Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(267)

Unified Diff: content/renderer/scheduler/renderer_scheduler.cc

Issue 664963002: content: Add RendererScheduler. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 2 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: content/renderer/scheduler/renderer_scheduler.cc
diff --git a/content/renderer/scheduler/renderer_scheduler.cc b/content/renderer/scheduler/renderer_scheduler.cc
new file mode 100644
index 0000000000000000000000000000000000000000..5d3a4299628224ce86402c82ddd5f9d861006fed
--- /dev/null
+++ b/content/renderer/scheduler/renderer_scheduler.cc
@@ -0,0 +1,103 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/renderer/scheduler/renderer_scheduler.h"
+
+#include "base/bind.h"
+#include "base/message_loop/message_loop_proxy.h"
+#include "cc/output/begin_frame_args.h"
+#include "content/renderer/scheduler/renderer_scheduler_selector.h"
+
+namespace content {
+
+RendererScheduler::RendererScheduler()
+ : renderer_scheduler_selector_(new RendererSchedulerSelector()),
+ task_queue_manager_(kTaskAndControlQueueCount,
+ base::MessageLoopProxy::current(),
+ renderer_scheduler_selector_.get()),
+ control_task_runner_(
+ task_queue_manager_.TaskRunnerForQueue(kControlQueue)) {
+ // renderer_scheduler_selector_->SetQueuePriority(
+ // kControlQueue, RendererSchedulerSelector::kControlPriority);;
+ renderer_scheduler_selector_->DisableQueue(kIdleTaskQueue);
+ task_queue_manager_.SetAutoPump(kIdleTaskQueue, false);
+}
+
+RendererScheduler::~RendererScheduler() {
+}
+
+scoped_refptr<base::SingleThreadTaskRunner>
+RendererScheduler::TaskRunnerForQueue(QueueId queue) {
+ return task_queue_manager_.TaskRunnerForQueue(queue);
+}
+
+void RendererScheduler::WillBeginFrame(const cc::BeginFrameArgs& args) {
+ main_thread_checker_.CalledOnValidThread();
+ EndIdlePeriod();
+ estimated_next_frame_begin_ = args.frame_time + args.interval;
+}
+
+void RendererScheduler::DidCommitFrameToCompositor() {
+ main_thread_checker_.CalledOnValidThread();
+ if (base::TimeTicks::Now() < estimated_next_frame_begin_) {
+ StartIdlePeriod();
+ }
+}
+
+void RendererScheduler::DidReceiveInputEvent() {
+ control_task_runner_->PostTask(
alexclarke 2014/10/20 10:10:10 On one hand I like the idea of posting tasks to av
rmcilroy 2014/10/20 11:34:03 Good point. We could potentially update the curren
alexclarke 2014/10/20 12:48:35 I think it may be necessary to change policy here.
rmcilroy 2014/10/21 17:21:26 I've updated this to have a policy_may_need_update
+ FROM_HERE,
+ base::Bind(&RendererScheduler::EnterSchedulerPolicy,
+ base::Unretained(this),
+ kCompositorPriorityPolicy));
+}
+
+bool RendererScheduler::ShouldYieldForHighPriorityWork() {
+ return (SchedulerPolicy() == kCompositorPriorityPolicy) &&
+ task_queue_manager_.PollQueue(kCompositorTaskQueue);
+}
+
+base::TimeTicks RendererScheduler::CurrentFrameDeadlineForIdleTasks() const {
+ main_thread_checker_.CalledOnValidThread();
+ return estimated_next_frame_begin_;
+}
+
+RendererScheduler::Policy RendererScheduler::SchedulerPolicy() const {
+ return static_cast<Policy>(base::subtle::Acquire_Load(&current_policy_));
+}
+
+void RendererScheduler::EnterSchedulerPolicy(Policy policy) {
+ main_thread_checker_.CalledOnValidThread();
+ if (SchedulerPolicy() != policy) {
picksi1 2014/10/20 11:42:04 Should we early out if SchedulerPolicy() == policy
rmcilroy 2014/10/21 17:21:26 Done.
+ switch(policy) {
+ case kCompositorPriorityPolicy:
+ renderer_scheduler_selector_->SetQueuePriority(
+ kCompositorTaskQueue, RendererSchedulerSelector::kHighPriority);
+ control_task_runner_->PostDelayedTask(
alexclarke 2014/10/20 12:48:35 Suppose you keep your finger down longer than kCom
rmcilroy 2014/10/21 17:21:26 Yes I guess you would go to normal prio, then imme
+ FROM_HERE,
+ base::Bind(&RendererScheduler::EnterSchedulerPolicy,
+ base::Unretained(this),
+ kNormalPriorityPolicy),
+ kCompositoryPriorityAfterTouchTime);
+ break;
picksi1 2014/10/20 11:42:04 When we set Scheduler Policy to Compositor Priorit
rmcilroy 2014/10/21 17:21:26 The updated patchset changes this around and shoul
+ case kNormalPriorityPolicy:
+ renderer_scheduler_selector_->SetQueuePriority(
+ kCompositorTaskQueue, RendererSchedulerSelector::kNormalPriority);
+ break;
+ }
+ base::subtle::Release_Store(&current_policy_, policy);
+ }
+}
+
+void RendererScheduler::StartIdlePeriod() {
+ renderer_scheduler_selector_->EnableQueue(
+ kIdleTaskQueue, RendererSchedulerSelector::kBestEffortPriority);
+ task_queue_manager_.PumpQueue(kIdleTaskQueue);
picksi1 2014/10/20 11:42:04 as above, do we need to clean any other 'return to
rmcilroy 2014/10/21 17:21:26 There is no delayed task which sets between idle t
+}
+
+void RendererScheduler::EndIdlePeriod() {
+ renderer_scheduler_selector_->DisableQueue(kIdleTaskQueue);
+}
+
+} // namespace content

Powered by Google App Engine
This is Rietveld 408576698