capabilities; |
287 InitializeOnGpuThreadParams params(is_offscreen, | 293 InitializeOnGpuThreadParams params(is_offscreen, |
288 window, | 294 window, |
289 size, | 295 size, |
290 attribs, | 296 attribs, |
291 gpu_preference, | 297 gpu_preference, |
292 &capabilities, | 298 &capabilities, |
293 share_group); | 299 share_group, |
300 image_factory); | |
294 | 301 |
295 base::Callback<bool(void)> init_task = | 302 base::Callback<bool(void)> init_task = |
296 base::Bind(&InProcessCommandBuffer::InitializeOnGpuThread, | 303 base::Bind(&InProcessCommandBuffer::InitializeOnGpuThread, |
297 base::Unretained(this), | 304 base::Unretained(this), |
298 params); | 305 params); |
299 | 306 |
300 base::WaitableEvent completion(true, false); | 307 base::WaitableEvent completion(true, false); |
301 bool result = false; | 308 bool result = false; |
302 QueueTask( | 309 QueueTask( |
303 base::Bind(&RunTaskWithResult<bool>, init_task, &result, &completion)); | 310 base::Bind(&RunTaskWithResult<bool>, init_task, &result, &completion)); |
304 completion.Wait(); | 311 completion.Wait(); |
305 | 312 |
306 if (result) | 313 gpu_memory_buffer_manager_ = gpu_memory_buffer_manager; |
314 | |
315 if (result) { | |
307 capabilities_ = capabilities; | 316 capabilities_ = capabilities; |
317 capabilities_.image = capabilities_.image && gpu_memory_buffer_manager_; | |
318 } | |
308 | 319 |
309 return result; | 320 return result; |
310 } | 321 } |
311 | 322 |
312 bool InProcessCommandBuffer::InitializeOnGpuThread( | 323 bool InProcessCommandBuffer::InitializeOnGpuThread( |
313 const InitializeOnGpuThreadParams& params) { | 324 const InitializeOnGpuThreadParams& params) { |
314 CheckSequencedThread(); | 325 CheckSequencedThread(); |
315 gpu_thread_weak_ptr_ = gpu_thread_weak_ptr_factory_.GetWeakPtr(); | 326 gpu_thread_weak_ptr_ = gpu_thread_weak_ptr_factory_.GetWeakPtr(); |
316 | 327 |
317 DCHECK(params.size.width() >= 0 && params.size.height() >= 0); | 328 DCHECK(params.size.width() >= 0 && params.size.height() >= 0); |
(...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
417 return false; | 428 return false; |
418 } | 429 } |
419 *params.capabilities = decoder_->GetCapabilities(); | 430 *params.capabilities = decoder_->GetCapabilities(); |
420 | 431 |
421 if (!params.is_offscreen) { | 432 if (!params.is_offscreen) { |
422 decoder_->SetResizeCallback(base::Bind( | 433 decoder_->SetResizeCallback(base::Bind( |
423 &InProcessCommandBuffer::OnResizeView, gpu_thread_weak_ptr_)); | 434 &InProcessCommandBuffer::OnResizeView, gpu_thread_weak_ptr_)); |
424 } | 435 } |
425 decoder_->SetWaitSyncPointCallback(base::Bind(&WaitSyncPoint)); | 436 decoder_->SetWaitSyncPointCallback(base::Bind(&WaitSyncPoint)); |
426 | 437 |
438 image_factory_ = params.image_factory; | |
439 params.capabilities->image = params.capabilities->image && image_factory_; | |
no sievers
2014/10/17 21:16:50
isn't params.capabilities uninitialized?
reveman
2014/10/17 22:36:17
we set it above with a call to decoder_->GetCapabi
| |
440 | |
427 return true; | 441 return true; |
428 } | 442 } |
429 | 443 |
430 void InProcessCommandBuffer::Destroy() { | 444 void InProcessCommandBuffer::Destroy() { |
431 CheckSequencedThread(); | 445 CheckSequencedThread(); |
432 | 446 |
433 base::WaitableEvent completion(true, false); | 447 base::WaitableEvent completion(true, false); |
434 bool result = false; | 448 bool result = false; |
435 base::Callback<bool(void)> destroy_task = base::Bind( | 449 base::Callback<bool(void)> destroy_task = base::Bind( |
436 &InProcessCommandBuffer::DestroyOnGpuThread, base::Unretained(this)); | 450 &InProcessCommandBuffer::DestroyOnGpuThread, base::Unretained(this)); |
(...skipping 169 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
606 } | 620 } |
607 | 621 |
608 gpu::Capabilities InProcessCommandBuffer::GetCapabilities() { | 622 gpu::Capabilities InProcessCommandBuffer::GetCapabilities() { |
609 return capabilities_; | 623 return capabilities_; |
610 } | 624 } |
611 | 625 |
612 int32 InProcessCommandBuffer::CreateImage(ClientBuffer buffer, | 626 int32 InProcessCommandBuffer::CreateImage(ClientBuffer buffer, |
613 size_t width, | 627 size_t width, |
614 size_t height, | 628 size_t height, |
615 unsigned internalformat) { | 629 unsigned internalformat) { |
616 NOTREACHED(); | 630 CheckSequencedThread(); |
617 return -1; | 631 |
632 gfx::Size size(width, height); | |
633 | |
634 DCHECK(gpu_memory_buffer_manager_); | |
635 gfx::GpuMemoryBuffer* gpu_memory_buffer = | |
