| Index: src/compiler/control-reducer.cc
|
| diff --git a/src/compiler/control-reducer.cc b/src/compiler/control-reducer.cc
|
| index 03d0583b23a0aec5649b9a9caef66b2719ee9897..e1bd0c9afb80b67c2aaa7763acabe3ce09c03312 100644
|
| --- a/src/compiler/control-reducer.cc
|
| +++ b/src/compiler/control-reducer.cc
|
| @@ -14,7 +14,8 @@ namespace v8 {
|
| namespace internal {
|
| namespace compiler {
|
|
|
| -enum VisitState { kUnvisited, kOnStack, kRevisit, kVisited };
|
| +enum VisitState { kUnvisited = 0, kOnStack = 1, kRevisit = 2, kVisited = 3 };
|
| +enum Reachability { kFromStart = 8 };
|
|
|
| #define TRACE(x) \
|
| if (FLAG_trace_turbo) PrintF x
|
| @@ -39,23 +40,169 @@ class ControlReducerImpl {
|
| ZoneDeque<Node*> revisit_;
|
| Node* dead_;
|
|
|
| - void Trim() {
|
| - // Mark all nodes reachable from end.
|
| + void Reduce() {
|
| + Push(graph()->end());
|
| + do {
|
| + // Process the node on the top of the stack, potentially pushing more
|
| + // or popping the node off the stack.
|
| + ReduceTop();
|
| + // If the stack becomes empty, revisit any nodes in the revisit queue.
|
| + // If no nodes in the revisit queue, try removing dead loops.
|
| + // If no dead loops, then finish.
|
| + } while (!stack_.empty() || TryRevisit() || RepairAndRemoveLoops());
|
| + }
|
| +
|
| + bool TryRevisit() {
|
| + while (!revisit_.empty()) {
|
| + Node* n = revisit_.back();
|
| + revisit_.pop_back();
|
| + if (state_[n->id()] == kRevisit) { // state can change while in queue.
|
| + Push(n);
|
| + return true;
|
| + }
|
| + }
|
| + return false;
|
| + }
|
| +
|
| + // Repair the graph after the possible creation of non-terminating or dead
|
| + // loops. Removing dead loops can produce more opportunities for reduction.
|
| + bool RepairAndRemoveLoops() {
|
| + // TODO(turbofan): we can skip this if the graph has no loops, but
|
| + // we have to be careful about proper loop detection during reduction.
|
| +
|
| + // Gather all nodes backwards-reachable from end (through inputs).
|
| + state_.assign(graph()->NodeCount(), kUnvisited);
|
| NodeVector nodes(zone_);
|
| - state_.assign(jsgraph_->graph()->NodeCount(), kUnvisited);
|
| - Push(jsgraph_->graph()->end());
|
| + AddNodesReachableFromEnd(nodes);
|
| +
|
| + // Walk forward through control nodes, looking for back edges to nodes
|
| + // that are not connected to end. Those are non-terminating loops (NTLs).
|
| + Node* start = graph()->start();
|
| + ZoneVector<byte> fw_reachability(graph()->NodeCount(), 0, zone_);
|
| + fw_reachability[start->id()] = kFromStart | kOnStack;
|
| + stack_.push_back(start);
|
| +
|
| while (!stack_.empty()) {
|
| - Node* node = stack_[stack_.size() - 1];
|
| - stack_.pop_back();
|
| - state_[node->id()] = kVisited;
|
| - nodes.push_back(node);
|
| - for (InputIter i = node->inputs().begin(); i != node->inputs().end();
|
| - ++i) {
|
| - Recurse(*i); // pushes node onto the stack if necessary.
|
| + Node* node = stack_.back();
|
| + TRACE(("ControlFw: #%d:%s\n", node->id(), node->op()->mnemonic()));
|
| + bool pop = true;
|
| + for (Node* const succ : node->uses()) {
|
| + byte reach = fw_reachability[succ->id()];
|
| + if ((reach & kOnStack) != 0 && state_[succ->id()] != kVisited) {
|
| + // {succ} is on stack and not reachable from end.
