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Side by Side Diff: Source/platform/graphics/gpu/DrawingBuffer.h

Issue 665073002: WebGL: optimize to draw WebGL on external destination. e.g. 2D Canvas. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Apply this optimization to copyToPlatformTexture() also Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (c) 2010, Google Inc. All rights reserved. 2 * Copyright (c) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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239 OwnPtr<WebGraphicsContext3D> m_context; 239 OwnPtr<WebGraphicsContext3D> m_context;
240 OwnPtr<Extensions3DUtil> m_extensionsUtil; 240 OwnPtr<Extensions3DUtil> m_extensionsUtil;
241 IntSize m_size; 241 IntSize m_size;
242 WebGraphicsContext3D::Attributes m_requestedAttributes; 242 WebGraphicsContext3D::Attributes m_requestedAttributes;
243 bool m_multisampleExtensionSupported; 243 bool m_multisampleExtensionSupported;
244 bool m_packedDepthStencilExtensionSupported; 244 bool m_packedDepthStencilExtensionSupported;
245 bool m_discardFramebufferSupported; 245 bool m_discardFramebufferSupported;
246 Platform3DObject m_fbo; 246 Platform3DObject m_fbo;
247 // DrawingBuffer's output is double-buffered. m_colorBuffer is the back buff er. 247 // DrawingBuffer's output is double-buffered. m_colorBuffer is the back buff er.
248 TextureInfo m_colorBuffer; 248 TextureInfo m_colorBuffer;
249 TextureInfo m_frontColorBuffer; 249 struct FrontBufferInfo {
250 TextureInfo texInfo;
251 WebExternalTextureMailbox mailbox;
252 };
253 FrontBufferInfo m_frontColorBuffer;
250 254
251 // This is used when we have OES_packed_depth_stencil. 255 // This is used when we have OES_packed_depth_stencil.
252 Platform3DObject m_depthStencilBuffer; 256 Platform3DObject m_depthStencilBuffer;
253 257
254 // These are used when we don't. 258 // These are used when we don't.
255 Platform3DObject m_depthBuffer; 259 Platform3DObject m_depthBuffer;
256 Platform3DObject m_stencilBuffer; 260 Platform3DObject m_stencilBuffer;
257 261
258 // For multisampling. 262 // For multisampling.
259 Platform3DObject m_multisampleFBO; 263 Platform3DObject m_multisampleFBO;
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300 // used to resize the Canvas. 304 // used to resize the Canvas.
301 SkBitmap m_resizingBitmap; 305 SkBitmap m_resizingBitmap;
302 306
303 // Used to flip a bitmap vertically. 307 // Used to flip a bitmap vertically.
304 Vector<uint8_t> m_scanline; 308 Vector<uint8_t> m_scanline;
305 }; 309 };
306 310
307 } // namespace blink 311 } // namespace blink
308 312
309 #endif // DrawingBuffer_h 313 #endif // DrawingBuffer_h
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