636 gpu_memory_buffer_manager_->GpuMemoryBufferFromClientBuffer(buffer); | |
637 DCHECK(gpu_memory_buffer); | |
638 | |
639 int32 new_id = next_image_id_.GetNext(); | |
640 | |
641 DCHECK(gpu::ImageFactory::IsImageFormatCompatibleWithGpuMemoryBufferFormat( | |
642 internalformat, gpu_memory_buffer->GetFormat())); | |
643 QueueTask(base::Bind(&InProcessCommandBuffer::CreateImageOnGpuThread, | |
644 base::Unretained(this), | |
645 new_id, | |
646 gpu_memory_buffer->GetHandle(), | |
647 size, | |
648 gpu_memory_buffer->GetFormat(), | |
649 internalformat)); | |
650 return new_id; | |
651 } | |
652 | |
653 void InProcessCommandBuffer::CreateImageOnGpuThread( | |
654 int32 id, | |
655 const gfx::GpuMemoryBufferHandle& handle, | |
656 const gfx::Size& size, | |
657 gfx::GpuMemoryBuffer::Format format, | |
658 uint32 internalformat) { | |
659 if (!decoder_) | |
660 return; | |
661 | |
662 gpu::gles2::ImageManager* image_manager = decoder_->GetImageManager(); | |
663 DCHECK(image_manager); | |
664 if (image_manager->LookupImage(id)) { | |
665 LOG(ERROR) << "Image already exists with same ID."; | |
666 return; | |
667 } | |
668 | |
669 // Note: this assumes that client ID is always 0. | |
670 const int kClientId = 0; | |
671 | |
672 DCHECK(image_factory_); | |
673 scoped_refptr<gfx::GLImage> image = | |
674 image_factory_->CreateImageForGpuMemoryBuffer( | |
675 handle, size, format, internalformat, kClientId); | |
676 if (!image.get()) | |
677 return; | |
678 | |
679 image_manager->AddImage(image.get(), id); | |
618 } | 680 } |
619 | 681 |
620 void InProcessCommandBuffer::DestroyImage(int32 id) { | 682 void InProcessCommandBuffer::DestroyImage(int32 id) { |
621 NOTREACHED(); | 683 CheckSequencedThread(); |
684 | |
685 QueueTask(base::Bind(&InProcessCommandBuffer::DestroyImageOnGpuThread, | |
686 base::Unretained(this), | |
687 id)); | |
688 } | |
689 | |
690 void InProcessCommandBuffer::DestroyImageOnGpuThread(int32 id) { | |
691 if (!decoder_) | |
692 return; | |
693 | |
694 gpu::gles2::ImageManager* image_manager = decoder_->GetImageManager(); | |
695 DCHECK(image_manager); | |
696 if (!image_manager->LookupImage(id)) { | |
697 LOG(ERROR) << "Image with ID doesn't exist."; | |
698 return; | |
699 } | |
700 | |
701 image_manager->RemoveImage(id); | |
622 } | 702 } |
623 | 703 |
624 int32 InProcessCommandBuffer::CreateGpuMemoryBufferImage( | 704 int32 InProcessCommandBuffer::CreateGpuMemoryBufferImage( |
625 size_t width, | 705 size_t width, |
626 size_t height, | 706 size_t height, |
627 unsigned internalformat, | 707 unsigned internalformat, |
628 unsigned usage) { | 708 unsigned usage) { |
629 NOTREACHED(); | 709 CheckSequencedThread(); |
630 return -1; | 710 |
711 gfx::Size size(width, height); | |
712 | |
713 DCHECK(gpu_memory_buffer_manager_); | |
714 scoped_ptr<gfx::GpuMemoryBuffer> buffer( | |
715 gpu_memory_buffer_manager_->AllocateGpuMemoryBuffer( | |
716 gfx::Size(width, height), | |
717 gpu::ImageFactory::ImageFormatToGpuMemoryBufferFormat(internalformat), | |
718 gpu::ImageFactory::ImageUsageToGpuMemoryBufferUsage(usage))); | |
719 if (!buffer) | |
720 return -1; | |
721 | |
722 return CreateImage(buffer->AsClientBuffer(), width, height, internalformat); | |
631 } | 723 } |
632 | 724 |
633 uint32 InProcessCommandBuffer::InsertSyncPoint() { | 725 uint32 InProcessCommandBuffer::InsertSyncPoint() { |
634 uint32 sync_point = g_sync_point_manager.Get().GenerateSyncPoint(); | 726 uint32 sync_point = g_sync_point_manager.Get().GenerateSyncPoint(); |
635 QueueTask(base::Bind(&InProcessCommandBuffer::RetireSyncPointOnGpuThread, | 727 QueueTask(base::Bind(&InProcessCommandBuffer::RetireSyncPointOnGpuThread, |
636 base::Unretained(this), | 728 base::Unretained(this), |
637 sync_point)); | 729 sync_point)); |
638 return sync_point; | 730 return sync_point; |
639 } | 731 } |
640 | 732 |
(...skipping 137 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
778 | 870 |
779 #if defined(OS_ANDROID) | 871 #if defined(OS_ANDROID) |
780 scoped_refptr<gfx::SurfaceTexture> | 872 scoped_refptr<gfx::SurfaceTexture> |
781 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) { | 873 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) { |
782 DCHECK(stream_texture_manager_); | 874 DCHECK(stream_texture_manager_); |
783 return stream_texture_manager_->GetSurfaceTexture(stream_id); | 875 return stream_texture_manager_->GetSurfaceTexture(stream_id); |
784 } | 876 } |
785 #endif | 877 #endif |
786 | 878 |
787 } // namespace gpu | 879 } // namespace gpu |
OLD | NEW |