Index: content/renderer/scheduler/renderer_scheduler.cc |
diff --git a/content/renderer/scheduler/renderer_scheduler.cc b/content/renderer/scheduler/renderer_scheduler.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..5b3872321abcee60e2785ac280a473d09c96541e |
--- /dev/null |
+++ b/content/renderer/scheduler/renderer_scheduler.cc |
@@ -0,0 +1,103 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/renderer/scheduler/renderer_scheduler.h" |
+ |
+#include "base/bind.h" |
+#include "base/message_loop/message_loop_proxy.h" |
+#include "cc/output/begin_frame_args.h" |
+#include "content/renderer/scheduler/renderer_scheduler_selector.h" |
+ |
+namespace content { |
+ |
+RendererScheduler::RendererScheduler() |
+ : renderer_scheduler_selector_(new RendererSchedulerSelector()), |
+ task_queue_manager_(kTaskAndControlQueueCount, |
+ base::MessageLoopProxy::current(), |
+ renderer_scheduler_selector_.get()), |
+ control_task_runner_( |
+ task_queue_manager_.TaskRunnerForQueue(kControlQueue)) { |
Sami
2014/10/20 13:31:08
Is this intended with git cl format? Looks a bit w
rmcilroy
2014/10/21 17:21:27
Done.
|
+ renderer_scheduler_selector_->SetQueuePriority( |
+ kControlQueue, RendererSchedulerSelector::kControlPriority);; |
Sami
2014/10/20 13:31:08
nit: extra ;
rmcilroy
2014/10/21 17:21:27
Done.
|
+ renderer_scheduler_selector_->DisableQueue(kIdleTaskQueue); |
+ task_queue_manager_.SetAutoPump(kIdleTaskQueue, false); |
+} |
+ |
+RendererScheduler::~RendererScheduler() { |
+} |
+ |
+scoped_refptr<base::SingleThreadTaskRunner> |
+RendererScheduler::TaskRunnerForQueue(QueueId queue) { |
+ return task_queue_manager_.TaskRunnerForQueue(queue); |
+} |
+ |
+void RendererScheduler::WillBeginFrame(const cc::BeginFrameArgs& args) { |
+ main_thread_checker_.CalledOnValidThread(); |
+ EndIdlePeriod(); |
+ estimated_next_frame_begin_ = args.frame_time + args.interval; |
+} |
+ |
+void RendererScheduler::DidCommitFrameToCompositor() { |
+ main_thread_checker_.CalledOnValidThread(); |
+ if (base::TimeTicks::Now() < estimated_next_frame_begin_) { |
Sami
2014/10/20 13:31:08
Please use gfx::FrameTime::Now() when comparing Be
rmcilroy
2014/10/21 17:21:27
Done.
|
+ StartIdlePeriod(); |
+ } |
+} |
+ |
+void RendererScheduler::DidReceiveInputEvent() { |
+ control_task_runner_->PostTask( |
Sami
2014/10/20 13:31:08
I guess Alex already brought this up but somehow w
rmcilroy
2014/10/21 17:21:27
Done. Using policy_may_need_update_ bit to ensure
|
+ FROM_HERE, |
+ base::Bind(&RendererScheduler::EnterSchedulerPolicy, |
+ base::Unretained(this), |
+ kCompositorPriorityPolicy)); |
+} |
+ |
+bool RendererScheduler::ShouldYieldForHighPriorityWork() { |
+ return (SchedulerPolicy() == kCompositorPriorityPolicy) && |
petrcermak
2014/10/20 17:43:35
nit - is there any reason for the brackets?
rmcilroy
2014/10/21 17:21:27
Nope, removed.
|
+ task_queue_manager_.PollQueue(kCompositorTaskQueue); |
+} |
+ |
+base::TimeTicks RendererScheduler::CurrentFrameDeadlineForIdleTasks() const { |
+ main_thread_checker_.CalledOnValidThread(); |
+ return estimated_next_frame_begin_; |
+} |
+ |
+RendererScheduler::Policy RendererScheduler::SchedulerPolicy() const { |
+ return static_cast<Policy>(base::subtle::Acquire_Load(¤t_policy_)); |
+} |
+ |
+void RendererScheduler::EnterSchedulerPolicy(Policy policy) { |
alexclarke
2014/10/20 12:48:35
With an eye to the future where we may have a load
rmcilroy
2014/10/21 17:21:27
Agreed - I've updated this to be simply UpdatePoli
|
+ main_thread_checker_.CalledOnValidThread(); |
+ if (SchedulerPolicy() != policy) { |
+ switch(policy) { |
+ case kCompositorPriorityPolicy: |
+ renderer_scheduler_selector_->SetQueuePriority( |
+ kCompositorTaskQueue, RendererSchedulerSelector::kHighPriority); |
+ control_task_runner_->PostDelayedTask( |
+ FROM_HERE, |
+ base::Bind(&RendererScheduler::EnterSchedulerPolicy, |
Sami
2014/10/20 13:31:08
This is nice way to get back to normal mode.
rmcilroy
2014/10/21 17:21:27
Acknowledged.
|
+ base::Unretained(this), |
+ kNormalPriorityPolicy), |
+ kCompositoryPriorityAfterTouchTime); |
+ break; |
+ case kNormalPriorityPolicy: |
+ renderer_scheduler_selector_->SetQueuePriority( |
+ kCompositorTaskQueue, RendererSchedulerSelector::kNormalPriority); |
+ break; |
+ } |
+ base::subtle::Release_Store(¤t_policy_, policy); |
+ } |
+} |
+ |
+void RendererScheduler::StartIdlePeriod() { |
+ renderer_scheduler_selector_->EnableQueue( |
+ kIdleTaskQueue, RendererSchedulerSelector::kBestEffortPriority); |
+ task_queue_manager_.PumpQueue(kIdleTaskQueue); |
+} |
+ |
+void RendererScheduler::EndIdlePeriod() { |
+ renderer_scheduler_selector_->DisableQueue(kIdleTaskQueue); |
+} |
+ |
+} // namespace content |