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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "content/renderer/scheduler/renderer_scheduler_impl.h" |
| 6 |
| 7 #include "base/bind.h" |
| 8 #include "cc/output/begin_frame_args.h" |
| 9 #include "content/renderer/scheduler/renderer_task_queue_selector.h" |
| 10 #include "ui/gfx/frame_time.h" |
| 11 |
| 12 namespace content { |
| 13 |
| 14 RendererSchedulerImpl::RendererSchedulerImpl( |
| 15 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner) |
| 16 : renderer_task_queue_selector_(new RendererTaskQueueSelector()), |
| 17 task_queue_manager_( |
| 18 new TaskQueueManager(TASK_QUEUE_COUNT, |
| 19 main_task_runner, |
| 20 renderer_task_queue_selector_.get())), |
| 21 control_task_runner_( |
| 22 task_queue_manager_->TaskRunnerForQueue(CONTROL_TASK_QUEUE)), |
| 23 default_task_runner_( |
| 24 task_queue_manager_->TaskRunnerForQueue(DEFAULT_TASK_QUEUE)), |
| 25 compositor_task_runner_( |
| 26 task_queue_manager_->TaskRunnerForQueue(COMPOSITOR_TASK_QUEUE)), |
| 27 current_policy_(NORMAL_PRIORITY_POLICY), |
| 28 policy_may_need_update_(&incoming_signals_lock_), |
| 29 weak_factory_(this) { |
| 30 weak_renderer_scheduler_ptr_ = weak_factory_.GetWeakPtr(); |
| 31 update_policy_closure_ = base::Bind(&RendererSchedulerImpl::UpdatePolicy, |
| 32 weak_renderer_scheduler_ptr_); |
| 33 end_idle_period_closure_ = base::Bind(&RendererSchedulerImpl::EndIdlePeriod, |
| 34 weak_renderer_scheduler_ptr_); |
| 35 idle_task_runner_ = make_scoped_refptr(new SingleThreadIdleTaskRunner( |
| 36 task_queue_manager_->TaskRunnerForQueue(IDLE_TASK_QUEUE), |
| 37 base::Bind(&RendererSchedulerImpl::CurrentIdleTaskDeadlineCallback, |
| 38 weak_renderer_scheduler_ptr_))); |
| 39 renderer_task_queue_selector_->SetQueuePriority( |
| 40 CONTROL_TASK_QUEUE, RendererTaskQueueSelector::CONTROL_PRIORITY); |
| 41 renderer_task_queue_selector_->DisableQueue(IDLE_TASK_QUEUE); |
| 42 task_queue_manager_->SetAutoPump(IDLE_TASK_QUEUE, false); |
| 43 } |
| 44 |
| 45 RendererSchedulerImpl::~RendererSchedulerImpl() { |
| 46 } |
| 47 |
| 48 void RendererSchedulerImpl::Shutdown() { |
| 49 main_thread_checker_.CalledOnValidThread(); |
| 50 task_queue_manager_.reset(); |
| 51 } |
| 52 |
| 53 scoped_refptr<base::SingleThreadTaskRunner> |
| 54 RendererSchedulerImpl::DefaultTaskRunner() { |
| 55 main_thread_checker_.CalledOnValidThread(); |
| 56 return default_task_runner_; |
| 57 } |
| 58 |
| 59 scoped_refptr<base::SingleThreadTaskRunner> |
| 60 RendererSchedulerImpl::CompositorTaskRunner() { |
| 61 main_thread_checker_.CalledOnValidThread(); |
| 62 return compositor_task_runner_; |
| 63 } |
| 64 |
| 65 scoped_refptr<SingleThreadIdleTaskRunner> |
| 66 RendererSchedulerImpl::IdleTaskRunner() { |
| 67 main_thread_checker_.CalledOnValidThread(); |
| 68 return idle_task_runner_; |
| 69 } |
| 70 |
| 71 void RendererSchedulerImpl::WillBeginFrame(const cc::BeginFrameArgs& args) { |
| 72 main_thread_checker_.CalledOnValidThread(); |
| 73 if (!task_queue_manager_) |
| 74 return; |
| 75 |
| 76 EndIdlePeriod(); |
| 77 estimated_next_frame_begin_ = args.frame_time + args.interval; |
| 78 } |
| 79 |
| 80 void RendererSchedulerImpl::DidCommitFrameToCompositor() { |
| 81 main_thread_checker_.CalledOnValidThread(); |
| 82 if (!task_queue_manager_) |
| 83 return; |
| 84 |
| 85 base::TimeTicks now(Now()); |
| 86 if (now < estimated_next_frame_begin_) { |
| 87 StartIdlePeriod(); |
| 88 control_task_runner_->PostDelayedTask(FROM_HERE, end_idle_period_closure_, |
| 89 estimated_next_frame_begin_ - now); |
| 90 } |
| 91 } |
| 92 |
| 93 void RendererSchedulerImpl::DidReceiveInputEventOnCompositorThread() { |
| 94 // TODO(rmcilroy): Decide whether only a subset of input events should trigger |
| 95 // compositor priority policy - http://crbug.com/429814. |
| 96 base::AutoLock lock(incoming_signals_lock_); |
| 97 if (last_input_time_.is_null()) { |
| 98 // Update scheduler policy if should start a new compositor policy mode. |
| 99 policy_may_need_update_.SetLocked(true); |
| 100 PostUpdatePolicyOnControlRunner(base::TimeDelta()); |
| 101 } |
| 102 last_input_time_ = Now(); |
| 103 } |
| 104 |
| 105 bool RendererSchedulerImpl::ShouldYieldForHighPriorityWork() { |
| 106 main_thread_checker_.CalledOnValidThread(); |
| 107 if (!task_queue_manager_) |
| 108 return false; |
| 109 |
