Index: content/renderer/scheduler/renderer_scheduler.cc |
diff --git a/content/renderer/scheduler/renderer_scheduler.cc b/content/renderer/scheduler/renderer_scheduler.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..5d3a4299628224ce86402c82ddd5f9d861006fed |
--- /dev/null |
+++ b/content/renderer/scheduler/renderer_scheduler.cc |
@@ -0,0 +1,103 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/renderer/scheduler/renderer_scheduler.h" |
+ |
+#include "base/bind.h" |
+#include "base/message_loop/message_loop_proxy.h" |
+#include "cc/output/begin_frame_args.h" |
+#include "content/renderer/scheduler/renderer_scheduler_selector.h" |
+ |
+namespace content { |
+ |
+RendererScheduler::RendererScheduler() |
+ : renderer_scheduler_selector_(new RendererSchedulerSelector()), |
+ task_queue_manager_(kTaskAndControlQueueCount, |
+ base::MessageLoopProxy::current(), |
+ renderer_scheduler_selector_.get()), |
+ control_task_runner_( |
+ task_queue_manager_.TaskRunnerForQueue(kControlQueue)) { |
+ // renderer_scheduler_selector_->SetQueuePriority( |
+ // kControlQueue, RendererSchedulerSelector::kControlPriority);; |
+ renderer_scheduler_selector_->DisableQueue(kIdleTaskQueue); |
+ task_queue_manager_.SetAutoPump(kIdleTaskQueue, false); |
+} |
+ |
+RendererScheduler::~RendererScheduler() { |
+} |
+ |
+scoped_refptr<base::SingleThreadTaskRunner> |
+RendererScheduler::TaskRunnerForQueue(QueueId queue) { |
+ return task_queue_manager_.TaskRunnerForQueue(queue); |
+} |
+ |
+void RendererScheduler::WillBeginFrame(const cc::BeginFrameArgs& args) { |
+ main_thread_checker_.CalledOnValidThread(); |
+ EndIdlePeriod(); |
+ estimated_next_frame_begin_ = args.frame_time + args.interval; |
+} |
+ |
+void RendererScheduler::DidCommitFrameToCompositor() { |
+ main_thread_checker_.CalledOnValidThread(); |
+ if (base::TimeTicks::Now() < estimated_next_frame_begin_) { |
+ StartIdlePeriod(); |
+ } |
+} |
+ |
+void RendererScheduler::DidReceiveInputEvent() { |
+ control_task_runner_->PostTask( |
alexclarke
2014/10/20 10:10:10
On one hand I like the idea of posting tasks to av
rmcilroy
2014/10/20 11:34:03
Good point. We could potentially update the curren
alexclarke
2014/10/20 12:48:35
I think it may be necessary to change policy here.
rmcilroy
2014/10/21 17:21:26
I've updated this to have a policy_may_need_update
|
+ FROM_HERE, |
+ base::Bind(&RendererScheduler::EnterSchedulerPolicy, |
+ base::Unretained(this), |
+ kCompositorPriorityPolicy)); |
+} |
+ |
+bool RendererScheduler::ShouldYieldForHighPriorityWork() { |
+ return (SchedulerPolicy() == kCompositorPriorityPolicy) && |
+ task_queue_manager_.PollQueue(kCompositorTaskQueue); |
+} |
+ |
+base::TimeTicks RendererScheduler::CurrentFrameDeadlineForIdleTasks() const { |
+ main_thread_checker_.CalledOnValidThread(); |
+ return estimated_next_frame_begin_; |
+} |
+ |
+RendererScheduler::Policy RendererScheduler::SchedulerPolicy() const { |
+ return static_cast<Policy>(base::subtle::Acquire_Load(¤t_policy_)); |
+} |
+ |
+void RendererScheduler::EnterSchedulerPolicy(Policy policy) { |
+ main_thread_checker_.CalledOnValidThread(); |
+ if (SchedulerPolicy() != policy) { |
picksi1
2014/10/20 11:42:04
Should we early out if SchedulerPolicy() == policy
rmcilroy
2014/10/21 17:21:26
Done.
|
+ switch(policy) { |
+ case kCompositorPriorityPolicy: |
+ renderer_scheduler_selector_->SetQueuePriority( |
+ kCompositorTaskQueue, RendererSchedulerSelector::kHighPriority); |
+ control_task_runner_->PostDelayedTask( |
alexclarke
2014/10/20 12:48:35
Suppose you keep your finger down longer than kCom
rmcilroy
2014/10/21 17:21:26
Yes I guess you would go to normal prio, then imme
|
+ FROM_HERE, |
+ base::Bind(&RendererScheduler::EnterSchedulerPolicy, |
+ base::Unretained(this), |
+ kNormalPriorityPolicy), |
+ kCompositoryPriorityAfterTouchTime); |
+ break; |
picksi1
2014/10/20 11:42:04
When we set Scheduler Policy to Compositor Priorit
rmcilroy
2014/10/21 17:21:26
The updated patchset changes this around and shoul
|
+ case kNormalPriorityPolicy: |
+ renderer_scheduler_selector_->SetQueuePriority( |
+ kCompositorTaskQueue, RendererSchedulerSelector::kNormalPriority); |
+ break; |
+ } |
+ base::subtle::Release_Store(¤t_policy_, policy); |
+ } |
+} |
+ |
+void RendererScheduler::StartIdlePeriod() { |
+ renderer_scheduler_selector_->EnableQueue( |
+ kIdleTaskQueue, RendererSchedulerSelector::kBestEffortPriority); |
+ task_queue_manager_.PumpQueue(kIdleTaskQueue); |
picksi1
2014/10/20 11:42:04
as above, do we need to clean any other 'return to
rmcilroy
2014/10/21 17:21:26
There is no delayed task which sets between idle t
|
+} |
+ |
+void RendererScheduler::EndIdlePeriod() { |
+ renderer_scheduler_selector_->DisableQueue(kIdleTaskQueue); |
+} |
+ |
+} // namespace content |