|
| + ConnectNTL(nodes, succ);
|
| + fw_reachability.resize(graph()->NodeCount(), 0);
|
| + pop = false; // continue traversing inputs to this node.
|
| + break;
|
| + }
|
| + if ((reach & kFromStart) == 0 &&
|
| + IrOpcode::IsControlOpcode(succ->opcode())) {
|
| + // {succ} is a control node and not yet reached from start.
|
| + fw_reachability[succ->id()] |= kFromStart | kOnStack;
|
| + stack_.push_back(succ);
|
| + pop = false; // "recurse" into successor control node.
|
| + break;
|
| + }
|
| + }
|
| + if (pop) {
|
| + fw_reachability[node->id()] &= ~kOnStack;
|
| + stack_.pop_back();
|
| }
|
| }
|
| +
|
| + // Trim references from dead nodes to live nodes first.
|
| + jsgraph_->GetCachedNodes(&nodes);
|
| + TrimNodes(nodes);
|
| +
|
| + // Any control nodes not reachable from start are dead, even loops.
|
| + for (size_t i = 0; i < nodes.size(); i++) {
|
| + Node* node = nodes[i];
|
| + byte reach = fw_reachability[node->id()];
|
| + if ((reach & kFromStart) == 0 &&
|
| + IrOpcode::IsControlOpcode(node->opcode())) {
|
| + ReplaceNode(node, dead()); // uses will be added to revisit queue.
|
| + }
|
| + }
|
| + return TryRevisit(); // try to push a node onto the stack.
|
| + }
|
| +
|
| + // Connect {loop}, the header of a non-terminating loop, to the end node.
|
| + void ConnectNTL(NodeVector& nodes, Node* loop) {
|
| + TRACE(("ConnectNTL: #%d:%s\n", loop->id(), loop->op()->mnemonic()));
|
| +
|
| + if (loop->opcode() != IrOpcode::kTerminate) {
|
| + // Insert a {Terminate} node if the loop has effects.
|
| + ZoneDeque<Node*> effects(zone_);
|
| + for (Node* const use : loop->uses()) {
|
| + if (use->opcode() == IrOpcode::kEffectPhi) effects.push_back(use);
|
| + }
|
| + int count = static_cast<int>(effects.size());
|
| + if (count > 0) {
|
| + Node** inputs = zone_->NewArray<Node*>(1 + count);
|
| + for (int i = 0; i < count; i++) inputs[i] = effects[i];
|
| + inputs[count] = loop;
|
| + loop = graph()->NewNode(common_->Terminate(count), 1 + count, inputs);
|
| + TRACE(("AddTerminate: #%d:%s[%d]\n", loop->id(), loop->op()->mnemonic(),
|
| + count));
|
| + }
|
| + }
|
| +
|
| + Node* to_add = loop;
|
| + Node* end = graph()->end();
|
| + CHECK_EQ(IrOpcode::kEnd, end->opcode());
|
| + Node* merge = end->InputAt(0);
|
| + if (merge == NULL || merge->opcode() == IrOpcode::kDead) {
|
| + // The end node died; just connect end to {loop}.
|
| + end->ReplaceInput(0, loop);
|
| + } else if (merge->opcode() != IrOpcode::kMerge) {
|
| + // Introduce a final merge node for {end->InputAt(0)} and {loop}.
|
| + merge = graph()->NewNode(common_->Merge(2), merge, loop);
|
| + end->ReplaceInput(0, merge);
|
| + to_add = merge;
|
| + } else {
|
| + // Append a new input to the final merge at the end.