| 110 MaybeUpdatePolicy(); |
| 111 // We only yield if we are in the compositor priority and there is compositor |
| 112 // work outstanding. Note: even though the control queue is higher priority |
| 113 // we don't yield for it since these tasks are not user-provided work and they |
| 114 // are only intended to run before the next task, not interrupt the tasks. |
| 115 return SchedulerPolicy() == COMPOSITOR_PRIORITY_POLICY && |
| 116 !task_queue_manager_->IsQueueEmpty(COMPOSITOR_TASK_QUEUE); |
| 117 } |
| 118 |
| 119 void RendererSchedulerImpl::CurrentIdleTaskDeadlineCallback( |
| 120 base::TimeTicks* deadline_out) const { |
| 121 main_thread_checker_.CalledOnValidThread(); |
| 122 *deadline_out = estimated_next_frame_begin_; |
| 123 } |
| 124 |
| 125 RendererSchedulerImpl::Policy RendererSchedulerImpl::SchedulerPolicy() const { |
| 126 main_thread_checker_.CalledOnValidThread(); |
| 127 return current_policy_; |
| 128 } |
| 129 |
| 130 void RendererSchedulerImpl::MaybeUpdatePolicy() { |
| 131 main_thread_checker_.CalledOnValidThread(); |
| 132 if (policy_may_need_update_.IsSet()) { |
| 133 UpdatePolicy(); |
| 134 } |
| 135 } |
| 136 |
| 137 void RendererSchedulerImpl::PostUpdatePolicyOnControlRunner( |
| 138 base::TimeDelta delay) { |
| 139 control_task_runner_->PostDelayedTask(FROM_HERE, update_policy_closure_, |
| 140 delay); |
| 141 } |
| 142 |
| 143 void RendererSchedulerImpl::UpdatePolicy() { |
| 144 main_thread_checker_.CalledOnValidThread(); |
| 145 if (!task_queue_manager_) |
| 146 return; |
| 147 |
| 148 base::AutoLock lock(incoming_signals_lock_); |
| 149 policy_may_need_update_.SetLocked(false); |
| 150 |
| 151 Policy new_policy = NORMAL_PRIORITY_POLICY; |
| 152 if (!last_input_time_.is_null()) { |
| 153 base::TimeDelta compositor_priority_duration = |
| 154 base::TimeDelta::FromMilliseconds(kCompositorPriorityAfterTouchMillis); |
| 155 base::TimeTicks compositor_priority_end(last_input_time_ + |
| 156 compositor_priority_duration); |
| 157 base::TimeTicks now(Now()); |
| 158 if (compositor_priority_end > now) { |
| 159 PostUpdatePolicyOnControlRunner(compositor_priority_end - now); |
| 160 new_policy = COMPOSITOR_PRIORITY_POLICY; |
| 161 } else { |
| 162 // Null out last_input_time_ to ensure |
| 163 // DidReceiveInputEventOnCompositorThread will post an |
| 164 // UpdatePolicy task when it's next called. |
| 165 last_input_time_ = base::TimeTicks(); |
| 166 } |
| 167 } |
| 168 |
| 169 if (new_policy == current_policy_) |
| 170 return; |
| 171 |
| 172 switch (new_policy) { |
| 173 case COMPOSITOR_PRIORITY_POLICY: |
| 174 renderer_task_queue_selector_->SetQueuePriority( |
| 175 COMPOSITOR_TASK_QUEUE, RendererTaskQueueSelector::HIGH_PRIORITY); |
| 176 break; |
| 177 case NORMAL_PRIORITY_POLICY: |
| 178 renderer_task_queue_selector_->SetQueuePriority( |
| 179 COMPOSITOR_TASK_QUEUE, RendererTaskQueueSelector::NORMAL_PRIORITY); |
| 180 break; |
| 181 } |
| 182 current_policy_ = new_policy; |
| 183 } |
| 184 |
| 185 void RendererSchedulerImpl::StartIdlePeriod() { |
| 186 main_thread_checker_.CalledOnValidThread(); |
| 187 renderer_task_queue_selector_->EnableQueue( |
| 188 IDLE_TASK_QUEUE, RendererTaskQueueSelector::BEST_EFFORT_PRIORITY); |
| 189 task_queue_manager_->PumpQueue(IDLE_TASK_QUEUE); |
| 190 } |
| 191 |
| 192 void RendererSchedulerImpl::EndIdlePeriod() { |
| 193 main_thread_checker_.CalledOnValidThread(); |
| 194 renderer_task_queue_selector_->DisableQueue(IDLE_TASK_QUEUE); |
| 195 } |
| 196 |
| 197 base::TimeTicks RendererSchedulerImpl::Now() const { |
| 198 return gfx::FrameTime::Now(); |
| 199 } |
| 200 |
| 201 RendererSchedulerImpl::PollableNeedsUpdateFlag::PollableNeedsUpdateFlag( |
| 202 base::Lock* write_lock_) |
| 203 : flag_(false), write_lock_(write_lock_) { |
| 204 } |
| 205 |
| 206 RendererSchedulerImpl::PollableNeedsUpdateFlag::~PollableNeedsUpdateFlag() { |
| 207 } |
| 208 |
| 209 void RendererSchedulerImpl::PollableNeedsUpdateFlag::SetLocked(bool value) { |
| 210 write_lock_->AssertAcquired(); |
| 211 base::subtle::Release_Store(&flag_, value); |
| 212 } |
| 213 |
| 214 bool RendererSchedulerImpl::PollableNeedsUpdateFlag::IsSet() const { |
| 215 thread_checker_.CalledOnValidThread(); |
| 216 return base::subtle::Acquire_Load(&flag_) != 0; |
| 217 } |
| 218 } // namespace content |
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