|
| + merge->AppendInput(graph()->zone(), loop);
|
| + merge->set_op(common_->Merge(merge->InputCount()));
|
| + }
|
| + nodes.push_back(to_add);
|
| + state_.resize(graph()->NodeCount(), kUnvisited);
|
| + state_[to_add->id()] = kVisited;
|
| + AddBackwardsReachableNodes(nodes, nodes.size() - 1);
|
| + }
|
| +
|
| + void AddNodesReachableFromEnd(NodeVector& nodes) {
|
| + Node* end = graph()->end();
|
| + state_[end->id()] = kVisited;
|
| + if (!end->IsDead()) {
|
| + nodes.push_back(end);
|
| + AddBackwardsReachableNodes(nodes, nodes.size() - 1);
|
| + }
|
| + }
|
| +
|
| + void AddBackwardsReachableNodes(NodeVector& nodes, size_t cursor) {
|
| + while (cursor < nodes.size()) {
|
| + Node* node = nodes[cursor++];
|
| + for (Node* const input : node->inputs()) {
|
| + if (state_[input->id()] != kVisited) {
|
| + state_[input->id()] = kVisited;
|
| + nodes.push_back(input);
|
| + }
|
| + }
|
| + }
|
| + }
|
| +
|
| + void Trim() {
|
| + // Gather all nodes backwards-reachable from end through inputs.
|
| + state_.assign(graph()->NodeCount(), kUnvisited);
|
| + NodeVector nodes(zone_);
|
| + AddNodesReachableFromEnd(nodes);
|
| +
|
| // Process cached nodes in the JSGraph too.
|
| jsgraph_->GetCachedNodes(&nodes);
|
| + TrimNodes(nodes);
|
| + }
|
| +
|
| + void TrimNodes(NodeVector& nodes) {
|
| // Remove dead->live edges.
|
| for (size_t j = 0; j < nodes.size(); j++) {
|
| Node* node = nodes[j];
|
| @@ -75,18 +222,46 @@ class ControlReducerImpl {
|
| // Verify that no inputs to live nodes are NULL.
|
| for (size_t j = 0; j < nodes.size(); j++) {
|
| Node* node = nodes[j];
|
| - for (InputIter i = node->inputs().begin(); i != node->inputs().end();
|
| - ++i) {
|
| - CHECK_NE(NULL, *i);
|
| + for (Node* const input : node->inputs()) {
|
| + CHECK_NE(NULL, input);
|
| }
|
| - for (UseIter i = node->uses().begin(); i != node->uses().end(); ++i) {
|
| - size_t id = static_cast<size_t>((*i)->id());
|
| + for (Node* const use : node->uses()) {
|
| + size_t id = static_cast<size_t>(use->id());
|
| CHECK_EQ(kVisited, state_[id]);
|
| }
|
| }
|
| #endif
|
| }
|
|
|
| + // Reduce the node on the top of the stack.
|
| + // If an input {i} is not yet visited or needs to be revisited, push {i} onto
|
| + // the stack and return. Otherwise, all inputs are visited, so apply
|
| + // reductions for {node} and pop it off the stack.
|
| + void ReduceTop() {
|
| + size_t height = stack_.size();
|
| + Node* node = stack_.back();
|
| +
|
| + if (node->IsDead()) return Pop(); // Node was killed while on stack.
|
| +
|
| + TRACE(("ControlReduce: #%d:%s\n", node->id(), node->op()->mnemonic()));
|
| +
|
| + // Recurse on an input if necessary.
|
| + for (Node* const input : node->inputs()) {
|
| + if (Recurse(input)) return;
|
| + }
|
| +
|
| + // All inputs should be visited or on stack. Apply reductions to node.
|
| + Node* replacement = ReduceNode(node);
|
| + if (replacement != node) ReplaceNode(node, replacement);
|
| +
|
| + // After reducing the node, pop it off the stack.
|
| + CHECK_EQ(static_cast<int>(height), static_cast<int>(stack_.size()));
|
| + Pop();
|
| +
|
| + // If there was a replacement, reduce it after popping {node}.
|
| + if (replacement != node) Recurse(replacement);
|
| + }
|
| +
|
| // Push a node onto the stack if its state is {kUnvisited} or {kRevisit}.
|
| bool Recurse(Node* node) {
|
| size_t id = static_cast<size_t>(node->id());
|
| @@ -103,13 +278,223 @@ class ControlReducerImpl {
|
| state_[node->id()] = kOnStack;
|
| stack_.push_back(node);
|
| }
|
| +
|
| + void Pop() {
|
| + int pos = static_cast<int>(stack_.size()) - 1;
|
| + DCHECK_GE(pos, 0);
|
| + DCHECK_EQ(kOnStack, state_[stack_[pos]->id()]);
|
| + state_[stack_[pos]->id()] = kVisited;
|
| + stack_.pop_back();
|
| + }
|
| +
|
| + // Queue a node to be revisited if it has been visited once already.
|
| + void Revisit(Node* node) {
|
| + size_t id = static_cast<size_t>(node->id());
|
| + if (id < state_.size() && state_[id] == kVisited) {
|
| + TRACE((" Revisit #%d:%s\n", node->id(), node->op()->mnemonic()));
|
| + state_[id] = kRevisit;
|
| + revisit_.push_back(node);
|
| + }
|
| + }
|
| +
|
| + Node* dead() {
|
| + if (dead_ == NULL) dead_ = graph()->NewNode(common_->Dead());
|
| + return dead_;
|
| + }
|
| +
|
| + //===========================================================================
|
| + // Reducer implementation: perform reductions on a node.
|
| + //===========================================================================
|
| + Node* ReduceNode(Node* node) {
|
| + if (OperatorProperties::GetControlInputCount(node->op()) == 1) {
|
| + // If a node has only one control input and it is dead, replace with dead.
|
| + Node* control = NodeProperties::GetControlInput(node);
|
| + if (control->opcode() == IrOpcode::kDead) {
|
| + TRACE(("ControlDead: #%d:%s\n", node->id(), node->op()->mnemonic()));
|
| + return control;
|
| + }
|
| + }
|
| +
|
| + // Reduce branches, phis, and merges.
|
| + switch (node->opcode()) {
|
| + case IrOpcode::kBranch:
|
| + return ReduceBranch(node);
|
| + case IrOpcode::kLoop:
|
| + case IrOpcode::kMerge:
|
| + return ReduceMerge(node);
|
| + case IrOpcode::kPhi:
|
| + case IrOpcode::kEffectPhi:
|
| + return ReducePhi(node);
|
| + default:
|
| + return node;
|
| + }
|
| + }
|
| +
|
| + // Reduce redundant phis.
|
| + Node* ReducePhi(Node* node) {
|
| + int n = node->InputCount();
|
| + if (n <= 1) return dead(); // No non-control inputs.
|
| + if (n == 2) return node->InputAt(0); // Only one non-control input.
|
| +
|
| + Node* replacement = NULL;
|
| + Node::Inputs inputs = node->inputs();
|
| + for (InputIter it = inputs.begin(); n > 1; --n, ++it) {
|
| + Node* input = *it;
|
| + if (input->opcode() == IrOpcode::kDead) continue; // ignore dead inputs.
|
| + if (input != node && input != replacement) { // non-redundant input.
|
| + if (replacement != NULL) return node;
|
| + replacement = input;
|
| + }
|
| + }
|
| + return replacement == NULL ? dead() : replacement;
|
| + }
|
| +
|
| + // Reduce merges by trimming away dead inputs from the merge and phis.
|
| + Node* ReduceMerge(Node* node) {
|
| + // Count the number of live inputs.
|
| + int live = 0;
|
| + int index = 0;
|
| + int live_index = 0;
|
| + for (Node* const input : node->inputs()) {
|
| + if (input->opcode() != IrOpcode::kDead) {
|
| + live++;
|
| + live_index = index;
|
| + }
|
| + index++;
|
| + }
|
| +
|
| + if (live > 1 && live == node->InputCount()) return node; // nothing to do.
|
| +
|
| + TRACE(("ReduceMerge: #%d:%s (%d live)\n", node->id(),
|
| + node->op()->mnemonic(), live));
|
| +
|
| + if (live == 0) return dead(); // no remaining inputs.
|
| +
|
| + // Gather phis and effect phis to be edited.
|
| + ZoneVector<Node*> phis(zone_);
|
| + for (Node* const use : node->uses()) {
|
| + if (use->opcode() == IrOpcode::kPhi ||
|
| + use->opcode() == IrOpcode::kEffectPhi) {
|
| + phis.push_back(use);
|
| + }
|
| + }
|
| +
|
| + if (live == 1) {
|
| + // All phis are redundant. Replace them with their live input.
|
| + for (Node* const phi : phis) ReplaceNode(phi, phi->InputAt(live_index));
|
| + // The merge itself is redundant.
|
| + return node->InputAt(live_index);
|
| + }
|
| +
|
| + // Edit phis in place, removing dead inputs and revisiting them.
|
| + for (Node* const phi : phis) {
|
| + TRACE((" PhiInMerge: #%d:%s (%d live)\n", phi->id(),
|
| + phi->op()->mnemonic(), live));
|
| + RemoveDeadInputs(node, phi);
|
| + Revisit(phi);
|
| + }
|
| + // Edit the merge in place, removing dead inputs.
|
| + RemoveDeadInputs(node, node);
|
| + return node;
|
| + }
|
| +
|
| + // Reduce branches if they have constant inputs.
|
| + Node* ReduceBranch(Node* node) {
|
| + Node* cond = node->InputAt(0);
|
| + bool is_true;
|
| + switch (cond->opcode()) {
|
| + case IrOpcode::kInt32Constant:
|
| + is_true = !Int32Matcher(cond).Is(0);
|
| + break;
|
| + case IrOpcode::kNumberConstant:
|
| + is_true = !NumberMatcher(cond).Is(0);
|
| + break;
|
| + case IrOpcode::kHeapConstant: {
|
| + Handle<Object> object =
|
| + HeapObjectMatcher<Object>(cond).Value().handle();
|
| + if (object->IsTrue())
|
| + is_true = true;
|
| + else if (object->IsFalse())
|
| + is_true = false;
|
| + else
|
| + return node; // TODO(turbofan): fold branches on strings, objects.
|
| + break;
|
| + }
|
| + default:
|
| + return node;
|
| + }
|
| +
|
| + TRACE(("BranchReduce: #%d:%s = %s\n", node->id(), node->op()->mnemonic(),
|
| + is_true ? "true" : "false"));
|
| +
|
| + // Replace IfTrue and IfFalse projections from this branch.
|
| + Node* control = NodeProperties::GetControlInput(node);
|
| + for (UseIter i = node->uses().begin(); i != node->uses().end();) {
|
| + Node* to = *i;
|
| + if (to->opcode() == IrOpcode::kIfTrue) {
|
| + TRACE((" IfTrue: #%d:%s\n", to->id(), to->op()->mnemonic()));
|
| + i.UpdateToAndIncrement(NULL);
|
| + ReplaceNode(to, is_true ? control : dead());
|
| + } else if (to->opcode() == IrOpcode::kIfFalse) {
|
| + TRACE((" IfFalse: #%d:%s\n", to->id(), to->op()->mnemonic()));
|
| + i.UpdateToAndIncrement(NULL);
|
| + ReplaceNode(to, is_true ? dead() : control);
|
| + } else {
|
| + ++i;
|
| + }
|
| + }
|
| + return control;
|
| + }
|
| +
|
| + // Remove inputs to {node} corresponding to the dead inputs to {merge}
|
| + // and compact the remaining inputs, updating the operator.
|
| + void RemoveDeadInputs(Node* merge, Node* node) {
|
| + int pos = 0;
|
| + for (int i = 0; i < node->InputCount(); i++) {
|
| + // skip dead inputs.
|
| + if (i < merge->InputCount() &&
|
| + merge->InputAt(i)->opcode() == IrOpcode::kDead)
|
| + continue;
|
| + // compact live inputs.
|
| + if (pos != i) node->ReplaceInput(pos, node->InputAt(i));
|
| + pos++;
|
| + }
|
| + node->TrimInputCount(pos);
|
| + if (node->opcode() == IrOpcode::kPhi) {
|
| + node->set_op(common_->Phi(OpParameter<MachineType>(node->op()), pos - 1));
|
| + } else if (node->opcode() == IrOpcode::kEffectPhi) {
|
| + node->set_op(common_->EffectPhi(pos - 1));
|
| + } else if (node->opcode() == IrOpcode::kMerge) {
|
| + node->set_op(common_->Merge(pos));
|
| + } else if (node->opcode() == IrOpcode::kLoop) {
|
| + node->set_op(common_->Loop(pos));
|
| + } else {
|
| + UNREACHABLE();
|
| + }
|
| + }
|
| +
|
| + // Replace uses of {node} with {replacement} and revisit the uses.
|
| + void ReplaceNode(Node* node, Node* replacement) {
|
| + if (node == replacement) return;
|
| + TRACE((" Replace: #%d:%s with #%d:%s\n", node->id(),
|
| + node->op()->mnemonic(), replacement->id(),
|
| + replacement->op()->mnemonic()));
|
| + for (Node* const use : node->uses()) {
|
| + // Don't revisit this node if it refers to itself.
|
| + if (use != node) Revisit(use);
|
| + }
|
| + node->ReplaceUses(replacement);
|
| + node->Kill();
|
| + }
|
| +
|
| + Graph* graph() { return jsgraph_->graph(); }
|
| };
|
|
|
| +
|
| void ControlReducer::ReduceGraph(Zone* zone, JSGraph* jsgraph,
|
| CommonOperatorBuilder* common) {
|
| - ControlReducerImpl impl(zone, jsgraph, NULL);
|
| - // Only trim the graph for now. Control reduction can reduce non-terminating
|
| - // loops to graphs that are unschedulable at the moment.
|
| + ControlReducerImpl impl(zone, jsgraph, common);
|
| + impl.Reduce();
|
| impl.Trim();
|
| }
|
|
|
| @@ -118,6 +503,33 @@ void ControlReducer::TrimGraph(Zone* zone, JSGraph* jsgraph) {
|
| ControlReducerImpl impl(zone, jsgraph, NULL);
|
| impl.Trim();
|
| }
|
| +
|
| +
|
| +Node* ControlReducer::ReducePhiForTesting(JSGraph* jsgraph,
|
| + CommonOperatorBuilder* common,
|
| + Node* node) {
|
| + Zone zone(jsgraph->graph()->zone()->isolate());
|
| + ControlReducerImpl impl(&zone, jsgraph, common);
|
| + return impl.ReducePhi(node);
|
| +}
|
| +
|
| +
|
| +Node* ControlReducer::ReduceMergeForTesting(JSGraph* jsgraph,
|
| + CommonOperatorBuilder* common,
|
| + Node* node) {
|
| + Zone zone(jsgraph->graph()->zone()->isolate());
|
| + ControlReducerImpl impl(&zone, jsgraph, common);
|
| + return impl.ReduceMerge(node);
|
| +}
|
| +
|
| +
|
| +Node* ControlReducer::ReduceBranchForTesting(JSGraph* jsgraph,
|
| + CommonOperatorBuilder* common,
|
| + Node* node) {
|
| + Zone zone(jsgraph->graph()->zone()->isolate());
|
| + ControlReducerImpl impl(&zone, jsgraph, common);
|
| + return impl.ReduceBranch(node);
|
| +}
|
| }
|
| }
|
| } // namespace v8::internal::compiler
|
|
|